lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/oCFVxTKT"] [Date "2026.02.21"] [Round "-"] [White "satoruschmidt"] [Black "aleah9"] [Result "1-0"] [GameId "oCFVxTKT"] [UTCDate "2026.02.21"] [UTCTime "09:08:31"] [WhiteElo "970"] [BlackElo "1337"] [WhiteRatingDiff "+67"] [BlackRatingDiff "-26"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6?? { (2.28 → 0.45) Blunder. Bxd7 was best. } { [%eval 0.45] } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 { [%eval 0.45] } 4. b4 { [%eval 0.59] } 4... Nxb4 { [%eval 0.29] } 5. Qg4?? { (0.29 → -2.96) Blunder. Qh5 was best. } { [%eval -2.96] } (5. Qh5 Nxa2 6. Qxh7 Rxh7 7. Rxa2 Rxh2 8. Rxa7 Rxa7 9. Rxh2 c5) 5... Nxc2?? { (-2.96 → 1.25) Blunder. Nxa2 was best. } { [%eval 1.25] } (5... Nxa2 6. Rxa2 Rb8 7. Rxa7 Rxb1 8. Rxc7 Rxc1 9. Rxd7 Rxe1 10. Rxd8) 6. Qxd7 { [%eval 0.97] } 6... Nxe3 { [%eval 1.34] } 7. Qxc7?? { (1.34 → -2.37) Blunder. Qxd8 was best. } { [%eval -2.37] } (7. Qxd8 Kxd8 8. dxe3 Kd7 9. Nc3 a5 10. Nge2 Kc6 11. Nd5 Kxd5 12. e4 Kxe4) 7... Nxg2?? { (-2.37 → Mate in 11) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #11] } (7... Qxc7 8. dxe3) 8. Qxa7 { [%eval #11] } 8... Nxe1 { [%eval #10] } 9. Qxe7 { [%eval #10] } 9... Qxd2 { [%eval #9] } 10. Qxf7?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Nxd2 was best. } { [%eval #-8] } (10. Nxd2 Bxe7 11. Rb1 Rxa2 12. Ngf3 Nxf3 13. Nxf3 Rxf2 14. h3 Rxf3 15. Ba3 Bxa3) 10... Rxa2?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Kxf7 was best. } { [%eval #8] } (10... Kxf7 11. Bxd2 Rxa2 12. Bxe1 Rxf2 13. Bxf2 Bc5 14. Bxc5 Kf8 15. Bxf8 Nh6 16. Bxg7) 11. Qxg7?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-7] } (11. Qxe8 Qxf2 12. Rxa2 Qxg1 13. Qxf8 Qxh1 14. Qxg8 Rxg8 15. h3 Qxh3 16. Bh6 Qxh6) 11... Qxf2?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #9] } (11... Bxg7 12. Nxd2 Rxd2 13. Bxd2 Bxa1 14. Bxe1 Bc3 15. Bxc3 Kf8 16. Bxh8 Kg7 17. Bxg7) 12. Qxh7?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Qxh8 was best. } { [%eval #-7] } (12. Qxh8 Qxg1 13. Rxa2 Qxh2 14. Qxg8 Qxa2 15. Qxf8 Qxb1 16. Qxe8 Qxc1 17. Qxe1 Qxe1) 12... Qxh2?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #6] } (12... Rxh7 13. Rxa2 Qxh2 14. Rhxh2 Rxh2 15. Rxh2 Ba3 16. Bxa3 Nc2 17. Rxc2 Kf8 18. Bxf8) 13. Qxg8?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-6] } (13. Rxh2 Rxh2 14. Qxg8 Rxg8 15. Nc3 Rxg1 16. Bd2 Rxd2 17. Rxe1 Rxe1 18. Nb1 Rxb1#) 13... Qxg1?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #5] } (13... Rxg8 14. Rxa2 Rxg1 15. Raxh2 Rxh1 16. Rxh1 Kf7 17. Rxe1 Ke6 18. Rxe6 Bd6 19. Rxd6#) 14. Qxf8 { [%eval #5] } 14... Qxh1 { [%eval #4] } 15. Qxe8?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-4] } (15. Rxa2 Rxf8 16. Bf4 Rxf4 17. Ra8 Qxa8 18. Na3 Qxa3#) 15... Rxa1?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rxe8 was best. } { [%eval #3] } (15... Rxe8 16. Rxa2 Nc2 17. Rxc2 Qxc1 18. Rxc1 Re1 19. Rxe1#) 16. Qxh8 { [%eval #3] } 16... Rxb1 { [%eval #2] } 17. Qxh1 { [%eval #2] } 17... Rxc1 { [%eval #1] } 18. Qxe1 { [%eval #1] } 18... Rxe1# { Game ends by variant rule. } 1-0