FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/pF75hil3"]
[Date "2025.08.26"]
[Round "-"]
[White "Jesse10"]
[Black "RabbieR"]
[Result "0-1"]
[GameId "pF75hil3"]
[UTCDate "2025.08.26"]
[UTCTime "12:00:15"]
[WhiteElo "1987"]
[BlackElo "2157"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+3"]
[Variant "Atomic"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval 2.48] } 1... h6 { [%eval 2.58] } 2. c3?! { (2.58 → 1.84) Inaccuracy. e3 was best. } { [%eval 1.84] } (2. e3 e6 3. Nc3 Bb4 4. Bb5 c6 5. Qh5 g6 6. Qe5 Qh4) 2... e6 { [%eval 1.74] } 3. e3?? { (1.74 → -0.61) Blunder. e4 was best. } { [%eval -0.61] } (3. e4 d5) 3... g6?? { (-0.61 → 2.55) Blunder. Qh4 was best. } { [%eval 2.55] } (3... Qh4 4. g3 Qe4 5. Qf3 Kd8 6. Qxe4 Nf6 7. f3 Ng4 8. fxg4) 4. g3?! { (2.55 → 1.50) Inaccuracy. Nf4 was best. } { [%eval 1.5] } (4. Nf4) 4... d5 { [%eval 1.3] } 5. d4 { [%eval 1.15] } 5... a5?! { (1.15 → 1.87) Inaccuracy. e5 was best. } { [%eval 1.87] } (5... e5 6. Nd2) 6. Na3?! { (1.87 → 0.96) Inaccuracy. Nd2 was best. } { [%eval 0.96] } (6. Nd2 c6) 6... b5 { [%eval 1.07] } 7. e4 { [%eval 1.05] } 7... f5 { [%eval 0.56] } 8. Ng5 { [%eval 0.39] } 8... hxg5 { [%eval 0.29] } 9. Bg5 { [%eval 0.25] } 9... Nf6 { [%eval -0.31] } 10. Bh4?? { (-0.31 → -2.54) Blunder. h4 was best. } { [%eval -2.54] } (10. h4 Nbd7) 10... f4 { [%eval -3.21] } 11. Bg5 { [%eval -3.19] } 11... f3 { [%eval -2.54] } 12. h4?! { (-2.54 → -3.49) Inaccuracy. Bh3 was best. } { [%eval -3.49] } (12. Bh3 Bh6) 12... Bh6 { [%eval -3.54] } 13. h5 { [%eval -3.75] } 13... gxh5 { [%eval -3.31] } 14. Bh3? { (-3.31 → -6.37) Mistake. Qc1 was best. } { [%eval -6.37] } (14. Qc1 Ng4 15. Kd1 Ne3+ 16. fxe3 Qg5 17. Qxg5 Rh2 18. Rxh2 Nd7 19. Nb1 b4) 14... Ng4 { [%eval -6.0] } 15. Kd2?? { (-6.00 → Mate in 4) Checkmate is now unavoidable. Qxf3 was best. } { [%eval #-4] } (15. Qxf3 dxe4 16. f4 Bb7 17. O-O-O Bf3 18. Rd3 Kf8 19. d5 b4 20. c4 Nd7) 15... Ne3? { (Mate in 4 → -8.46) Lost forced checkmate sequence. Qf6 was best. } { [%eval -8.46] } (15... Qf6 16. Nxb5 Qh6+ 17. Kc2 Qc1+ 18. Kd3 Qxc3#) 16. Qc1? { (-8.46 → Mate in 3) Checkmate is now unavoidable. Qxf3 was best. } { [%eval #-3] } (16. Qxf3 Qg5+) 16... Qg5 { [%eval #-2] } 17. Ke1 { [%eval #-2] } 17... Na6 { [%eval #-2] } 18. e5 { [%eval #-2] } 18... Nb4 { [%eval #-2] } 19. cxb4 { [%eval #-2] } 19... c6 { [%eval #-2] } 20. Qc5 { [%eval #-2] } 20... Ng2+ { [%eval #-2] } 21. Kf1 { [%eval #-2] } 21... Qd2 { [%eval #-1] } 22. Qe7+ { [%eval #-1] } 22... Qxf2# { Game ends by variant rule. } 0-1