FEN
[Event "rated blitz game"]
[Site "https://lichess.org/o1bifKxZ"]
[Date "2026.02.10"]
[Round "-"]
[White "cutemouse83"]
[Black "chess-art-us"]
[Result "1/2-1/2"]
[GameId "o1bifKxZ"]
[UTCDate "2026.02.10"]
[UTCTime "21:10:16"]
[WhiteElo "2929"]
[BlackElo "2927"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+1"]
[WhiteTitle "GM"]
[BlackTitle "GM"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "A45"]
[Opening "Indian Defense: Tartakower Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... Nf6 { [%eval 0.15] } 2. g3 { [%eval 0.15] } { A45 Indian Defense: Tartakower Attack } 2... g6 { [%eval 0.1] } 3. Bg2 { [%eval 0.19] } 3... Bg7 { [%eval 0.38] } 4. e4 { [%eval 0.16] } 4... d6 { [%eval 0.28] } 5. Ne2 { [%eval 0.21] } 5... O-O { [%eval 0.3] } 6. h3 { [%eval 0.25] } 6... c5 { [%eval 0.35] } 7. Nbc3 { [%eval 0.12] } 7... cxd4 { [%eval 0.17] } 8. Nxd4 { [%eval 0.19] } 8... Nc6 { [%eval 0.33] } 9. Be3 { [%eval 0.32] } 9... Bd7 { [%eval 0.29] } 10. O-O { [%eval 0.15] } 10... Rc8 { [%eval 0.37] } 11. Nxc6 { [%eval -0.06] } 11... bxc6 { [%eval 0.29] } 12. Qd2 { [%eval 0.29] } 12... Be6 { [%eval 0.41] } 13. Rad1 { [%eval 0.57] } 13... Re8 { [%eval 0.54] } 14. Rfe1 { [%eval 0.19] } 14... Nd7 { [%eval 0.24] } 15. Bd4 { [%eval 0.21] } 15... Bxd4 { [%eval 0.19] } 16. Qxd4 { [%eval 0.19] } 16... Qb6 { [%eval 0.24] } 17. b3 { [%eval 0.11] } 17... c5 { [%eval 0.08] } 18. Qd2 { [%eval -0.2] } 18... c4 { [%eval -0.11] } 19. Re3 { [%eval -0.1] } 19... Qc5 { [%eval 0.1] } 20. Ne2 { [%eval 0.1] } 20... cxb3 { [%eval 0.1] } 21. cxb3 { [%eval 0.17] } 21... Qc2 { [%eval 0.17] } 22. Nd4 { [%eval 0.04] } 22... Qxd2 { [%eval 0.03] } 23. Rxd2 { [%eval 0.02] } 23... Rc1+ { [%eval 0.0] } 24. Kh2 { [%eval 0.04] } 24... Rec8 { [%eval 0.02] } 25. Ree2 { [%eval 0.0] } 25... a5 { [%eval 0.22] } 26. f4 { [%eval 0.22] } 26... Nb6 { [%eval 0.26] } 27. Rc2 { [%eval 0.0] } 27... R8xc2 { [%eval 0.04] } 28. Rxc2 { [%eval 0.04] } 28... Rxc2 { [%eval 0.08] } 29. Nxc2 { [%eval 0.1] } 29... a4 { [%eval 0.04] } 30. Nd4 { [%eval 0.06] } 30... axb3 { [%eval 0.11] } 31. axb3 { [%eval 0.14] } 31... Bd7 { Black offers draw } { [%eval 0.1] } { The game is a draw. } 1/2-1/2
