FEN
[Event "Asztalos Arena"]
[Site "https://lichess.org/pT8mqZHm"]
[Date "2017.02.04"]
[Round "-"]
[White "welington66"]
[Black "duelistone"]
[Result "0-1"]
[GameId "pT8mqZHm"]
[UTCDate "2017.02.04"]
[UTCTime "08:30:20"]
[WhiteElo "1588"]
[BlackElo "1412"]
[WhiteRatingDiff "-29"]
[BlackRatingDiff "+69"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.14] } 1... b6 { [%eval 0.21] } 2. b3?! { (0.21 → -0.39) Inaccuracy. c4 was best. } { [%eval -0.39] } (2. c4) 2... g6? { (-0.39 → 0.71) Mistake. c5 was best. } { [%eval 0.71] } (2... c5) 3. Bh3?? { (0.71 → Mate in 17) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-17] } (3. Nh3 c5) 3... e6?? { (Mate in 17 → 4.70) Lost forced checkmate sequence. Bg7 was best. } { [%eval 4.7] } (3... Bg7 4. Bxd7 Bxa1 5. Bxe8 Qxd2 6. Nxd2 h6 7. Bxf7 Nf6 8. Bxg6 Bb2 9. Bxb2 Ng4 10. Bxh8) 4. Bxe6 { [%eval 5.0] } 4... fxe6?? { (5.00 → Mate in 15) Checkmate is now unavoidable. dxe6 was best. } { [%eval #15] } (4... dxe6 5. b4) 5. b4 { [%eval #14] } 5... Bxb4 { [%eval #14] } 6. Nc3?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-15] } (6. Bb2 Bxd2 7. Bxh8 Bxe1 8. Qxd7 Bxd7 9. h3 Bxf2 10. Rh2 Bxg1 11. g4 Bxh2 12. Be5 Bxe5) 6... Bxc3 { [%eval #-14] } 7. dxc3 { [%eval #-14] } 7... Qh4?? { (Mate in 14 → -5.09) Lost forced checkmate sequence. Qg5 was best. } { [%eval -5.09] } (7... Qg5 8. Bxg5 Nf6 9. Bxf6 Na6 10. Bxh8 e5 11. Bxe5 Nc5 12. Bxc7 Na4 13. Bxb6 Nxc3 14. Bxa7) 8. Qxd7 { [%eval -5.84] } 8... Bxd7 { [%eval -6.53] } 9. gxh4 { [%eval -5.85] } 9... g5 { [%eval -3.83] } 10. hxg5 { [%eval -6.0] } 10... Nf6? { (-6.00 → -3.31) Mistake. Nh6 was best. } { [%eval -3.31] } (10... Nh6 11. gxh6 Kf7 12. Rb1 Bb5 13. Rxb5 Na6 14. Rxb6 axb6 15. Kd1 Ra7 16. e4 c5 17. Ne2) 11. gxf6 { [%eval -3.35] } 11... Ke7?? { (-3.35 → -0.14) Blunder. a5 was best. } { [%eval -0.14] } (11... a5 12. Kd2) 12. fxe7 { [%eval -0.28] } 12... Rd8 { [%eval -0.06] } 13. exd8=N?? { (-0.06 → Mate in 8) Checkmate is now unavoidable. exd8=Q was best. } { [%eval #-8] } (13. exd8=Q) 13... Be8 { [%eval #-8] } 14. Nxe6 { [%eval #-8] } 14... Nc6 { [%eval #-7] } 15. Nxc7 { [%eval #-7] } 15... Bd7 { [%eval #-6] } 16. Nxa8 { [%eval #-6] } 16... a5 { [%eval #-5] } 17. Nxb6 { [%eval #-5] } 17... Bh3 { [%eval #-4] } 18. Nxh3 { [%eval #-4] } 18... h6 { [%eval #-3] } 19. Bxh6 { [%eval #-3] } 19... Nd4 { [%eval #-2] } 20. cxd4 { [%eval #-2] } 20... a4 { [%eval #-1] } 21. Nxa4# { Game ends by variant rule. } 0-1