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[Event "rated variant:kingOfTheHill game"] [Site "https://lichess.org/nuSomw8e"] [Date "2025.10.31"] [Round "-"] [White "HappyDinosaur"] [Black "Turtle225"] [Result "1-0"] [GameId "nuSomw8e"] [UTCDate "2025.10.31"] [UTCTime "20:52:57"] [WhiteElo "1403"] [BlackElo "1381"] [WhiteRatingDiff "+29"] [BlackRatingDiff "-36"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "D02"] [Opening "Queen's Pawn Game: Symmetrical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.81] } 1... d5 { [%eval 0.77] } 2. Nf3 { [%eval 0.7] } 2... Nf6 { [%eval 0.84] } { D02 Queen's Pawn Game: Symmetrical Variation } 3. Kd2?? { (0.84 → -1.69) Blunder. c4 was best. } { [%eval -1.69] } (3. c4 Bf5 4. Nc3 e6 5. cxd5 exd5 6. Bf4 Bd6 7. e3 Bxf4) 3... Nc6 { [%eval -1.46] } 4. Ke3?? { (-1.46 → -5.96) Blunder. e3 was best. } { [%eval -5.96] } (4. e3 Ne4+) 4... e6?? { (-5.96 → -2.86) Blunder. Ng4+ was best. } { [%eval -2.86] } (4... Ng4+) 5. Kf4?? { (-2.86 → -10.85) Blunder. Kd2 was best. } { [%eval -10.85] } (5. Kd2 e5 6. e3 e4 7. Ng5 Na5 8. Nc3 c5 9. Bb5+ Bd7 10. a4 h6) 5... Bd6+?! { (-10.85 → -6.77) Inaccuracy. g6 was best. } { [%eval -6.77] } (5... g6) 6. Kg5?? { (-6.77 → Mate in 3) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-3] } (6. Ke3 Ne4) 6... e5 { [%eval #-6] } 7. dxe5 { [%eval #-3] } 7... Bxe5 { [%eval #-4] } 8. Nxe5 { [%eval #-4] } 8... Nxe5?! { (Mate in 4 → -27.43) Lost forced checkmate sequence. Ne4+ was best. } { [%eval -27.43] } (8... Ne4+ 9. Kh5 Nxe5 10. h3 h6 11. Rh2 g6#) 9. e4?! { (-27.43 → Mate in 4) Checkmate is now unavoidable. Kf4 was best. } { [%eval #-4] } (9. Kf4 Nc4) 9... dxe4?? { (Mate in 4 → -5.08) Lost forced checkmate sequence. Nxe4+ was best. } { [%eval -5.08] } (9... Nxe4+ 10. Kh5 h6 11. Bb5+ Kf8 12. b4 g6#) 10. Kf4? { (-5.08 → -11.84) Mistake. Qxd8+ was best. } { [%eval -11.84] } (10. Qxd8+ Kxd8) 10... Nc6?? { (-11.84 → -4.26) Blunder. Qe7 was best. } { [%eval -4.26] } (10... Qe7 11. h3) 11. Qxd8+ { [%eval -3.82] } 11... Kxd8 { [%eval -3.77] } 12. Bb5?? { (-3.77 → -10.34) Blunder. Bc4 was best. } { [%eval -10.34] } (12. Bc4 g5+) 12... Re8?? { (-10.34 → 3.29) Blunder. Ke7 was best. } { [%eval 3.29] } (12... Ke7) 13. Nc3?? { (3.29 → -0.17) Blunder. Rd1+ was best. } { [%eval -0.17] } (13. Rd1+ Bd7) 13... a6?? { (-0.17 → 11.65) Blunder. g5+ was best. } { [%eval 11.65] } (13... g5+ 14. Kxg5 Re5+ 15. Kxf6 Rf5+ 16. Kg7 Ke7 17. Re1 Be6 18. b3 Nd4 19. Rxe4) 14. Bxc6 { [%eval 13.15] } 14... bxc6 { [%eval 10.81] } 15. g4?? { (10.81 → -2.55) Blunder. Rd1+ was best. } { [%eval -2.55] } (15. Rd1+) 15... Bxg4 { [%eval -1.48] } 16. Ke3?? { (-1.48 → -8.46) Blunder. b4 was best. } { [%eval -8.46] } (16. b4 c5) 16... c5 { [%eval -6.58] } 17. Rd1+?! { (-6.58 → -19.16) Inaccuracy. b4 was best. } { [%eval -19.16] } (17. b4 Ke7) 17... Ke7?? { (-19.16 → -3.04) Blunder. Bxd1 was best. } { [%eval -3.04] } (17... Bxd1) 18. Nxe4?? { (-3.04 → Mate in 7) Checkmate is now unavoidable. Rd5 was best. } { [%eval #-7] } (18. Rd5 Rad8) 18... Kf8?! { (Mate in 7 → -10.18) Lost forced checkmate sequence. Ke6 was best. } { [%eval -10.18] } (18... Ke6 19. f4 Bxd1 20. Nc3 Kf5+ 21. Kd3 Be2+ 22. Nxe2 Rad8+ 23. Nd4+ Rxd4+ 24. Kc3) 19. Rd3?! { (-10.18 → Mate in 7) Checkmate is now unavoidable. f3 was best. } { [%eval #-7] } (19. f3 Rxe4+) 19... Nxe4? { (Mate in 7 → -7.45) Lost forced checkmate sequence. Rxe4+ was best. } { [%eval -7.45] } (19... Rxe4+ 20. Kd2 Ke7 21. f4 Ke6 22. Kc3 Kf5 23. Rd5+ Nxd5+ 24. Kb3 Rb4+ 25. Ka3) 20. Rd5?! { (-7.45 → -23.38) Inaccuracy. f3 was best. } { [%eval -23.38] } (20. f3 Nf6+) 20... Rad8?? { (-23.38 → 14.23) Blunder. Nf6+ was best. } { [%eval 14.23] } (20... Nf6+ 21. Kf4 Re4+ 22. Kg5 Nxd5 23. f4 Ke7 24. Kxg4 Kd6 25. a3 Nf6+ 26. Kg5) 21. Rxd8 { [%eval 11.68] } 21... Nf6+?! { (11.68 → Mate in 3) Checkmate is now unavoidable. Ng5+ was best. } { [%eval #3] } (21... Ng5+ 22. Rxe8+) 22. Rxe8+ { [%eval #2] } 22... Kxe8 { [%eval #2] } 23. f3?? { (Mate in 2 → -4.03) Lost forced checkmate sequence. Kf4 was best. } { [%eval -4.03] } (23. Kf4 h5 24. Ke5#) 23... Bf5?? { (-4.03 → Mate in 3) Checkmate is now unavoidable. Kd7 was best. } { [%eval #3] } (23... Kd7) 24. Kf4 { [%eval #2] } 24... Nd7 { [%eval #2] } 25. Kxf5 { [%eval #1] } 25... Ke7 { [%eval #1] } 26. Ke4# { Game ends by variant rule. } 1-0