FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/mWt6LCLN"]
[Date "2025.03.02"]
[Round "-"]
[White "Autumn2Ashes"]
[Black "Kenny_Omega"]
[Result "0-1"]
[GameId "mWt6LCLN"]
[UTCDate "2025.03.02"]
[UTCTime "21:51:05"]
[WhiteElo "2164"]
[BlackElo "1664"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+99"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.71] } 2... Ba6?? { (0.71 → Mate in 16) Checkmate is now unavoidable. Na6 was best. } { [%eval #16] } (2... Na6 3. b4 Nxb4 4. Nc3 Nxc2 5. Qxc2 f5 6. Qxf5 b5 7. Qxh7) 3. Bb2 { [%eval #16] } 3... Bxe2 { [%eval #15] } 4. Bxg7 { [%eval #15] } 4... Bxf1 { [%eval #13] } 5. Kxf1 { [%eval #13] } 5... Bxg7 { [%eval #12] } 6. Qg4?? { (Mate in 12 → 4.59) Lost forced checkmate sequence. Nf3 was best. } { [%eval 4.59] } (6. Nf3 Bxa1 7. Ne5 Bxe5 8. Qh5 Bxg3 9. Qxh7 Bxf2 10. Kxf2 Rxh7 11. Rc1 Rxh2) 6... Bxa1 { [%eval #27] } 7. Qxg8 { [%eval #27] } 7... Rxg8 { [%eval 9.7] } 8. g4 { [%eval 7.93] } 8... Rxg4 { [%eval 5.15] } 9. d4 { [%eval 9.68] } 9... Rxg1? { (9.68 → Mate in 11) Checkmate is now unavoidable. Bxd4 was best. } { [%eval #11] } (9... Bxd4 10. Na3) 10. Rxg1 { [%eval #11] } 10... Bxd4 { [%eval #10] } 11. Nd2?? { (Mate in 10 → -1.05) Lost forced checkmate sequence. Nc3 was best. } { [%eval -1.05] } (11. Nc3 Bxf2 12. Kxf2 c6 13. Rg6 hxg6 14. Na4 Na6 15. Nxb6 Qxb6 16. b4 Qxf2) 11... Bxf2 { [%eval -1.05] } 12. Kxf2 { [%eval -0.9] } 12... f6?! { (-0.90 → -0.25) Inaccuracy. Kf8 was best. } { [%eval -0.25] } (12... Kf8 13. Rg6) 13. a4 { [%eval -0.35] } 13... b5 { [%eval -0.53] } 14. axb5 { [%eval -0.99] } 14... Na6?! { (-0.99 → 0.07) Inaccuracy. Kf7 was best. } { [%eval 0.07] } (14... Kf7 15. Kg2) 15. bxa6 { [%eval 0.46] } 15... c6? { (0.46 → 1.67) Mistake. Kf7 was best. } { [%eval 1.67] } (15... Kf7 16. Rg5) 16. c4?? { (1.67 → -0.06) Blunder. Rg4 was best. } { [%eval -0.06] } (16. Rg4 Rc8) 16... e5 { [%eval -0.25] } 17. Nb1 { [%eval 0.46] } 17... Qc7 { [%eval 0.48] } 18. Na3?? { (0.48 → Mate in 9) Checkmate is now unavoidable. Rg5 was best. } { [%eval #-9] } (18. Rg5 fxg5) 18... Qb7 { [%eval #-9] } 19. axb7 { [%eval #-8] } 19... Kf7 { [%eval #-8] } 20. bxa8=N { [%eval #-6] } 20... Kg7 { [%eval #-6] } 21. Rxg7 { [%eval #-5] } 21... e4 { [%eval #-5] } 22. Rxh7 { [%eval #-4] } 22... f5 { [%eval #-4] } 23. Rxd7 { [%eval #-3] } 23... c5 { [%eval #-3] } 24. Rxa7 { [%eval #-2] } 24... e3 { [%eval #-2] } 25. Kxe3 { [%eval #-1] } 25... f4 { [%eval #-1] } 26. Kxf4# { Game ends by variant rule. } 0-1