FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/pingsLzt"]
[Date "2026.03.28"]
[Round "-"]
[White "vihaanbala2017"]
[Black "Drsha"]
[Result "1-0"]
[GameId "pingsLzt"]
[UTCDate "2026.03.28"]
[UTCTime "02:02:37"]
[WhiteElo "793"]
[BlackElo "937"]
[WhiteRatingDiff "+27"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4?! { (0.15 → -0.79) Inaccuracy. e3 was best. } { [%eval -0.79] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (-0.79 → 2.46) Blunder. c5 was best. } { [%eval 2.46] } (1... c5 2. c3 Na6 3. Nf3 Nb4 4. cxb4 cxb4 5. b3 g6 6. Nd4) 2. gxf5 { [%eval 1.1] } 2... b6 { [%eval 0.86] } 3. c3? { (0.86 → -0.61) Mistake. Nf3 was best. } { [%eval -0.61] } (3. Nf3 Kf7 4. f6 gxf6 5. Ne5 fxe5 6. e3 b5 7. Bxb5 Kg6) 3... c6?? { (-0.61 → 1.37) Blunder. e5 was best. } { [%eval 1.37] } (3... e5 4. fxe6 dxe6 5. b4 Bxb4 6. cxb4 Qxd2 7. Kxd2 Nd7 8. Kc3 g5 9. Bxg5) 4. e3 { [%eval 0.84] } 4... Na6?? { (0.84 → 3.61) Blunder. Ba6 was best. } { [%eval 3.61] } (4... Ba6 5. Bxa6 Nxa6 6. Ne2 h6 7. f6 gxf6 8. Qa4 Qb8 9. Qxa6 Qxh2 10. Qxa7) 5. Bxa6 { [%eval 2.46] } 5... Bxa6 { [%eval 2.92] } 6. Kf1?? { (2.92 → 0.38) Blunder. f6 was best. } { [%eval 0.38] } (6. f6 gxf6) 6... Bxf1 { [%eval 0.66] } 7. Qxf1 { [%eval 0.0] } 7... d6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. a6 was best. } { [%eval #14] } (7... a6 8. Qxa6 Rxa6 9. a3 Rxa3 10. bxa3 Kf7 11. Ne2 h5 12. Rg1 Rh7 13. Rxg7) 8. Qb5 { [%eval #14] } 8... cxb5 { [%eval #13] } 9. c4 { [%eval #13] } 9... bxc4 { [%eval #12] } 10. d3 { [%eval #12] } 10... cxd3 { [%eval #11] } 11. Ne2 { [%eval #11] } 11... dxe2 { [%eval #10] } 12. Rf1 { [%eval #10] } 12... exf1=N { [%eval #8] } 13. Bd2?? { (Mate in 8 → -2.46) Lost forced checkmate sequence. e4 was best. } { [%eval -2.46] } (13. e4 Nxh2 14. f3 Nxf3 15. Bg5 Nxg5 16. b4 Nxe4 17. Nc3 Nxc3 18. Rc1 Nxa2) 13... Nxh2?? { (-2.46 → Mate in 6) Checkmate is now unavoidable. Nxe3 was best. } { [%eval #6] } (13... Nxe3 14. fxe3 a5 15. Bxa5 Rxa5 16. f6 exf6 17. Nc3 Rxa2 18. Nxa2 b5 19. Rh1) 14. Ba5 { [%eval #6] } 14... bxa5 { [%eval #5] } 15. f3 { [%eval #7] } 15... Nxf3 { [%eval #6] } 16. Nd2 { [%eval #6] } 16... Nxd2 { [%eval #5] } 17. Rb1 { [%eval #8] } 17... Nxb1 { [%eval #7] } 18. a3?? { (Mate in 7 → -3.46) Lost forced checkmate sequence. b4 was best. } { [%eval -3.46] } (18. b4 axb4 19. a4 bxa3 20. e4 e6 21. fxe6 Kf7 22. exf7 a6 23. fxg8=K Rxg8) 18... Nxa3 { [%eval -3.92] } 19. bxa3 { [%eval -3.65] } 19... a6?? { (-3.65 → Mate in 7) Checkmate is now unavoidable. e5 was best. } { [%eval #7] } (19... e5 20. fxe6 Kf7 21. exf7 Ne7 22. e4 Qb6 23. e5 dxe5 24. a4 Qb5 25. axb5) 20. f6 { [%eval #8] } 20... gxf6 { [%eval #7] } 21. e4 { [%eval #7] } 21... f5 { [%eval #6] } 22. exf5 { [%eval #6] } 22... e6 { [%eval #5] } 23. fxe6 { [%eval #5] } 23... Kf7 { [%eval #4] } 24. exf7 { [%eval #4] } 24... Qe8 { [%eval #2] } 25. fxe8=Q { [%eval #2] } 25... Rxe8 { [%eval #1] } 26. a4 { [%eval #1] } 26... Rb8# { Game ends by variant rule. } 1-0
