FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://lichess.org/mRQ7yF28"]
[Date "2024.05.11"]
[Round "-"]
[White "nishanth1596"]
[Black "NHusniddin"]
[Result "0-1"]
[GameId "mRQ7yF28"]
[UTCDate "2024.05.11"]
[UTCTime "16:37:00"]
[WhiteElo "1666"]
[BlackElo "1740"]
[WhiteRatingDiff "-35"]
[BlackRatingDiff "+71"]
[Variant "King of the Hill"]
[TimeControl "180+0"]
[ECO "B13"]
[Opening "Caro-Kann Defense: Panov Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.55] } 1... c6?! { (0.55 → 1.13) Inaccuracy. d5 was best. } { [%eval 1.13] } (1... d5 2. exd5 e6 3. dxe6 Bxe6 4. Nf3 Nf6 5. Nc3 Bb4 6. d4) 2. d4 { [%eval 0.98] } 2... d5 { [%eval 1.09] } 3. exd5 { [%eval 0.84] } 3... cxd5 { [%eval 0.76] } 4. c4 { [%eval 0.58] } { B13 Caro-Kann Defense: Panov Attack } 4... dxc4?? { (0.58 → 2.38) Blunder. Nf6 was best. } { [%eval 2.38] } (4... Nf6 5. cxd5 Nxd5 6. Nc3 Nc6 7. Bc4 Be6 8. Bb3 a5 9. Nf3) 5. Bxc4 { [%eval 1.66] } 5... e6?! { (1.66 → 2.73) Inaccuracy. Bf5 was best. } { [%eval 2.73] } (5... Bf5 6. Nc3) 6. Nf3 { [%eval 2.51] } 6... Nf6 { [%eval 2.5] } 7. Bg5 { [%eval 2.36] } 7... Be7?? { (2.36 → 4.86) Blunder. h6 was best. } { [%eval 4.86] } (7... h6 8. Bxf6) 8. Nc3?! { (4.86 → 3.77) Inaccuracy. Ke2 was best. } { [%eval 3.77] } (8. Ke2 Nd5 9. Bxe7 Kxe7 10. Nc3 Qd6 11. Kd3 Nxc3 12. bxc3 Qf4 13. g3 Qf5+) 8... Qc7?! { (3.77 → 4.92) Inaccuracy. Nc6 was best. } { [%eval 4.92] } (8... Nc6 9. Ke2) 9. Qd3 { [%eval 4.23] } 9... Nc6 { [%eval 3.9] } 10. Nb5?! { (3.90 → 2.66) Inaccuracy. Ke2 was best. } { [%eval 2.66] } (10. Ke2 Nb4) 10... Qb6 { [%eval 2.86] } 11. a4?! { (2.86 → 1.75) Inaccuracy. Ke2 was best. } { [%eval 1.75] } (11. Ke2 Nd5 12. Bxe7 Ncxe7 13. Qa3 O-O 14. Qd6 f5 15. Qxb6 axb6 16. Ne5 g5) 11... a6 { [%eval 1.66] } 12. a5?! { (1.66 → 0.60) Inaccuracy. Nc3 was best. } { [%eval 0.6] } (12. Nc3 Nd5) 12... Qd8 { [%eval 0.96] } 13. Nc3 { [%eval 0.66] } 13... h6?? { (0.66 → 2.69) Blunder. b5 was best. } { [%eval 2.69] } (13... b5 14. axb6 Nb4 15. Qe2 O-O 16. O-O Qxb6 17. Rfc1 Bb7 18. d5 Nfxd5 19. Nxd5) 14. Bh4?? { (2.69 → 0.23) Blunder. Bxf6 was best. } { [%eval 0.23] } (14. Bxf6 gxf6 15. Ke2 f5 16. d5 exd5 17. Bxd5 Bf6 18. Rad1 Qe7+ 19. Qe3 Rg8) 14... g5? { (0.23 → 1.90) Mistake. Nb4 was best. } { [%eval 1.9] } (14... Nb4 15. Qd1) 15. Nxg5?? { (1.90 → -3.15) Blunder. Bg3 was best. } { [%eval -3.15] } (15. Bg3 Nb4 16. Qd1 b5 17. axb6 Qxb6 18. h4 Nbd5 19. Bxd5 Nxd5 20. hxg5 Qxb2) 15... hxg5 { [%eval -3.35] } 16. Bxg5 { [%eval -3.1] } 16... Qxd4?? { (-3.10 → 1.62) Blunder. b5 was best. } { [%eval 1.62] } (16... b5 17. axb6) 17. Qxd4 { [%eval 1.54] } 17... Nxd4 { [%eval 1.04] } 18. Kd2 { [%eval 2.03] } 18... Ne4+?? { (2.03 → Mate in 2) Checkmate is now unavoidable. e5 was best. } { [%eval #2] } (18... e5 19. Rhe1) 19. Nxe4? { (Mate in 2 → 7.23) Lost forced checkmate sequence. Ke3 was best. } { [%eval 7.23] } (19. Ke3 Nxc3 20. Kxd4#) 19... Bxg5+? { (7.23 → Mate in 3) Checkmate is now unavoidable. f5 was best. } { [%eval #3] } (19... f5 20. h4) 20. Kd3 { [%eval #2] } 20... e5 { [%eval #2] } 21. Nxg5?? { (Mate in 2 → -0.91) Lost forced checkmate sequence. Nf6+ was best. } { [%eval -0.91] } (21. Nf6+ Bxf6 22. Ke4#) 21... f5?? { (-0.91 → 16.44) Blunder. Bf5+ was best. } { [%eval 16.44] } (21... Bf5+ 22. Kc3) 22. f4 { [%eval 11.77] } 22... Ke7 { [%eval 18.9] } 23. fxe5 { [%eval 9.13] } 23... Rd8 { [%eval 15.26] } 24. g4?! { (15.26 → 6.86) Inaccuracy. Rad1 was best. } { [%eval 6.86] } (24. Rad1) 24... b5 { [%eval 6.69] } 25. gxf5?? { (6.69 → -10.35) Blunder. axb6 was best. } { [%eval -10.35] } (25. axb6 Bb7 26. Rhe1 Nf3+ 27. Kc3 Nxg5 28. gxf5 Ke8 29. Rad1 Nf3 30. Rxd8+ Rxd8) 25... Bxf5+ { [%eval -9.52] } 26. Ke3 { [%eval -9.07] } 26... bxc4? { (-9.07 → -4.55) Mistake. Nc2+ was best. } { [%eval -4.55] } (26... Nc2+ 27. Kf3 bxc4 28. Rad1 Bg6 29. Kg3 Rd3+ 30. Rxd3 cxd3 31. Rf1 d2 32. Rd1) 27. Rhd1?! { (-4.55 → -7.23) Inaccuracy. Rad1 was best. } { [%eval -7.23] } (27. Rad1 Rab8) 27... Nc2+?? { (-7.23 → 0.00) Blunder. Ne6 was best. } { [%eval 0.0] } (27... Ne6 28. Ne4 Rab8 29. Rxd8 Rxd8 30. Ra3 Rd4 31. Nf6 Rh4 32. Rc3 Rh3+ 33. Kf2) 28. Kf4 { [%eval 0.0] } 28... Rxd1?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Bg6 was best. } { [%eval #5] } (28... Bg6 29. e6 Kf6 30. Ne4+ Kxe6 31. Ng5+ Kf6 32. Ne4+) 29. Rxd1 { [%eval #4] } 29... Bg6 { [%eval #4] } 30. e6 { [%eval #3] } 30... Kf6 { [%eval #3] } 31. e7 { [%eval #3] } 31... Re8 { [%eval #2] } 32. Re1?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Rd6+ was best. } { [%eval #-4] } (32. Rd6+ Kxe7 33. Ke5#) 32... Nxe1 { [%eval #-3] } 33. Ne4+ { [%eval #-3] } 33... Ke6 { [%eval #-2] } 34. Nc5+ { [%eval #-1] } 34... Kd5# { Game ends by variant rule. } 0-1