FEN
[Event "Antichess Shield Arena"]
[Site "https://lichess.org/pRksE1i3"]
[Date "2025.02.20"]
[Round "-"]
[White "Fairy_Lucky"]
[Black "chrisrapid"]
[Result "0-1"]
[GameId "pRksE1i3"]
[UTCDate "2025.02.20"]
[UTCTime "20:48:36"]
[WhiteElo "2121"]
[BlackElo "2104"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+6"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b6?! { (2.49 → 3.86) Inaccuracy. b5 was best. } { [%eval 3.86] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bb5? { (3.86 → 1.92) Mistake. Ba6 was best. } { [%eval 1.92] } (2. Ba6 Nxa6 3. Qf3 Nb8 4. Qxf7 Kxf7 5. b3 g6 6. Kf1 Bh6) 2... c6 { [%eval 0.36] } 3. Bxc6 { [%eval 3.2] } 3... Nxc6 { [%eval 0.0] } 4. e4 { [%eval 0.0] } 4... Nb4 { [%eval -1.04] } 5. a3 { [%eval -0.75] } 5... Nxc2 { [%eval -0.5] } 6. Qxc2 { [%eval -0.87] } 6... d5 { [%eval -1.0] } 7. exd5 { [%eval 0.0] } 7... Qxd5 { [%eval 0.0] } 8. Qxc8 { [%eval 0.0] } 8... Qxg2 { [%eval -0.21] } 9. Qxe8?? { (-0.21 → Mate in 21) Checkmate is now unavoidable. Qxa8 was best. } { [%eval #-21] } (9. Qxa8) 9... Qxh1?? { (Mate in 21 → 8.23) Lost forced checkmate sequence. Rxe8 was best. } { [%eval 8.23] } (9... Rxe8 10. f4 Qxh2 11. Rxh2 g5 12. fxg5 Rc8 13. Rxh7 Rxc1 14. Rxf7 Rxb1 15. Rxf8) 10. Qxf7 { [%eval 3.2] } 10... Qxh2?? { (3.20 → Mate in 14) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #14] } (10... Qxg1 11. Qxg8) 11. Qxg8 { [%eval #14] } 11... Qxg1 { [%eval #13] } 12. Qxg7?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Qxh8 was best. } { [%eval 0.0] } (12. Qxh8 Qxe1 13. Qxf8 Qxc1 14. Qxe7 Qxd2 15. Qxa7 Rxa7 16. Nxd2 Rxa3 17. Rxa3 h5) 12... Qxe1 { [%eval 0.52] } 13. Qxh7?? { (0.52 → Mate in 14) Checkmate is now unavoidable. Qxh8 was best. } { [%eval #-14] } (13. Qxh8 Qxf2 14. Qxh7 Qxd2 15. Qxe7 Bxe7 16. Nxd2 Bxa3 17. bxa3 Rh8 18. Ne4 Rh6) 13... Qxc1 { [%eval #-14] } 14. Qxh8 { [%eval #-6] } 14... Qxd2 { [%eval #-6] } 15. Qxf8 { [%eval #-5] } 15... Qxb2 { [%eval #-5] } 16. Qxe7 { [%eval #-4] } 16... Qxa1 { [%eval #-9] } 17. Qxa7 { [%eval #-8] } 17... Qxb1 { [%eval #-8] } 18. Qxa8 { [%eval #-7] } 18... Qb4 { [%eval #-7] } 19. axb4 { [%eval #-6] } 19... b5 { [%eval #-6] } 20. Qa4 { [%eval #-5] } 20... bxa4 { [%eval #-5] } 21. b5 { [%eval #-4] } 21... a3 { [%eval #-4] } 22. b6 { [%eval #-3] } 22... a2 { [%eval #-3] } 23. b7 { [%eval #-2] } 23... a1=R { [%eval #-2] } 24. b8=B { [%eval #-1] } 24... Ra7 { [%eval #-1] } 25. Bxa7# { Game ends by variant rule. } 0-1
