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[Event "rated variant:antichess game"] [Site "https://lichess.org/pOicCed6"] [Date "2022.10.24"] [Round "-"] [White "Master-V"] [Black "SAUSKyle"] [Result "0-1"] [GameId "pOicCed6"] [UTCDate "2022.10.24"] [UTCTime "21:59:53"] [WhiteElo "1191"] [BlackElo "1199"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+76"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d6?? { (Mate in 16 → 2.07) Lost forced checkmate sequence. g5 was best. } { [%eval 2.07] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6? { (2.07 → 0.67) Mistake. g4 was best. } { [%eval 0.67] } (2. g4 Bxg4 3. Bh6 Nxh6 4. Bg2 Bxe2 5. Bxb7 Bxd3 6. Bxa8 Bxc2) 2... gxh6?? { (0.67 → 7.16) Blunder. Nxh6 was best. } { [%eval 7.16] } (2... Nxh6 3. g4 Nxg4 4. Bh3 Nxf2 5. Kxf2 Bxh3 6. Nxh3 g5 7. Nxg5) 3. Nh3?? { (7.16 → -5.99) Blunder. Nf3 was best. } { [%eval -5.99] } (3. Nf3 Bh3 4. gxh3 h5 5. Ne5 dxe5 6. f4 exf4 7. e3 fxe3) 3... Bxh3 { [%eval -4.72] } 4. gxh3 { [%eval -2.21] } 4... Kd7?! { (-2.21 → -1.05) Inaccuracy. Nf6 was best. } { [%eval -1.05] } (4... Nf6 5. Qd2) 5. a3? { (-1.05 → -2.53) Mistake. Nd2 was best. } { [%eval -2.53] } (5. Nd2 h5 6. h4 a6 7. Nf3 e5 8. Nxe5 Qxh4 9. Nxd7 Nxd7 10. Rg1 Qxf2 11. Rxg8 Qxe2) 5... Bg7?? { (-2.53 → Mate in 13) Checkmate is now unavoidable. Na6 was best. } { [%eval #13] } (5... Na6 6. c3) 6. Nd2?? { (Mate in 13 → -0.92) Lost forced checkmate sequence. Kd2 was best. } { [%eval -0.92] } (6. Kd2 Bxb2 7. a4 Bxa1 8. d4 Bxd4 9. Na3 Bxf2 10. Rg1 Bxg1 11. Nb5 Bxh2 12. Nxa7 Rxa7) 6... Bxb2 { [%eval -0.22] } 7. Nf3?? { (-0.22 → -6.76) Blunder. Ra2 was best. } { [%eval -6.76] } (7. Ra2) 7... Bxa1 { [%eval -4.66] } 8. Qxa1 { [%eval -6.99] } 8... e5?! { (-6.99 → -4.93) Inaccuracy. h5 was best. } { [%eval -4.93] } (8... h5 9. Qxh8) 9. Qxe5?? { (-4.93 → Mate in 13) Checkmate is now unavoidable. Nxe5 was best. } { [%eval #-13] } (9. Nxe5 dxe5) 9... dxe5 { [%eval #-13] } 10. Nxe5 { [%eval #-12] } 10... Na6?? { (Mate in 12 → -2.09) Lost forced checkmate sequence. Qh4 was best. } { [%eval -2.09] } (10... Qh4 11. Nxd7 Qxh3 12. Nxb8 Rxb8 13. Bxh3 Rc8 14. Bxc8 Nf6 15. Bxb7 a6 16. Bxa6 Rc8 17. Bxc8) 11. Nxd7 { [%eval -2.15] } 11... Qxd7 { [%eval -1.79] } 12. d4?? { (-1.79 → Mate in 10) Checkmate is now unavoidable. h4 was best. } { [%eval #-10] } (12. h4) 12... Qxh3 { [%eval #-10] } 13. Bxh3 { [%eval #-9] } 13... Rc8 { [%eval #-9] } 14. Bxc8 { [%eval #-8] } 14... Nf6 { [%eval #-8] } 15. Bxb7 { [%eval #-7] } 15... Nd5 { [%eval #-10] } 16. Bxd5 { [%eval #-7] } 16... Re8 { [%eval #-8] } 17. Bxf7 { [%eval #-7] } 17... Rxe2 { [%eval #-7] } 18. Kxe2 { [%eval #-6] } 18... Nb4 { [%eval #-6] } 19. axb4 { [%eval #-5] } 19... h5 { [%eval #-5] } 20. Bxh5 { [%eval #-4] } 20... a5 { [%eval #-4] } 21. bxa5 { [%eval #-3] } 21... c5 { [%eval #-3] } 22. dxc5 { [%eval #-2] } 22... h6 { [%eval #-2] } 23. Bg6 { [%eval #-1] } 23... h5 { [%eval #-1] } 24. Bxh5# { Game ends by variant rule. } 0-1