FEN
[Event "rated bullet game"]
[Site "https://lichess.org/oj3uWqwY"]
[Date "2024.08.09"]
[Round "-"]
[White "Serg_01"]
[Black "FalconMillennium"]
[Result "1-0"]
[GameId "oj3uWqwY"]
[UTCDate "2024.08.09"]
[UTCTime "18:36:34"]
[WhiteElo "2755"]
[BlackElo "2693"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "D04"]
[Opening "Queen's Pawn Game: Colle System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.16] } 1... d5 { [%eval 0.23] } 2. e3 { [%eval 0.08] } 2... Nf6 { [%eval 0.1] } 3. Nf3 { [%eval 0.0] } { D04 Queen's Pawn Game: Colle System } 3... c5 { [%eval 0.0] } 4. Be2 { [%eval 0.0] } 4... Nc6 { [%eval 0.06] } 5. O-O { [%eval 0.06] } 5... e6 { [%eval 0.08] } 6. b3 { [%eval 0.08] } 6... b6 { [%eval 0.02] } 7. Bb2 { [%eval 0.17] } 7... Bb7 { [%eval 0.0] } 8. Nbd2 { [%eval 0.04] } 8... Be7 { [%eval 0.01] } 9. c4 { [%eval 0.09] } 9... O-O { [%eval 0.19] } 10. Rc1 { [%eval 0.08] } 10... Rc8 { [%eval 0.19] } 11. Ne5 { [%eval -0.05] } 11... Nxe5 { [%eval 0.14] } 12. dxe5 { [%eval 0.04] } 12... Ne4 { [%eval 0.23] } 13. Nxe4 { [%eval -0.05] } 13... dxe4 { [%eval 0.08] } 14. Qc2 { [%eval -0.03] } 14... Qc7 { [%eval 0.0] } 15. Rfd1 { [%eval 0.1] } 15... Rfd8 { [%eval 0.03] } 16. h3 { [%eval -0.06] } 16... Rd7 { [%eval 0.0] } 17. Rxd7 { [%eval 0.0] } 17... Qxd7 { [%eval 0.03] } 18. Rd1 { [%eval 0.0] } 18... Qc7 { [%eval 0.02] } 19. Rd2 { [%eval 0.0] } 19... Rd8 { [%eval 0.0] } 20. Qd1 { [%eval -0.06] } 20... g6 { [%eval 0.05] } 21. Rd6?? { (0.05 → -2.15) Blunder. Rxd8+ was best. } { [%eval -2.15] } (21. Rxd8+) 21... Bxd6 { [%eval -2.1] } 22. exd6 { [%eval -2.12] } 22... Qxd6 { [%eval -2.14] } 23. Qa1 { [%eval -2.03] } 23... Qd2?? { (-2.03 → -0.15) Blunder. Bc6 was best. } { [%eval -0.15] } (23... Bc6 24. Be5 Qf8 25. Bf6 Rd2 26. Kf1 h6 27. g4 g5 28. a4 Rd7 29. a5) 24. Bh8 { [%eval -0.33] } 24... Kf8 { [%eval -0.08] } 25. Qg7+? { (-0.08 → -1.27) Mistake. Bf6 was best. } { [%eval -1.27] } (25. Bf6 Kg8 26. Bg5 Rd4 27. Bh6 f5 28. exd4 Qxh6 29. dxc5 Qd2 30. Qe5 Qxe2) 25... Ke8 { [%eval -0.92] } 26. Bg4?? { (-0.92 → -3.15) Blunder. Bf1 was best. } { [%eval -3.15] } (26. Bf1) 26... Qe1+ { [%eval -3.11] } 27. Kh2 { [%eval -3.11] } 27... Qxf2 { [%eval -3.21] } 28. Qxh7?? { (-3.21 → Mate in 9) Checkmate is now unavoidable. Qe5 was best. } { [%eval #-9] } (28. Qe5 Qd2 29. Qf4 f5 30. Be5 Qd7 31. Be2 Qe7 32. Kg1 Rd2 33. Kf1 Bc6) 28... Qxe3?? { (Mate in 9 → -0.73) Lost forced checkmate sequence. Rd2 was best. } { [%eval -0.73] } (28... Rd2 29. Qg8+ Ke7 30. Bf6+ Kxf6 31. Qd8+ Rxd8 32. h4 Rd2 33. Bh3 Qxe3 34. Bg4) 29. Be5?? { (-0.73 → -3.19) Blunder. Qg8+ was best. } { [%eval -3.19] } (29. Qg8+) 29... Qg5 { [%eval -2.76] } 30. Bg3?! { (-2.76 → -3.90) Inaccuracy. Bc7 was best. } { [%eval -3.9] } (30. Bc7) 30... e3 { [%eval -4.17] } 31. Bh4 { [%eval -3.87] } 31... Qe5+?! { (-3.87 → -2.98) Inaccuracy. Qf4+ was best. } { [%eval -2.98] } (31... Qf4+ 32. Bg3 Qf6 33. h4 Ke7 34. Qh6 Rd3 35. Bf4 Ke8 36. Be2 Rd7) 32. Kh1 { [%eval -3.54] } 32... Rd1+?? { (-3.54 → 3.03) Blunder. g5 was best. } { [%eval 3.03] } (32... g5) 33. Bxd1 { [%eval 2.98] } 33... e2?? { (2.98 → Mate in 17) Checkmate is now unavoidable. Kf8 was best. } { [%eval #17] } (33... Kf8 34. Be2) 34. Qg8+ { [%eval #16] } 34... Kd7 { [%eval #16] } 35. Qd8+ { [%eval #15] } 35... Kc6 { [%eval #16] } 36. Qe8+ { [%eval #13] } 36... Kc7 { [%eval 7.51] } 37. Bd8+ { [%eval 6.91] } 37... Kc8?? { (6.91 → Mate in 1) Checkmate is now unavoidable. Kd6 was best. } { [%eval #1] } (37... Kd6 38. Be7+ Kc7 39. Qd8+ Kc6 40. Bxe2 Qa1+ 41. Bd1 Qxd1+ 42. Qxd1 Bc8 43. Qd6+) 38. Bxb6# { White wins by checkmate. } 1-0
