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[Event "capa blanca internacional Team Battle"] [Site "https://lichess.org/mWaaJwuP"] [Date "2020.07.04"] [Round "-"] [White "Tony960"] [Black "Rile-Man"] [Result "0-1"] [GameId "mWaaJwuP"] [UTCDate "2020.07.04"] [UTCTime "16:09:57"] [WhiteElo "1678"] [BlackElo "1871"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+6"] [BlackTitle "FM"] [BlackBerserk "true"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.1] } { A00 Van't Kruijs Opening } 1... e6?! { (0.10 → 0.97) Inaccuracy. Nc6 was best. } { [%eval 0.97] } (1... Nc6 2. c4 e6 3. Nc3 Bb4 4. Qc2 Nf6 5. Nf3 O-O 6. Bd3) 2. Nf3?! { (0.97 → 0.06) Inaccuracy. Nc3 was best. } { [%eval 0.06] } (2. Nc3 Nc6 3. Bb5 a6 4. Bxc6 bxc6 5. Nf3 d5 6. O-O Nf6) 2... Ne7?? { (0.06 → 4.22) Blunder. Nc6 was best. } { [%eval 4.22] } (2... Nc6 3. c4 f5 4. Be2 Nf6 5. Ng5 g6 6. Nc3 Bg7 7. d4) 3. Bb5?? { (4.22 → 1.15) Blunder. Ne5 was best. } { [%eval 1.15] } (3. Ne5 Ng6) 3... Nbc6?! { (1.15 → 1.93) Inaccuracy. Ng6 was best. } { [%eval 1.93] } (3... Ng6 4. Nc3) 4. Nc3 { [%eval 1.88] } 4... a6?! { (1.88 → 2.90) Inaccuracy. Ng6 was best. } { [%eval 2.9] } (4... Ng6 5. h4) 5. Bd3?? { (2.90 → 0.16) Blunder. Ng5 was best. } { [%eval 0.16] } (5. Ng5 Ng6 6. Nxf7 Qf6 7. Nxh8 axb5 8. Nxg6 Qxg6 9. Nxb5 Kd8 10. O-O d6 11. d4 Be7) 5... Ng6 { [%eval 0.57] } 6. Qe2? { (0.57 → -1.01) Mistake. Bxg6 was best. } { [%eval -1.01] } (6. Bxg6) 6... Nce5?! { (-1.01 → -0.20) Inaccuracy. Nh4 was best. } { [%eval -0.2] } (6... Nh4 7. Kf1 g6 8. Nxh4 Qxh4 9. Qf3 d5 10. Qg3 Qxg3 11. hxg3 Bd7 12. b3 O-O-O 13. Bb2) 7. Nxe5 { [%eval 0.09] } 7... Nxe5 { [%eval -0.21] } 8. O-O { [%eval -0.44] } 8... Bd6?? { (-0.44 → 1.30) Blunder. Nxd3 was best. } { [%eval 1.3] } (8... Nxd3 9. cxd3 Qh4 10. b3 d5 11. f4 Bd7 12. Bb2 Bd6 13. Rac1 f6 14. Kh1 O-O 15. Rf3) 9. f4?! { (1.30 → 0.33) Inaccuracy. Ne4 was best. } { [%eval 0.33] } (9. Ne4 Bf8) 9... Nxd3 { [%eval 1.09] } 10. Qxd3?? { (1.09 → -1.31) Blunder. cxd3 was best. } { [%eval -1.31] } (10. cxd3 g6 11. b3 Bf8 12. Ne4 Bg7 13. Rb1 O-O 14. Bb2 Bxb2 15. Rxb2 d5 16. Nf2 Kh8) 10... f5 { [%eval -1.24] } 11. Qe2 { [%eval -1.19] } 11... O-O? { (-1.19 → 0.19) Mistake. Qh4 was best. } { [%eval 0.19] } (11... Qh4 12. Rf3 b5 13. b4 Bb7 14. Rh3 Qg4 15. Rg3 Qxe2 16. Nxe2 h5 17. h4 Be7 18. Bb2) 12. Rf3 { [%eval -0.21] } 12... Rf6?? { (-0.21 → 2.39) Blunder. Qh4 was best. } { [%eval 2.39] } (12... Qh4) 13. Rg3?? { (2.39 → -1.28) Blunder. Rh3 was best. } { [%eval -1.28] } (13. Rh3 Rg6) 13... Rg6?! { (-1.28 → -0.49) Inaccuracy. Rh6 was best. } { [%eval -0.49] } (13... Rh6) 14. Qf3? { (-0.49 → -1.75) Mistake. Qh5 was best. } { [%eval -1.75] } (14. Qh5 Rxg3 15. hxg3 g6 16. Qh2 Bf8 17. b3 Bg7 18. Bb2 b5 19. Nd1 h5 20. Bxg7 Kxg7) 14... Qf6?? { (-1.75 → -0.02) Blunder. Qh4 was best. } { [%eval -0.02] } (14... Qh4) 15. e4?? { (-0.02 → Mate in 9) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-9] } (15. Qh5 Kf8 16. Rxg6 Qxg6 17. Qxg6 hxg6 18. d4 b5 19. e4 Bb7 20. e5 Bb4 21. a4 Bxc3) 15... Bc5+ { [%eval #-8] } 16. Kh1 { [%eval #-5] } 16... Qd4?? { (Mate in 5 → -4.46) Lost forced checkmate sequence. Qh4 was best. } { [%eval -4.46] } (16... Qh4 17. Qh5 Qxh5 18. h3 Rxg3 19. b3 Qxh3+ 20. gxh3 Rxh3+) 17. Ne2 { [%eval -3.98] } 17... Qxe4 { [%eval -3.63] } 18. Qxe4 { [%eval -3.33] } 18... fxe4 { [%eval -3.09] } 19. d3?! { (-3.09 → -4.83) Inaccuracy. b4 was best. } { [%eval -4.83] } (19. b4 Be7) 19... exd3 { [%eval -4.36] } 20. cxd3 { [%eval -4.75] } 20... b5 { [%eval -4.01] } 21. Bd2 { [%eval -4.91] } 21... Bb7 { [%eval -4.66] } 22. Rf3?? { (-4.66 → Mate in 7) Checkmate is now unavoidable. Rxg6 was best. } { [%eval #-7] } (22. Rxg6 hxg6) 22... Bxf3 { [%eval #-6] } 23. gxf3 { [%eval #-6] } 23... Rf8 { [%eval #-6] } 24. Rc1 { [%eval #-5] } 24... Rf5 { [%eval #-5] } 25. Ng3 { [%eval #-4] } 25... Rd5?! { (Mate in 4 → -16.24) Lost forced checkmate sequence. Rxg3 was best. } { [%eval -16.24] } (25... Rxg3 26. d4 Rh5 27. dxc5 Rxh2+ 28. Kxh2 Rg2+) 26. Be1?! { (-16.24 → Mate in 5) Checkmate is now unavoidable. f5 was best. } { [%eval #-5] } (26. f5 Rxd3) 26... d6 { [%eval #-7] } 27. Rd1 { [%eval #-5] } 27... Rh5 { [%eval #-4] } 28. Rd2 { [%eval #-4] } 28... Rh4 { [%eval #-6] } 29. Rg2 { [%eval #-6] } 29... Rgh6 { [%eval #-5] } 30. Nh5 { [%eval #-5] } 30... R6xh5?! { (Mate in 5 → -24.67) Lost forced checkmate sequence. R4xh5 was best. } { [%eval -24.67] } (30... R4xh5 31. Bh4 Rxh4 32. Rxg7+ Kxg7 33. Kg2 Rg6+ 34. Kf1 Rg1+) 31. Rxg7+?! { (-24.67 → Mate in 5) Checkmate is now unavoidable. Bxh4 was best. } { [%eval #-5] } (31. Bxh4 Rxh4) 31... Kxg7 { [%eval #-4] } 32. Bc3+ { [%eval #-3] } 32... Kf7 { [%eval #-2] } 33. Kg2 { [%eval #-2] } 33... Rxh2+ { [%eval #-1] } 34. Kg3 { [%eval #-1] } 34... Rg2+ { Game ends by variant rule. } 0-1