FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/mrxfiTig"]
[Date "2026.02.24"]
[Round "-"]
[White "yearnforyuna"]
[Black "GarriPotter7"]
[Result "0-1"]
[GameId "mrxfiTig"]
[UTCDate "2026.02.24"]
[UTCTime "17:43:53"]
[WhiteElo "1592"]
[BlackElo "1349"]
[WhiteRatingDiff "-58"]
[BlackRatingDiff "+45"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... g6 { [%eval 0.2] } 2. g3 { [%eval -0.45] } 2... Bh6?? { (-0.45 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (2... c5 3. c4 b5 4. cxb5 Ba6 5. bxa6 Nxa6 6. b4 cxb4 7. Ba3) 3. d3?? { (Mate in 15 → -0.03) Lost forced checkmate sequence. Bg2 was best. } { [%eval -0.03] } (3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Qxd2 Bxh1 6. Qxd7 Kxd7 7. e4 Bxe4) 3... Bxc1 { [%eval -0.99] } 4. Qxc1 { [%eval -0.83] } 4... Nh6? { (-0.83 → 0.71) Mistake. h6 was best. } { [%eval 0.71] } (4... h6 5. Qxh6 Rxh6 6. Bh3 Rxh3 7. Nxh3 g5 8. Nxg5 b6 9. Nxf7) 5. Qxh6 { [%eval -0.25] } 5... g5?? { (-0.25 → 3.22) Blunder. Rg8 was best. } { [%eval 3.22] } (5... Rg8 6. Qxh7 Kf8 7. Qxg6 Rxg6 8. Bg2 Rxg3 9. Bxb7 Bxb7 10. fxg3) 6. Qxh7 { [%eval 3.21] } 6... Rxh7 { [%eval 3.17] } 7. Nh3?? { (3.17 → 0.00) Blunder. e4 was best. } { [%eval 0.0] } (7. e4 Rxh2) 7... Rxh3 { [%eval -0.08] } 8. Bxh3 { [%eval 0.1] } 8... g4 { [%eval -0.05] } 9. Bxg4 { [%eval 0.22] } 9... f5 { [%eval 0.08] } 10. Bxf5 { [%eval -0.07] } 10... d6 { [%eval 0.27] } 11. Bxc8 { [%eval 0.0] } 11... Qxc8 { [%eval -0.08] } 12. g4 { [%eval -0.07] } 12... Qxg4 { [%eval -0.16] } 13. Rg1 { [%eval -0.59] } 13... Qxe2 { [%eval -0.46] } 14. Kxe2 { [%eval -0.7] } 14... Kd7?? { (-0.70 → 1.00) Blunder. Kf7 was best. } { [%eval 1.0] } (14... Kf7 15. Rg8) 15. Nd2?! { (1.00 → -0.08) Inaccuracy. h4 was best. } { [%eval -0.08] } (15. h4 Ke6 16. Kf3 Kf7 17. Kg4 Nd7 18. Nd2 e5 19. d4 exd4 20. Kg5 d3) 15... Nc6?? { (-0.08 → Mate in 10) Checkmate is now unavoidable. Ke8 was best. } { [%eval #10] } (15... Ke8) 16. d4 { [%eval #10] } 16... Nxd4 { [%eval #9] } 17. Rab1?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. b4 was best. } { [%eval #-7] } (17. b4 Nxe2 18. Rg8 Rxg8 19. f4 Nxf4 20. Rg1 Rxg1 21. Nb1 Rxb1 22. c4 Rxb4) 17... Nxb3 { [%eval #-7] } 18. axb3 { [%eval #-6] } 18... Rg8 { [%eval #-6] } 19. Rxg8 { [%eval #-5] } 19... Kc8 { [%eval #-5] } 20. Rxc8 { [%eval #-4] } 20... d5 { [%eval #-5] } 21. Rxc7 { [%eval #-4] } 21... d4 { [%eval #-4] } 22. Rxb7 { [%eval #-3] } 22... d3 { [%eval #-3] } 23. Rxa7 { [%eval #-2] } 23... dxc2 { [%eval #-2] } 24. Rxe7 { [%eval #-1] } 24... cxb1=N { [%eval #-1] } 25. Nxb1# { Game ends by variant rule. } 0-1
