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[Event "rated variant:antichess game"] [Site "https://lichess.org/n0kFvUfr"] [Date "2018.09.01"] [Round "-"] [White "czupa"] [Black "Depix"] [Result "1-0"] [GameId "n0kFvUfr"] [UTCDate "2018.09.01"] [UTCTime "20:28:10"] [WhiteElo "1467"] [BlackElo "1623"] [WhiteRatingDiff "+105"] [BlackRatingDiff "-15"] [Variant "Antichess"] [TimeControl "180+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → -4.25) Blunder. e3 was best. } { [%eval -4.25] } (1. e3 b5) 1... e5 { [%eval -3.6] } 2. Nxe5 { [%eval -4.05] } 2... Ba3 { [%eval -3.47] } 3. bxa3?? { (-3.47 → -7.27) Blunder. Nxf7 was best. } { [%eval -7.27] } (3. Nxf7 Kxf7 4. Nxa3 Qh4 5. Nc4 Qxh2 6. Rxh2 b6 7. Rxh7 Rxh7 8. Nxb6 cxb6 9. g4 Rh3) 3... Qh4 { [%eval -5.82] } 4. Nxd7?! { (-5.82 → -9.04) Inaccuracy. Nxf7 was best. } { [%eval -9.04] } (4. Nxf7) 4... Qxh2 { [%eval -6.67] } 5. Nxb8?! { (-6.67 → -13.48) Inaccuracy. Rxh2 was best. } { [%eval -13.48] } (5. Rxh2) 5... Rxb8 { [%eval -11.46] } 6. Rxh2 { [%eval -11.15] } 6... Bh3 { [%eval -9.29] } 7. Rxh3 { [%eval -9.14] } 7... Rd8 { [%eval -8.15] } 8. Rxh7 { [%eval -9.02] } 8... Rxd2?? { (-9.02 → 1.31) Blunder. Rxh7 was best. } { [%eval 1.31] } (8... Rxh7) 9. Qxd2 { [%eval 0.96] } 9... Rxh7 { [%eval 0.42] } 10. Qd8?? { (0.42 → -2.98) Blunder. Qd6 was best. } { [%eval -2.98] } (10. Qd6) 10... Kxd8 { [%eval -3.06] } 11. Bh6 { [%eval -3.65] } 11... Rxh6 { [%eval -2.96] } 12. Nc3?? { (-2.96 → Mate in 7) Checkmate is now unavoidable. g4 was best. } { [%eval #-7] } (12. g4 f5) 12... b5 { [%eval #-7] } 13. Nxb5 { [%eval #-6] } 13... Ke8 { [%eval #-7] } 14. Nxa7 { [%eval #-6] } 14... c6?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Rc6 was best. } { [%eval #9] } (14... Rc6 15. Nxc6 Kd8 16. Nxd8 Nf6 17. Nxf7 g5 18. Nxg5 Ne4 19. Nxe4 c5 20. Nxc5#) 15. Nxc6 { [%eval #9] } 15... Rxc6 { [%eval #8] } 16. c4 { [%eval #8] } 16... Rxc4 { [%eval #7] } 17. a4 { [%eval #8] } 17... Rxa4 { [%eval #7] } 18. Rc1 { [%eval #7] } 18... Rxa2 { [%eval #6] } 19. Rc2 { [%eval #6] } 19... Rxc2 { [%eval #5] } 20. Kd2 { [%eval #5] } 20... Rxd2 { [%eval #4] } 21. e4 { [%eval #4] } 21... Rxf2 { [%eval #3] } 22. Be2 { [%eval #3] } 22... Rxe2 { [%eval #2] } 23. e5 { [%eval #4] } 23... Rxe5 { [%eval #3] } 24. g4 { [%eval #3] } 24... Rh5 { [%eval #2] } 25. gxh5 { [%eval #2] } 25... g6 { [%eval #1] } 26. hxg6 { [%eval #1] } 26... fxg6# { Game ends by variant rule. } 1-0