FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/pAPm3lWA"]
[Date "2024.12.31"]
[Round "-"]
[White "Ishu31122015"]
[Black "Kalutara1"]
[Result "0-1"]
[GameId "pAPm3lWA"]
[UTCDate "2024.12.31"]
[UTCTime "12:37:29"]
[WhiteElo "1046"]
[BlackElo "901"]
[WhiteRatingDiff "-95"]
[BlackRatingDiff "+69"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 15 → 10.08) Lost forced checkmate sequence. e5 was best. } { [%eval 10.08] } (1... e5 2. dxe5 Qg5 3. Bxg5 Kd8 4. Bxd8 a6 5. Bxc7 Ra7 6. Bxb8) 2. Bg5 { [%eval 10.34] } 2... Qxg5 { [%eval 3.61] } 3. f4?? { (3.61 → Mate in 15) Checkmate is now unavoidable. g4 was best. } { [%eval #-15] } (3. g4 Qxg4 4. d5 exd5 5. Qxd5 Qxg1 6. Rxg1 g5 7. Rxg5 Ba3 8. Nxa3 b6) 3... Qxg2 { [%eval #-15] } 4. Bxg2 { [%eval #-14] } 4... e5 { [%eval #-16] } 5. fxe5 { [%eval #-13] } 5... f6?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (5... b5 6. Bxa8 Bb7 7. Bxb7 Na6 8. Bxa6 Be7 9. Bxb5 Kf8 10. Bxd7 Ba3 11. bxa3) 6. exf6 { [%eval #13] } 6... gxf6 { [%eval #12] } 7. Bxb7 { [%eval #12] } 7... Bxb7 { [%eval #11] } 8. e4 { [%eval #12] } 8... Bxe4 { [%eval #11] } 9. Qf3?? { (Mate in 11 → -2.03) Lost forced checkmate sequence. b4 was best. } { [%eval -2.03] } (9. b4 Bxb4 10. Qg4 Bxe1 11. Qxd7 Bxc2 12. Qxh7 Bxb1 13. Rxb1 Rxh7 14. Rxb8 Rxb8) 9... Bxf3?? { (-2.03 → 1.74) Blunder. Bxc2 was best. } { [%eval 1.74] } (9... Bxc2 10. Qxf6 Nxf6 11. d5 Nxd5 12. b4 Bxb4 13. h4 Bxe1 14. Nc3 Bxh4 15. Rxh4) 10. Nxf3 { [%eval 1.94] } 10... Bc5 { [%eval 2.24] } 11. dxc5 { [%eval 2.23] } 11... d6 { [%eval 1.75] } 12. cxd6 { [%eval 2.19] } 12... cxd6 { [%eval 1.3] } 13. Ne5?? { (1.30 → -0.55) Blunder. Rg1 was best. } { [%eval -0.55] } (13. Rg1 Kf7) 13... fxe5 { [%eval -0.49] } 14. Rf1?? { (-0.49 → Mate in 8) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-8] } (14. Kf2) 14... Nf6 { [%eval #-8] } 15. Rxf6 { [%eval #-7] } 15... Rf8?? { (Mate in 7 → 0.16) Lost forced checkmate sequence. Rg8 was best. } { [%eval 0.16] } (15... Rg8 16. Rxd6 Na6 17. Rxa6 Rd8 18. Rxa7 Rg4 19. Rxh7 Rd3 20. cxd3 Re4 21. dxe4) 16. Rxf8 { [%eval -0.33] } 16... Kxf8 { [%eval -0.28] } 17. Nc3?? { (-0.28 → Mate in 10) Checkmate is now unavoidable. a4 was best. } { [%eval #-10] } (17. a4 Nd7) 17... Nd7?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. e4 was best. } { [%eval 0.0] } (17... e4 18. Nxe4 Kf7 19. Nxd6 Na6 20. Nxf7 h6 21. Nxh6 Rg8 22. Nxg8 Nc5 23. Ke2) 18. Nd5?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-7] } (18. Ne2 e4) 18... Nb6?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Ke7 was best. } { [%eval #6] } (18... Ke7 19. Nxe7 Rc8 20. Nxc8 a5 21. Nxd6 e4 22. Nxe4 Nf6 23. Nxf6 a4 24. Nxh7) 19. Nxb6 { [%eval #6] } 19... axb6 { [%eval #5] } 20. c4?? { (Mate in 5 → 1.36) Lost forced checkmate sequence. Rb1 was best. } { [%eval 1.36] } (20. Rb1 Rxa2 21. b4 Rxc2 22. Ke2 Rxe2 23. b5 Rxh2 24. Rh1 Rxh1#) 20... Rxa2 { [%eval 0.8] } 21. Rxa2 { [%eval 0.84] } 21... b5 { [%eval 1.07] } 22. cxb5 { [%eval 1.36] } 22... Ke8?! { (1.36 → 2.06) Inaccuracy. d5 was best. } { [%eval 2.06] } (22... d5 23. b4 d4 24. b6 e4 25. b7 d3 26. b5 e3 27. b8=N Ke8 28. Na6) 23. Ra4? { (2.06 → 0.59) Mistake. b6 was best. } { [%eval 0.59] } (23. b6 d5) 23... e4? { (0.59 → 2.06) Mistake. d5 was best. } { [%eval 2.06] } (23... d5) 24. Rxe4 { [%eval 2.06] } 24... h5 { [%eval 2.3] } 25. Rxe8 { [%eval 2.81] } 25... d5 { [%eval 2.79] } 26. Re4?? { (2.79 → -3.08) Blunder. b6 was best. } { [%eval -3.08] } (26. b6 d4 27. Kd1 d3 28. Kc2 dxc2 29. Re6 h4 30. Rg6 h3 31. Rf6 c1=N) 26... dxe4 { [%eval -2.11] } 27. b6?? { (-2.11 → Mate in 8) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-8] } (27. Kf1 e3) 27... h4?? { (Mate in 8 → -2.30) Lost forced checkmate sequence. e3 was best. } { [%eval -2.3] } (27... e3 28. Kf2 exf2 29. b7 f1=R 30. b8=K Rg1 31. h3 h4 32. b4 Rc1 33. Kc8) 28. Kf2?? { (-2.30 → Mate in 2) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-2] } (28. Kf1 e3 29. Kg1 e2 30. b7 h3 31. b8=R e1=K 32. Kg2 hxg2 33. b4 Kf1) 28... e3 { [%eval #-2] } 29. Kxe3 { [%eval #-1] } 29... h3 { [%eval #-1] } 30. Kf2# { Game ends by variant rule. } 0-1
