FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/oOCiUkwz"]
[Date "2025.08.27"]
[Round "-"]
[White "Matsosaurus"]
[Black "lazarknezic"]
[Result "0-1"]
[GameId "oOCiUkwz"]
[UTCDate "2025.08.27"]
[UTCTime "21:21:28"]
[WhiteElo "1009"]
[BlackElo "1226"]
[WhiteRatingDiff "-29"]
[BlackRatingDiff "+25"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4?! { (0.15 → -0.79) Inaccuracy. e3 was best. } { [%eval -0.79] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (-0.79 → 2.46) Blunder. c5 was best. } { [%eval 2.46] } (1... c5 2. c3 Na6 3. Nf3 Nb4 4. cxb4 cxb4 5. b3 g6 6. Nd4) 2. gxf5 { [%eval 1.1] } 2... g6 { [%eval 0.78] } 3. fxg6 { [%eval 0.64] } 3... hxg6 { [%eval 1.89] } 4. Bh3?? { (1.89 → Mate in 14) Checkmate is now unavoidable. e3 was best. } { [%eval #-14] } (4. e3 Rxh2 5. Rxh2 Bh6 6. Rxh6 Nxh6 7. Ba6 Nxa6 8. Qg4 Nxg4) 4... Rxh3 { [%eval #-14] } 5. Nxh3 { [%eval #-13] } 5... g5 { [%eval #-13] } 6. Nxg5 { [%eval #-12] } 6... Kf7 { [%eval #-12] } 7. Nxf7 { [%eval #-11] } 7... Nh6?? { (Mate in 11 → 0.98) Lost forced checkmate sequence. d5 was best. } { [%eval 0.98] } (7... d5 8. Nxd8 Bg4 9. Nxb7 Bxe2 10. Kxe2 c5 11. Nxc5 e6 12. Nxe6 Ba3 13. Nxa3) 8. Nxh6 { [%eval 1.3] } 8... Bxh6 { [%eval 0.98] } 9. a4?? { (0.98 → Mate in 13) Checkmate is now unavoidable. b3 was best. } { [%eval #-13] } (9. b3 Bxd2) 9... Bxd2 { [%eval #-16] } 10. Bxd2 { [%eval #-9] } 10... Qf8?? { (Mate in 9 → 5.48) Lost forced checkmate sequence. b5 was best. } { [%eval 5.48] } (10... b5 11. axb5 Qh8 12. Rxa7 Qxb2 13. Rxc7 Qxc2 14. Qxc2 Bb7 15. Rxb7 Na6 16. Rxd7) 11. Bf4?? { (5.48 → 0.53) Blunder. Be3 was best. } { [%eval 0.53] } (11. Be3 Qxf2 12. Bxa7 Qxa7 13. Qxd7 Qxa4 14. Qxa4 Rxa4 15. Rxa4 e5 16. e4 c5) 11... Qxf4 { [%eval 0.15] } 12. Qxd7 { [%eval 0.0] } 12... Qxh2?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #16] } (12... Nxd7 13. c4 Qxc4 14. Na3 Qxe2 15. Kxe2 b5 16. axb5 Nf8 17. Kd3 Be6 18. b3) 13. Qxc8 { [%eval #16] } 13... Qxf2 { [%eval 4.3] } 14. Qxb8?? { (4.30 → Mate in 6) Checkmate is now unavoidable. Qxb7 was best. } { [%eval #-6] } (14. Qxb7) 14... Qxe2?? { (Mate in 6 → 5.38) Lost forced checkmate sequence. Rxb8 was best. } { [%eval 5.38] } (14... Rxb8 15. Kxf2 Rh8 16. Rxh8 b5 17. axb5 e5 18. Rxa7 e4 19. Rxc7 e3 20. Kxe3#) 15. Qxb7 { [%eval #14] } 15... Qxe1 { [%eval #7] } 16. Qxc7 { [%eval #13] } 16... Qxb1 { [%eval #12] } 17. Qxa7 { [%eval #12] } 17... Rxa7 { [%eval #7] } 18. Raxb1 { [%eval #7] } 18... Rxa4 { [%eval #6] } 19. Ra1 { [%eval #10] } 19... Rxa1 { [%eval #9] } 20. Rxa1 { [%eval #9] } 20... e5 { [%eval #7] } 21. Rd1 { [%eval #7] } 21... e4 { [%eval #6] } 22. Rd3?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. b3 was best. } { [%eval #-1] } (22. b3 e3 23. Rd7 e2 24. Rd4 e1=K 25. Rd2 Kxd2 26. c3 Kxc3 27. b4 Kxb4#) 22... exd3 { [%eval #-1] } 23. cxd3# { Game ends by variant rule. } 0-1