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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/oCbWujvs"] [Date "2026.03.30"] [Round "-"] [White "flyilya"] [Black "T0T1T3T5T7"] [Result "1-0"] [GameId "oCbWujvs"] [UTCDate "2026.03.30"] [UTCTime "15:40:47"] [WhiteElo "2040"] [BlackElo "2402"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g6 { [%eval -0.07] } 2. b3 { [%eval -0.45] } 2... d6 { [%eval 0.01] } 3. g4 { [%eval -0.05] } 3... Bxg4 { [%eval -0.09] } 4. Nc3?! { (-0.09 → -0.88) Inaccuracy. Na3 was best. } { [%eval -0.88] } (4. Na3 Bxe2 5. Bxe2 h5 6. Bxh5 Rxh5 7. Qxh5 gxh5 8. Nb5 Kd7) 4... Bxe2 { [%eval -0.96] } 5. Ngxe2 { [%eval -1.07] } 5... d5 { [%eval -0.98] } 6. Nxd5 { [%eval -1.07] } 6... Qxd5 { [%eval -0.23] } 7. Nf4?? { (-0.23 → Mate in 14) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-14] } (7. Rg1 Qxd2 8. Rxg6 fxg6 9. Kxd2 h5 10. Ke3 Kd7 11. Qxd7 Nxd7) 7... Qxh1?? { (Mate in 14 → -2.15) Lost forced checkmate sequence. Qxd2 was best. } { [%eval -2.15] } (7... Qxd2 8. Bxd2 b5 9. Bxb5 f6 10. Bxe8 Nh6 11. Nxg6 hxg6 12. Bxg6 Rg8 13. Bxh6) 8. Nxg6 { [%eval -2.11] } 8... fxg6?? { (-2.11 → Mate in 11) Checkmate is now unavoidable. Qxf1 was best. } { [%eval #11] } (8... Qxf1) 9. Qh5?? { (Mate in 11 → -0.61) Lost forced checkmate sequence. Bd3 was best. } { [%eval -0.61] } (9. Bd3 Qxe1 10. Bxg6 Qxd1 11. Bxh7 Rxh7 12. Bb2 Qxc2 13. a4 Qxb2 14. d3 Qxb3) 9... Qxf1?? { (-0.61 → Mate in 10) Checkmate is now unavoidable. Qxh2 was best. } { [%eval #10] } (9... Qxh2 10. Qxg6 Qxf2 11. Qxe8 Qxf1 12. Kxf1 h6 13. Qxb8 Rxb8 14. Kf2 h5 15. Kf3) 10. Qxh7 { [%eval #10] } 10... Qxe1 { [%eval #9] } 11. Qxg6 { [%eval #9] } 11... Rxh2 { [%eval #8] } 12. Qxg8?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-12] } (12. Qxe8 Rxf2 13. Qxe7 Qxe7 14. Bb2 Rxd2 15. b4 Rxc2 16. b5 Rxb2 17. b6 Rxb6) 12... Rxf2 { [%eval #-12] } 13. Qxf8 { [%eval #-11] } 13... Qxc1 { [%eval #-12] } 14. Qxe8 { [%eval #-11] } 14... Rxd2 { [%eval #-11] } 15. Qxe7 { [%eval #-10] } 15... Qxc2?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Rxc2 was best. } { [%eval #4] } (15... Rxc2 16. Qxc7 Rxc7 17. Rxc1 Rxc1 18. b4 Nd7 19. b5 b6 20. a3 Rc6 21. bxc6) 16. Qxc7 { [%eval #4] } 16... Qxa2 { [%eval #3] } 17. Qxb7 { [%eval #3] } 17... Qxb3 { [%eval #2] } 18. Rxa7 { [%eval #2] } 18... Rxa7 { [%eval #1] } 19. Qxb8 { [%eval #1] } 19... Qxb8# { Game ends by variant rule. } 1-0