FEN
[Event "rated blitz game"]
[Site "https://lichess.org/oktPI0xe"]
[Date "2025.07.29"]
[Round "-"]
[White "Themathic"]
[Black "FeelingLiberated"]
[Result "1/2-1/2"]
[GameId "oktPI0xe"]
[UTCDate "2025.07.29"]
[UTCTime "20:47:38"]
[WhiteElo "2668"]
[BlackElo "2920"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-4"]
[WhiteTitle "IM"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "D78"]
[Opening "Neo-Grünfeld Defense: Classical Variation, Original Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.19] } 2. c4 { [%eval 0.18] } 2... g6 { [%eval 0.28] } 3. g3 { [%eval 0.1] } 3... c6 { [%eval 0.21] } 4. Bg2 { [%eval 0.15] } 4... d5 { [%eval 0.14] } 5. Nf3 { [%eval 0.08] } 5... Bg7 { [%eval 0.07] } 6. O-O { [%eval 0.07] } 6... O-O { [%eval 0.1] } { D78 Neo-Grünfeld Defense: Classical Variation, Original Defense } 7. b3 { [%eval 0.0] } 7... dxc4 { [%eval 0.04] } 8. bxc4 { [%eval 0.12] } 8... c5 { [%eval 0.17] } 9. Bb2 { [%eval 0.21] } 9... Qb6 { [%eval 0.23] } 10. Qc1 { [%eval 0.07] } 10... cxd4 { [%eval 0.09] } 11. Nxd4 { [%eval 0.12] } 11... Bd7 { [%eval 0.17] } 12. Nd2 { [%eval 0.14] } 12... Nc6 { [%eval 0.25] } 13. e3 { [%eval 0.13] } 13... Rac8 { [%eval 0.1] } 14. Bc3 { [%eval 0.08] } 14... Rfd8 { [%eval 0.21] } 15. Qa3 { [%eval 0.2] } 15... Qc7 { [%eval 0.23] } 16. Rac1 { [%eval 0.21] } 16... Qb8 { [%eval 0.23] } 17. Nxc6 { [%eval 0.25] } 17... Bxc6 { [%eval 0.26] } 18. Qxe7 { [%eval 0.23] } 18... Bxg2 { [%eval 0.15] } 19. Kxg2 { [%eval 0.21] } 19... Rd7 { [%eval 0.56] } 20. Qa3 { [%eval 0.54] } 20... h5 { [%eval 0.69] } 21. Nf3 { [%eval 0.77] } 21... b6 { [%eval 0.95] } 22. Qb2 { [%eval 0.81] } 22... Ne8 { [%eval 0.91] } 23. Bxg7 { [%eval 0.95] } 23... Nxg7 { [%eval 0.88] } 24. c5 { [%eval 0.82] } 24... bxc5 { [%eval 0.77] } 25. Qxb8 { [%eval 0.94] } 25... Rxb8 { [%eval 1.18] } 26. Rxc5 { [%eval 1.14] } 26... Rb2 { [%eval 1.4] } 27. Rc8+ { [%eval 1.36] } 27... Kh7 { [%eval 1.26] } 28. Rd1 { [%eval 1.27] } 28... Re7 { [%eval 1.67] } 29. Rd2 { [%eval 1.73] } 29... Rxd2 { [%eval 1.7] } 30. Nxd2 { [%eval 1.65] } 30... Nf5 { [%eval 1.74] } 31. Nc4 { [%eval 1.76] } 31... Kg7 { [%eval 1.87] } 32. Rc5 { [%eval 1.95] } 32... Rb7 { [%eval 1.97] } 33. Kf3 { [%eval 2.02] } 33... Rb4 { [%eval 2.02] } 34. a3 { [%eval 2.06] } 34... Rb3 { [%eval 1.99] } 35. Ra5 { [%eval 2.14] } 35... Rc3 { [%eval 2.07] } 36. Ne5 { [%eval 2.07] } 36... Kf6 { [%eval 2.15] } 37. h4 { [%eval 2.1] } 37... Ke6 { [%eval 2.44] } 38. Kf4 { [%eval 2.54] } 38... Rc2 { [%eval 2.52] } 39. f3 { [%eval 2.33] } 39... Rc3? { (2.33 → 3.98) Mistake. Nd6 was best. } { [%eval 3.98] } (39... Nd6 40. Nd3) 40. Ra6+ { [%eval 3.98] } 40... Nd6 { [%eval 4.08] } 41. e4 { [%eval 3.9] } 41... Rc7 { [%eval 4.37] } 42. a4 { [%eval 4.53] } 42... Ke7 { [%eval 4.5] } 43. Rxa7 { [%eval 4.58] } 43... Rxa7 { [%eval 4.75] } 44. Nc6+ { [%eval 4.71] } 44... Kd7 { [%eval 4.81] } 45. Nxa7 { [%eval 4.75] } 45... f6 { [%eval 4.71] } 46. Nb5 { [%eval 4.95] } 46... Nc4 { [%eval 4.88] } 47. g4 { [%eval 4.87] } 47... g5+ { [%eval 4.87] } 48. Kg3?! { (4.87 → 3.88) Inaccuracy. hxg5 was best. } { [%eval 3.88] } (48. hxg5 fxg5+ 49. Kxg5 hxg4 50. Kxg4 Ne5+ 51. Kf4 Nc6 52. Ke3 Na5 53. f4 Nb7) 48... hxg4?! { (3.88 → 4.89) Inaccuracy. gxh4+ was best. } { [%eval 4.89] } (48... gxh4+ 49. Kxh4 hxg4 50. Kxg4 Ke6 51. Kf4 Na5 52. Ke3 Kd7 53. Kd4 Kc6 54. Kc3) 49. Kxg4?! { (4.89 → 3.23) Inaccuracy. h5 was best. } { [%eval 3.23] } (49. h5 Ke7 50. fxg4 Kf8 51. Kf2 Ne5 52. a5 Nxg4+ 53. Kg3 f5 54. a6 Nf6) 49... Ne5+ { [%eval 3.06] } 50. Kg3?? { (3.06 → 0.26) Blunder. Kh3 was best. } { [%eval 0.26] } (50. Kh3 gxh4 51. Nd4 Kd6 52. Kxh4 Kc5 53. Ne6+ Kb4 54. f4 Nc6 55. Kh5 Kc4) 50... gxh4+ { [%eval 0.33] } 51. Kxh4 { [%eval 0.36] } 51... Nxf3+ { [%eval 0.41] } 52. Kg3 { [%eval 0.07] } 52... Nd2 { [%eval 0.15] } 53. Kf4 { [%eval 0.18] } 53... Kc6 { [%eval 0.14] } 54. Kf5 { [%eval 0.0] } 54... Kc5 { [%eval 0.01] } 55. Nc7 { [%eval 0.01] } 55... Kb4 { [%eval 0.11] } 56. Nd5+ { [%eval -0.15] } 56... Kxa4 { [%eval -0.11] } 57. Nxf6 { [%eval -0.12] } 57... Nxe4 { [%eval -0.15] } 58. Nxe4 { [%eval -0.19] } { The game is a draw. } 1/2-1/2