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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/mZEZ2M8k"] [Date "2026.02.23"] [Round "-"] [White "The_Promise"] [Black "imaginedragon001"] [Result "0-1"] [GameId "mZEZ2M8k"] [UTCDate "2026.02.23"] [UTCTime "11:26:17"] [WhiteElo "2004"] [BlackElo "1371"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+18"] [Variant "Antichess"] [TimeControl "60+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Qxd7?? { (1.53 → 4.22) Blunder. Nxd7 was best. } { [%eval 4.22] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. Ne2 { [%eval 3.63] } 4... Qxd2 { [%eval 1.87] } 5. Nxd2 { [%eval 1.3] } 5... Bxe2 { [%eval 1.45] } 6. Qxe2? { (1.45 → 0.00) Mistake. Kxe2 was best. } { [%eval 0.0] } (6. Kxe2 Nc6) 6... Na6 { [%eval -15.09] } 7. Qxa6 { [%eval #-16] } 7... Rc8 { [%eval #-16] } 8. Qxa7 { [%eval #-15] } 8... Ra8?? { (Mate in 15 → 2.16) Lost forced checkmate sequence. Rb8 was best. } { [%eval 2.16] } (8... Rb8 9. Qxb8 e5 10. Qxe8 e4 11. Qxf7 Be7 12. Qxe7 Nxe7 13. Nxe4 g5 14. Nxg5) 9. Qxc7 { [%eval 2.15] } 9... Rxa2 { [%eval 2.43] } 10. Rxa2 { [%eval 1.95] } 10... Kd7?? { (1.95 → 6.25) Blunder. g6 was best. } { [%eval 6.25] } (10... g6 11. Qxe7 Nxe7 12. b4 Kd8 13. Ke2 Kc7 14. Ra1 Kd7 15. Nb3 Ke6 16. Kf3) 11. Qxd7 { [%eval 4.2] } 11... e5?! { (4.20 → 5.75) Inaccuracy. f5 was best. } { [%eval 5.75] } (11... f5 12. Qxe7 Nxe7 13. Ne4 fxe4 14. b4 g5 15. Ke2 g4 16. g3 Bh6 17. Ra8) 12. Qxf7 { [%eval 3.53] } 12... Ba3?? { (3.53 → Mate in 16) Checkmate is now unavoidable. e4 was best. } { [%eval #16] } (12... e4 13. Nxe4 Nh6 14. Qxf8 Rxf8 15. Nc5 Rxf2 16. Kxf2 Ng8 17. Rd1 h5 18. b4) 13. Qxg7 { [%eval #16] } 13... Bxb2 { [%eval #15] } 14. Qxg8 { [%eval #15] } 14... Rxg8 { [%eval #13] } 15. Rxb2 { [%eval #13] } 15... Rxg2 { [%eval #12] } 16. Nf1 { [%eval #12] } 16... Rxh2 { [%eval #11] } 17. Nxh2 { [%eval #11] } 17... e4 { [%eval #11] } 18. Nf3?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. Rb7 was best. } { [%eval #-1] } (18. Rb7 h6 19. Kd2 h5 20. Rg1 h4 21. Nf3 exf3 22. Ke2 fxe2 23. Rd1 exd1=K) 18... exf3 { [%eval #-1] } 19. Rxh7# { Game ends by variant rule. } 0-1