FEN
[Event "rated blitz game"]
[Site "https://lichess.org/pEtSM9Be"]
[Date "2024.11.18"]
[Round "-"]
[White "NELSON-47"]
[Black "Dr-Mabuza"]
[Result "1/2-1/2"]
[GameId "pEtSM9Be"]
[UTCDate "2024.11.18"]
[UTCTime "17:07:33"]
[WhiteElo "1860"]
[BlackElo "2149"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-6"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Alapin Opening"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Ne2 { [%eval -0.09] } { C20 King's Pawn Game: Alapin Opening } 2... Nc6 { [%eval 0.1] } 3. c3?! { (0.10 → -0.60) Inaccuracy. d4 was best. } { [%eval -0.6] } (3. d4 exd4 4. Nxd4 Nf6 5. Nc3 Bb4 6. Nxc6 bxc6 7. Bd3 d5) 3... d5 { [%eval -0.61] } 4. exd5 { [%eval -0.9] } 4... Qxd5 { [%eval -0.96] } 5. Ng3 { [%eval -1.36] } 5... f5?! { (-1.36 → -0.57) Inaccuracy. Be6 was best. } { [%eval -0.57] } (5... Be6 6. Qb3 Qxb3 7. axb3 Bxb3 8. d3 O-O-O 9. Na3 Bd5 10. Nc4 a6 11. h4) 6. Qe2? { (-0.57 → -1.98) Mistake. Qb3 was best. } { [%eval -1.98] } (6. Qb3 Nge7 7. Qxd5 Nxd5 8. Bc4 Nb6 9. Bb3 a5 10. a4 f4) 6... Nf6 { [%eval -1.79] } 7. d3 { [%eval -2.38] } 7... Bd6?! { (-2.38 → -1.57) Inaccuracy. Be6 was best. } { [%eval -1.57] } (7... Be6 8. Nd2 O-O-O 9. Nc4 Kb8 10. Qc2 h5 11. h4 b5 12. Ne3 Qd7 13. Nd1) 8. Nd2 { [%eval -1.63] } 8... O-O { [%eval -1.47] } 9. Nf3?! { (-1.47 → -2.49) Inaccuracy. Qf3 was best. } { [%eval -2.49] } (9. Qf3 Qe6 10. Qd1 Qf7 11. Be2 Be6 12. O-O Rad8 13. Qc2 Ne7 14. Nf3 h6) 9... e4 { [%eval -2.01] } 10. dxe4 { [%eval -2.06] } 10... fxe4 { [%eval -2.14] } 11. Ng5 { [%eval -1.94] } 11... Bxg3 { [%eval -1.98] } 12. hxg3 { [%eval -1.73] } 12... h6 { [%eval -1.73] } 13. Nh3 { [%eval -2.35] } 13... Bg4?! { (-2.35 → -1.35) Inaccuracy. Bxh3 was best. } { [%eval -1.35] } (13... Bxh3) 14. Qd2? { (-1.35 → -3.22) Mistake. Qc4 was best. } { [%eval -3.22] } (14. Qc4 g5 15. Be3 Rad8 16. Be2 Qxc4 17. Bxc4+ Kg7 18. Bb5 Ne5 19. Bd4 Rd5) 14... Qf5 { [%eval -3.04] } 15. Nf4?! { (-3.04 → -4.12) Inaccuracy. Qc2 was best. } { [%eval -4.12] } (15. Qc2 Ne5 16. Be3 Rad8 17. Bd4 Nd3+ 18. Bxd3 exd3 19. Qb3+ Kh7 20. O-O Bxh3) 15... Rad8 { [%eval -3.83] } 16. Qe3?? { (-3.83 → Mate in 1) Checkmate is now unavoidable. Bc4+ was best. } { [%eval #-1] } (16. Bc4+ Kh7 17. Qc2 Rd1+ 18. Qxd1 Bxd1 19. Kxd1 Rd8+ 20. Ke1 Ne5 21. Bb3 Nfg4) 16... Nd5?? { (Mate in 1 → -1.55) Lost forced checkmate sequence. Rd1# was best. } { [%eval -1.55] } (16... Rd1#) 17. Nxd5?? { (-1.55 → -4.25) Blunder. Bc4 was best. } { [%eval -4.25] } (17. Bc4 Ne5 18. Bb3 Rf7 19. Qxa7 c5 20. O-O c4 21. Bd1 Rfd7 22. Bxg4 Nxg4) 17... Qxd5 { [%eval -4.07] } 18. Bd2 { [%eval -4.02] } 18... Ne5 { [%eval -3.74] } 19. b3?! { (-3.74 → -4.99) Inaccuracy. Rh4 was best. } { [%eval -4.99] } (19. Rh4 c5 20. b3 b6 21. Bb5 Rf6 22. Rxg4 Nxg4 23. Qe2 Kh8 24. Bf4 Qh5) 19... Nd3+?? { (-4.99 → -1.69) Blunder. Qc6 was best. } { [%eval -1.69] } (19... Qc6 20. b4 Nd3+ 21. Bxd3 Rxd3 22. Qc5 Qd7 23. O-O Rxd2 24. a4 Be2 25. Rfe1) 20. Bxd3 { [%eval -1.72] } 20... exd3 { [%eval -1.76] } 21. O-O { [%eval -1.5] } 21... Rfe8 { [%eval -1.08] } 22. Qxa7 { [%eval -0.98] } 22... Be2?! { (-0.98 → -0.38) Inaccuracy. Re2 was best. } { [%eval -0.38] } (22... Re2) 23. Rfe1 { [%eval -0.44] } 23... Rd7 { [%eval -0.46] } 24. Qa4 { [%eval -0.85] } 24... b5?! { (-0.85 → -0.22) Inaccuracy. Re4 was best. } { [%eval -0.22] } (24... Re4 25. b4) 25. Qf4?? { (-0.22 → -4.10) Blunder. Qd4 was best. } { [%eval -4.1] } (25. Qd4 Qc6) 25... Rf8?? { (-4.10 → -0.04) Blunder. Re4 was best. } { [%eval -0.04] } (25... Re4 26. c4 Qe6 27. Qxe4 Qxe4 28. a4 bxc4 29. bxc4 Qxc4 30. a5 Qa6 31. Reb1) 26. Qe3 { [%eval 0.03] } 26... Rdf7 { [%eval 0.01] } 27. f4 { [%eval -0.07] } 27... Rf6 { [%eval -0.03] } 28. Rac1?! { (-0.03 → -0.85) Inaccuracy. a4 was best. } { [%eval -0.85] } (28. a4 Re6) 28... c5?? { (-0.85 → 1.23) Blunder. Qd7 was best. } { [%eval 1.23] } (28... Qd7 29. a4) 29. c4 { [%eval 1.14] } 29... Qd4?? { (1.14 → 3.45) Blunder. bxc4 was best. } { [%eval 3.45] } (29... bxc4 30. Rxc4 Rc6 31. Rec1 Rfc8 32. R1c3 Kh7 33. Re4 c4 34. Rd4 Qf7 35. Qe4+) 30. Kf2?? { (3.45 → -0.21) Blunder. Qxd4 was best. } { [%eval -0.21] } (30. Qxd4 cxd4 31. cxb5 g5 32. a4 gxf4 33. gxf4 Rg6 34. Kf2 Rgf6 35. Rg1 Bg4) 30... g5?? { (-0.21 → 2.20) Blunder. Qxe3+ was best. } { [%eval 2.2] } (30... Qxe3+ 31. Bxe3) 31. Qxd4 { [%eval 2.3] } 31... cxd4 { [%eval 2.1] } 32. cxb5 { [%eval 2.1] } 32... gxf4 { [%eval 2.06] } 33. Bxf4?? { (2.06 → 0.00) Blunder. g4 was best. } { [%eval 0.0] } (33. g4 Bxg4 34. Re4 h5 35. Rc4 f3 36. g3 Bf5 37. Re5 h4 38. gxh4 Rg6) 33... Ra8?? { (0.00 → 2.40) Blunder. Rxf4+ was best. } { [%eval 2.4] } (33... Rxf4+ 34. gxf4 Rxf4+ 35. Kg3 Rg4+ 36. Kf2) 34. a4 { [%eval 2.52] } 34... Rf5?? { (2.52 → 5.09) Blunder. Re8 was best. } { [%eval 5.09] } (34... Re8 35. Rc6 Rf7 36. Rg6+ Kf8 37. Rxh6 Re4 38. Rhh1 Rexf4+ 39. gxf4 Rxf4+ 40. Kg3) 35. Rc6? { (5.09 → 2.68) Mistake. Rxe2 was best. } { [%eval 2.68] } (35. Rxe2 dxe2 36. Kxe2 Rf6 37. Kd3 Kf7 38. Rc4 Ke8 39. Kxd4 Rd8+ 40. Kc5 Rd3) 35... h5? { (2.68 → 4.56) Mistake. Bh5 was best. } { [%eval 4.56] } (35... Bh5 36. b6) 36. Rg6+ { [%eval 3.73] } 36... Kf7 { [%eval 3.66] } 37. Rc6?? { (3.66 → 0.00) Blunder. Rd6 was best. } { [%eval 0.0] } (37. Rd6) 37... Rd8?? { (0.00 → 3.63) Blunder. h4 was best. } { [%eval 3.63] } (37... h4 38. Rc7+ Kf6 39. Rc6+ Kf7) 38. Rec1 { [%eval 3.76] } 38... Rd6?? { (3.76 → 8.14) Blunder. d2 was best. } { [%eval 8.14] } (38... d2 39. Kxe2) 39. Rxd6 { [%eval 7.85] } 39... Rd5? { (7.85 → Mate in 5) Checkmate is now unavoidable. h4 was best. } { [%eval #5] } (39... h4 40. Rxd4 hxg3+ 41. Ke3 Rf6 42. Kd2 Re6 43. Rc7+ Kf6 44. Bxg3 Bd1 45. Rc6) 40. Rc7+ { [%eval #4] } 40... Ke8 { [%eval #4] } 41. Rxd5 { [%eval #3] } 41... h4 { [%eval #3] } 42. Rh5 { [%eval #7] } 42... hxg3+ { [%eval #7] } 43. Kxg3 { [%eval #6] } 43... Bxh5 { [%eval #6] } 44. Rc4? { (Mate in 6 → 9.20) Lost forced checkmate sequence. b6 was best. } { [%eval 9.2] } (44. b6 Bf7 45. b7 Kf8 46. b8=Q+ Kg7 47. Qe8 d2 48. Qxf7+ Kh8 49. Be5#) 44... Bf7? { (9.20 → Mate in 15) Checkmate is now unavoidable. d2 was best. } { [%eval #15] } (44... d2 45. Bxd2 Be2 46. Rxd4 Bf1 47. b6 Ba6 48. Bf4 Ke7 49. Rc4 Bxc4 50. bxc4) 45. Rxd4 { [%eval 31.42] } 45... d2?! { (31.42 → Mate in 9) Checkmate is now unavoidable. Be6 was best. } { [%eval #9] } (45... Be6) 46. Rxd2?! { (Mate in 9 → 11.68) Lost forced checkmate sequence. b6 was best. } { [%eval 11.68] } (46. b6 d1=R 47. Rxd1 Bh5 48. Rd6 Kf7 49. b7 Bg6 50. b8=Q Bf5 51. Qc7+ Bd7) 46... Bxb3?! { (11.68 → Mate in 8) Checkmate is now unavoidable. Bg6 was best. } { [%eval #8] } (46... Bg6 47. b4 Kf8 48. b6 Be4 49. a5 Bc6 50. a6 Be4 51. b7 Bxb7 52. axb7) 47. Rd3 { [%eval #15] } 47... Bxa4 { [%eval #15] } 48. Rd5 { [%eval #14] } 48... Bb3 { [%eval #14] } 49. Re5+ { [%eval #14] } 49... Kd7 { [%eval #15] } 50. b6 { [%eval #14] } 50... Kc8 { [%eval #14] } 51. b7+ { [%eval #13] } 51... Kxb7 { [%eval #13] } 52. Rb5+ { [%eval #12] } 52... Kc6 { [%eval #12] } 53. Rxb3 { [%eval #11] } 53... Kd5 { [%eval #11] } 54. Rf3 { [%eval #11] } 54... Ke4 { [%eval #10] } 55. Be3 { [%eval #9] } 55... Kd3 { [%eval #13] } 56. Kg4 { [%eval #12] } 56... Ke4 { [%eval #12] } 57. Kg5 { [%eval #10] } 57... Kd5 { [%eval #10] } 58. g4 { [%eval #9] } 58... Ke6 { [%eval #9] } 59. Kf4 { [%eval #8] } 59... Kd7 { [%eval #8] } 60. g5 { [%eval #7] } 60... Kd6 { [%eval #7] } 61. g6 { [%eval #6] } 61... Kd5 { [%eval #6] } { Draw by time and insufficient material. } 1/2-1/2
