lichess.org
Donate
FEN
[Event "casual variant:antichess game"] [Site "https://lichess.org/pcjwapR1"] [Date "2021.05.22"] [Round "-"] [White "Kanalstrasse"] [Black "Fanatist"] [Result "1-0"] [GameId "pcjwapR1"] [UTCDate "2021.05.22"] [UTCTime "15:48:15"] [WhiteElo "1500"] [BlackElo "1500"] [BlackTitle "FM"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... c6?? { (0.97 → 5.57) Blunder. e6 was best. } { [%eval 5.57] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Qh5 { [%eval 5.9] } 2... Qa5 { [%eval 4.21] } 3. Qxh7?? { (4.21 → 1.59) Blunder. Qxa5 was best. } { [%eval 1.59] } (3. Qxa5 c5 4. Qxa7 Rxa7 5. Bd3 Rxa2 6. Rxa2 f5 7. Bxf5 b6) 3... Qxd2?? { (1.59 → 9.12) Blunder. Rxh7 was best. } { [%eval 9.12] } (3... Rxh7 4. a3 Rxh2 5. Rxh2 Qxa3 6. bxa3 b5 7. Bxb5 cxb5 8. Rh6 gxh6 9. c4 bxc4 10. d3) 4. Kxd2 { [%eval 7.13] } 4... Rxh7 { [%eval 7.42] } 5. Ba6?! { (7.42 → 5.03) Inaccuracy. Bb5 was best. } { [%eval 5.03] } (5. Bb5) 5... Rxh2?! { (5.03 → 7.83) Inaccuracy. Nxa6 was best. } { [%eval 7.83] } (5... Nxa6) 6. Bxb7?? { (7.83 → 0.84) Blunder. Rxh2 was best. } { [%eval 0.84] } (6. Rxh2) 6... Rxg2 { [%eval 1.07] } 7. Bxc6 { [%eval 1.96] } 7... Rxg1?? { (1.96 → Mate in 10) Checkmate is now unavoidable. Rxf2 was best. } { [%eval #10] } (7... Rxf2 8. Bxd7) 8. Bxd7?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #-10] } (8. Rxg1 dxc6 9. Rxg7 Bxg7 10. b3 Bxa1 11. Bb2 Bxb2 12. Kc1 Bxc1 13. f4 Bxe3 14. f5 Bxf5) 8... Bxd7 { [%eval #-10] } 9. Rxg1 { [%eval #-9] } 9... Bg4 { [%eval #-9] } 10. Rxg4 { [%eval #-8] } 10... g5 { [%eval #-8] } 11. Rxg5 { [%eval #-7] } 11... Bg7?? { (Mate in 7 → -1.13) Lost forced checkmate sequence. Kd7 was best. } { [%eval -1.13] } (11... Kd7 12. Rxg8 e5 13. Rxf8 Na6 14. Rxf7 e4 15. Rxd7 Rg8 16. Rxa7 Rg7 17. Rxa6 Ra7 18. Rxa7#) 12. Rxg7 { [%eval -1.14] } 12... Kd8 { [%eval -0.62] } 13. Rxf7 { [%eval -0.59] } 13... e5?? { (-0.59 → 3.55) Blunder. Kc7 was best. } { [%eval 3.55] } (13... Kc7 14. Rxe7) 14. Rxa7 { [%eval 2.34] } 14... Rxa7 { [%eval 3.53] } 15. Kc3?? { (3.53 → 0.21) Blunder. e4 was best. } { [%eval 0.21] } (15. e4) 15... Rxa2 { [%eval 0.17] } 16. Rxa2 { [%eval 0.41] } 16... Na6?! { (0.41 → 1.43) Inaccuracy. Nd7 was best. } { [%eval 1.43] } (16... Nd7) 17. Rxa6 { [%eval 1.74] } 17... Nf6?! { (1.74 → 2.78) Inaccuracy. Ke7 was best. } { [%eval 2.78] } (17... Ke7 18. Ra1) 18. Rxf6 { [%eval 3.83] } 18... e4 { [%eval 3.12] } 19. Kd2?! { (3.12 → 1.95) Inaccuracy. Rf5 was best. } { [%eval 1.95] } (19. Rf5 Ke7) 19... Ke7 { [%eval 2.2] } 20. Rf3 { [%eval 1.73] } 20... exf3 { [%eval 1.75] } 21. Ke2 { [%eval 1.29] } 21... fxe2 { [%eval 1.39] } 22. f4?? { (1.39 → Mate in 5) Checkmate is now unavoidable. b3 was best. } { [%eval #-5] } (22. b3 Ke6) 22... Kd6 { [%eval #-5] } 23. f5 { [%eval #-3] } 23... Ke6 { [%eval #-3] } 24. fxe6 { [%eval #-2] } 24... e1=R?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. e1=K was best. } { [%eval #6] } (24... e1=K 25. e7 Kd2 26. Nxd2#) 25. e4 { [%eval #6] } 25... Rxc1 { [%eval #4] } 26. e7 { [%eval #5] } 26... Rxb1 { [%eval #4] } 27. e8=R { [%eval #4] } 27... Rxb2 { [%eval #3] } 28. Re5 { [%eval #3] } 28... Rxc2 { [%eval #2] } 29. Rc5 { [%eval #2] } 29... Rxc5 { [%eval #1] } 30. e5 { [%eval #1] } 30... Rxe5# { Game ends by variant rule. } 1-0