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[Event "Tan Arena"] [Site "https://lichess.org/pBKXHLRc"] [Date "2017.06.27"] [Round "-"] [White "Alexander8Malaga"] [Black "Mikket"] [Result "0-1"] [GameId "pBKXHLRc"] [UTCDate "2017.06.27"] [UTCTime "12:25:25"] [WhiteElo "1688"] [BlackElo "1803"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+37"] [Variant "King of the Hill"] [TimeControl "0+1"] [ECO "D00"] [Opening "Queen's Pawn Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.22] } 1... d5 { [%eval 0.37] } { D00 Queen's Pawn Game } 2. Kd2? { (0.37 → -1.17) Mistake. Bf4 was best. } { [%eval -1.17] } (2. Bf4 e6 3. e3 Nf6 4. Nf3 c5 5. Nc3 c4 6. a3 Nc6 7. Ne5 Bd6 8. g3 Ne7) 2... Nf6 { [%eval -1.21] } 3. Kd3?? { (-1.21 → -3.49) Blunder. e3 was best. } { [%eval -3.49] } (3. e3 c5 4. Nc3 Nc6 5. Bb5 Bf5 6. Nf3 e6 7. Ke2 Bd6 8. dxc5 Bxc5 9. h4 O-O) 3... e6?! { (-3.49 → -2.13) Inaccuracy. Nc6 was best. } { [%eval -2.13] } (3... Nc6 4. Kd2 Nxd4 5. e3 Nc6 6. Bb5 e5 7. Nf3 e4 8. Nd4 Bc5 9. Nc3 Qd6 10. Ke1) 4. f3?! { (-2.13 → -3.13) Inaccuracy. e3 was best. } { [%eval -3.13] } (4. e3 c5 5. Ke2 Nc6 6. Nf3 Bd6 7. Nc3 Ke7 8. g4 Qa5 9. Bh3 h6 10. dxc5 Qxc5) 4... c6?! { (-3.13 → -2.11) Inaccuracy. c5 was best. } { [%eval -2.11] } (4... c5 5. e3 Nc6 6. Ke2 Qb6 7. c3 e5 8. Ke1 exd4 9. cxd4 cxd4 10. exd4 Nxd4 11. Nc3) 5. e4 { [%eval -2.67] } 5... Nbd7?? { (-2.67 → -0.11) Blunder. dxe4+ was best. } { [%eval -0.11] } (5... dxe4+ 6. fxe4) 6. Ke3?? { (-0.11 → -1.85) Blunder. e5 was best. } { [%eval -1.85] } (6. e5 Ng8 7. c4 Ne7 8. Nh3 b5 9. c5 b4 10. g4 Ng6 11. Qa4 Qc7 12. Qxb4 f6) 6... b5?? { (-1.85 → 0.00) Blunder. e5 was best. } { [%eval 0.0] } (6... e5 7. exd5) 7. exd5? { (0.00 → -1.33) Mistake. e5 was best. } { [%eval -1.33] } (7. e5 Nxe5 8. dxe5 Bc5+ 9. Kd3 b4 10. exf6 Ba6+ 11. Kd2 Qxf6 12. Bxa6 Qd4+ 13. Ke2 Qf2+) 7... exd5 { [%eval -1.44] } 8. Nc3?! { (-1.44 → -2.05) Inaccuracy. Kf2 was best. } { [%eval -2.05] } (8. Kf2 Nb6 9. a4 bxa4 10. Bd3 Bd6 11. Ne2 Nh5 12. Nbc3 O-O 13. Kf1 Re8 14. Nxa4 Nc4) 8... Qe7+?? { (-2.05 → -0.09) Blunder. b4 was best. } { [%eval -0.09] } (8... b4) 9. Kd3?? { (-0.09 → -2.74) Blunder. Kf2 was best. } { [%eval -2.74] } (9. Kf2 Nb6 10. Bd3 b4 11. Nce2 Qc7 12. Ng3 Bd6 13. Bg5 O-O 14. Bxf6 gxf6 15. Nh5 Qe7) 9... b4 { [%eval -2.09] } 10. Nxd5?? { (-2.09 → -7.68) Blunder. Nce2 was best. } { [%eval -7.68] } (10. Nce2) 10... cxd5? { (-7.68 → -3.92) Mistake. Ba6+ was best. } { [%eval -3.92] } (10... Ba6+) 11. c3 { [%eval -4.51] } 11... Ba6+?! { (-4.51 → -3.22) Inaccuracy. Nb6 was best. } { [%eval -3.22] } (11... Nb6 12. Kc2) 12. Kd2 { [%eval -4.03] } 12... Bxf1 { [%eval -3.7] } 13. cxb4?? { (-3.70 → -12.57) Blunder. Qxf1 was best. } { [%eval -12.57] } (13. Qxf1 bxc3+ 14. bxc3 Nb6 15. Qe2 Kd7 16. Qb5+ Kd8 17. Nh3 Qc7 18. Rb1 Bd6 19. Re1 Rc8) 13... Qxb4+ { [%eval -11.87] } 14. Ke3 { [%eval -11.86] } 14... Bb5 { [%eval -8.41] } 15. Qd2 { [%eval -15.26] } 15... Bd6 { [%eval -8.39] } 16. Qxb4 { [%eval -8.59] } 16... Bxb4 { [%eval -8.56] } 17. a3 { [%eval -8.3] } 17... Ke7 { [%eval -7.54] } 18. axb4 { [%eval -7.41] } 18... Kd6 { [%eval -7.12] } 19. f4?! { (-7.12 → -11.53) Inaccuracy. Kf2 was best. } { [%eval -11.53] } (19. Kf2 Ne4+) 19... Rhe8+ { [%eval -11.08] } 20. Kf3 { [%eval -13.97] } 20... Re4 { [%eval -10.33] } 21. Be3 { [%eval -11.23] } 21... Rae8 { [%eval -10.2] } 22. Re1 { [%eval -14.34] } 22... Nb6 { [%eval -13.72] } 23. Nh3 { [%eval -13.41] } 23... Nc4 { [%eval -12.48] } 24. b3?! { (-12.48 → Mate in 5) Checkmate is now unavoidable. Bf2 was best. } { [%eval #-5] } (24. Bf2 Bd7 25. Ra1 Nd2+ 26. Kg3 Nh5+ 27. Kh4 Nxf4 28. Ra6+ Ke7 29. Nxf4 Rxf4+ 30. g4 Rxf2) 24... Nxe3?! { (Mate in 5 → -21.12) Lost forced checkmate sequence. Rxe3+ was best. } { [%eval -21.12] } (24... Rxe3+ 25. Rxe3 Rxe3+ 26. Kf2 Ne4+ 27. Kf1 Ncd2+ 28. Kg1 Re1#) 25. Rxe3?! { (-21.12 → Mate in 3) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-3] } (25. Ng5 Nc2) 25... Rxe3+ { [%eval #-2] } 26. Kf2 { [%eval #-2] } 26... R3e4 { [%eval #-8] } 27. Re1 { [%eval #-5] } 27... Rxd4 { [%eval #-4] } 28. g3 { [%eval #-4] } 28... Rxe1 { [%eval #-3] } 29. Kxe1 { [%eval #-3] } 29... Rxb4 { [%eval #-2] } 30. Kd2 { [%eval #-2] } 30... Rxb3 { [%eval #-2] } 31. Kc2 { [%eval #-2] } 31... Kc5 { [%eval #-1] } 32. Kxb3 { [%eval #-1] } 32... Kd4# { Game ends by variant rule. } 0-1