FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/oc2Ha0uJ"]
[Date "2024.12.15"]
[Round "-"]
[White "Veda-chess"]
[Black "greenteakitten"]
[Result "0-1"]
[GameId "oc2Ha0uJ"]
[UTCDate "2024.12.15"]
[UTCTime "05:17:58"]
[WhiteElo "1072"]
[BlackElo "1188"]
[WhiteRatingDiff "-56"]
[BlackRatingDiff "+43"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.18] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... d6?? { (0.48 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. a4?? { (Mate in 13 → 0.43) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.43] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Ne4 Bxe4 8. Nh3 Bxg2) 4... Qxa4 { [%eval 0.35] } 5. Rxa4 { [%eval -0.9] } 5... Bf5?? { (-0.90 → Mate in 13) Checkmate is now unavoidable. Bh3 was best. } { [%eval #13] } (5... Bh3 6. Rxa7) 6. Rxa7 { [%eval #13] } 6... Bxc2 { [%eval #12] } 7. Qxc2 { [%eval #12] } 7... Rxa7 { [%eval #11] } 8. Qxc7 { [%eval #11] } 8... Rxc7 { [%eval #10] } 9. Ne2?? { (Mate in 10 → 3.49) Lost forced checkmate sequence. Na3 was best. } { [%eval 3.49] } (9. Na3 Rxc1 10. e4 Rxe1 11. Nf3 Rxe4 12. Nh4 Rxh4 13. Rf1 Rxh2 14. d3 Rxg2) 9... Rxc1 { [%eval 3.08] } 10. Nxc1 { [%eval 3.84] } 10... g5 { [%eval 4.43] } 11. h4?? { (4.43 → -0.75) Blunder. Na3 was best. } { [%eval -0.75] } (11. Na3 h6 12. Nb3 f6 13. Ke2 d5 14. e4 dxe4 15. Kd3 exd3 16. Rd1 Rh7) 11... gxh4 { [%eval 0.04] } 12. Rxh4 { [%eval -0.44] } 12... Nh6?? { (-0.44 → 1.47) Blunder. h6 was best. } { [%eval 1.47] } (12... h6 13. Rxh6) 13. Rxh6 { [%eval 0.91] } 13... Bxh6 { [%eval 1.2] } 14. d3?! { (1.20 → 0.36) Inaccuracy. Na3 was best. } { [%eval 0.36] } (14. Na3 Bxe3 15. fxe3 Nd7 16. Nb3 Nc5 17. Nxc5 dxc5 18. Nb5 c4 19. Ke2 h6) 14... Bxe3 { [%eval 0.71] } 15. fxe3 { [%eval 0.54] } 15... e5? { (0.54 → 2.10) Mistake. Nd7 was best. } { [%eval 2.1] } (15... Nd7 16. Na3) 16. Ne2?? { (2.10 → 0.03) Blunder. d4 was best. } { [%eval 0.03] } (16. d4 exd4 17. exd4 h5 18. Nb3 h4 19. d5 Rf8 20. g4 hxg3 21. Nc3 Na6) 16... e4? { (0.03 → 1.38) Mistake. Nd7 was best. } { [%eval 1.38] } (16... Nd7 17. e4) 17. dxe4 { [%eval 1.29] } 17... d5?! { (1.29 → 2.00) Inaccuracy. Nd7 was best. } { [%eval 2.0] } (17... Nd7 18. e5) 18. exd5 { [%eval 1.3] } 18... Nc6?? { (1.30 → 6.19) Blunder. h5 was best. } { [%eval 6.19] } (18... h5 19. Na3 f5 20. e4 fxe4 21. Nc1 Rh7 22. Nb5 Nd7 23. Nd4 h4 24. g3) 19. dxc6 { [%eval 4.61] } 19... Rb8?? { (4.61 → Mate in 6) Checkmate is now unavoidable. h5 was best. } { [%eval #6] } (19... h5 20. b4) 20. Nf4 { [%eval #7] } 20... Rxb2 { [%eval #6] } 21. Ne2 { [%eval #11] } 21... Rxe2 { [%eval #10] } 22. Kxe2 { [%eval #10] } 22... f5 { [%eval #8] } 23. e4 { [%eval #8] } 23... fxe4 { [%eval #7] } 24. g4?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. Kd3 was best. } { [%eval #-2] } (24. Kd3 exd3 25. Nd2 h6 26. c7 h5 27. g4 hxg4 28. Nf3 gxf3 29. c8=Q f2) 24... e3 { [%eval #-2] } 25. Kxe3 { [%eval #-1] } 25... h5 { [%eval #-1] } 26. gxh5# { Game ends by variant rule. } 0-1
