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[Event "casual variant:antichess game"] [Site "https://lichess.org/pl84MHBi"] [Date "2026.03.18"] [Round "-"] [White "Murakami"] [Black "Maxleon2025"] [Result "1-0"] [GameId "pl84MHBi"] [UTCDate "2026.03.18"] [UTCTime "01:00:25"] [WhiteElo "1515"] [BlackElo "1500"] [WhiteTitle "IM"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... e5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Qxd2 Bxh1 6. Qxd7 Kxd7) 2... d5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. Qh4 was best. } { [%eval #16] } (2... Qh4 3. Bxd7 Bxd7 4. gxh4 g5 5. hxg5 Nf6 6. gxf6 Bh3 7. Nxh3 Bg7 8. fxg7) 3. Bxc8 { [%eval #16] } 3... Qxc8 { [%eval #15] } 4. Nh3 { [%eval #15] } 4... Qxh3 { [%eval #14] } 5. Kf1?? { (Mate in 14 → -4.46) Lost forced checkmate sequence. e4 was best. } { [%eval -4.46] } (5. e4 dxe4 6. Qf3 exf3 7. d4 exd4 8. b4 Qxg3 9. hxg3 Bxb4 10. Rxh7 Rxh7) 5... Qxh2 { [%eval -4.61] } 6. Rxh2 { [%eval -5.53] } 6... Ba3 { [%eval -5.22] } 7. bxa3 { [%eval -4.9] } 7... Nh6?? { (-4.90 → -1.23) Blunder. d4 was best. } { [%eval -1.23] } (7... d4 8. Rxh7 Rxh7 9. e4 dxe3 10. fxe3 Na6 11. Qh5 Rxh5 12. e4 Rh6 13. d4) 8. Rxh6 { [%eval -1.3] } 8... gxh6 { [%eval -0.92] } 9. f4?! { (-0.92 → -1.66) Inaccuracy. Qe1 was best. } { [%eval -1.66] } (9. Qe1 Kd7) 9... exf4 { [%eval -1.37] } 10. gxf4 { [%eval -1.44] } 10... Nd7 { [%eval -0.69] } 11. f5?! { (-0.69 → -1.76) Inaccuracy. Qe1 was best. } { [%eval -1.76] } (11. Qe1 Rc8) 11... Nb8? { (-1.76 → -0.30) Mistake. d4 was best. } { [%eval -0.3] } (11... d4 12. Qe1 d3 13. cxd3 Nb8 14. Kg2 a5 15. Kg3 Na6 16. e3 Kd7 17. a4) 12. e4?? { (-0.30 → -2.53) Blunder. c4 was best. } { [%eval -2.53] } (12. c4) 12... dxe4 { [%eval -2.81] } 13. Qf3 { [%eval -2.58] } 13... exf3 { [%eval -1.9] } 14. Ke2?? { (-1.90 → -10.99) Blunder. Kf2 was best. } { [%eval -10.99] } (14. Kf2 Rg8 15. Kxf3 Rg4 16. Kxg4 Kd7 17. Kf3 h5 18. a4 h4 19. a5 h3) 14... fxe2 { [%eval -8.61] } 15. Nc3? { (-8.61 → Mate in 11) Checkmate is now unavoidable. c4 was best. } { [%eval #-11] } (15. c4 b5 16. cxb5 Nc6 17. bxc6 Rg8 18. a4 Rg7 19. a5 Rc8 20. a6 h5) 15... Rg8 { [%eval #-11] } 16. Nxe2 { [%eval #-10] } 16... Rg3 { [%eval #-10] } 17. Nxg3 { [%eval #-9] } 17... h5 { [%eval #-9] } 18. Nxh5 { [%eval #-8] } 18... f6 { [%eval #-8] } 19. Nxf6 { [%eval #-7] } 19... h6?? { (Mate in 7 → 2.14) Lost forced checkmate sequence. Kf8 was best. } { [%eval 2.14] } (19... Kf8 20. Nxh7 c6 21. Nxf8 Nd7 22. Nxd7 c5 23. Nxc5 Rd8 24. Nxb7 Rxd2 25. Bxd2) 20. Nxe8 { [%eval 2.0] } 20... a5? { (2.00 → 4.07) Mistake. Na6 was best. } { [%eval 4.07] } (20... Na6 21. Nxc7) 21. Nxc7 { [%eval 2.96] } 21... a4 { [%eval 3.53] } 22. Nxa8 { [%eval 3.27] } 22... b6 { [%eval 4.06] } 23. Nxb6 { [%eval 3.87] } 23... Nd7 { [%eval 4.74] } 24. Nxd7 { [%eval 5.25] } 24... h5 { [%eval 5.02] } 25. Bb2?! { (5.02 → 3.80) Inaccuracy. f6 was best. } { [%eval 3.8] } (25. f6 h4 26. d4 h3 27. Bd2 h2 28. Rg1 hxg1=K 29. f7 Kf1 30. Be1 Kxe1) 25... h4 { [%eval 4.79] } 26. f6?? { (4.79 → 0.62) Blunder. d4 was best. } { [%eval 0.62] } (26. d4 h3 27. d5 h2 28. Rg1 hxg1=K 29. Nf8 Kf2 30. Ne6 Ke2 31. c4 Kd1) 26... h3 { [%eval 1.14] } 27. f7?! { (1.14 → 0.30) Inaccuracy. d4 was best. } { [%eval 0.3] } (27. d4 h2) 27... h2 { [%eval 1.33] } 28. Rg1? { (1.33 → 0.00) Mistake. Bc1 was best. } { [%eval 0.0] } (28. Bc1 h1=B 29. f8=B Bf3 30. Bd6 Bc6 31. c4 Bxd7 32. c5 Bc6 33. Be7 Bg2) 28... hxg1=N?? { (0.00 → Mate in 8) Checkmate is now unavoidable. hxg1=K was best. } { [%eval #8] } (28... hxg1=K 29. d4 Kf2 30. d5 Ke2 31. c4 Kf3 32. Nb8 Ke4 33. c5 Kxd5 34. Nc6) 29. c4 { [%eval #9] } 29... Nh3 { [%eval #7] } 30. Ne5 { [%eval #8] } 30... Ng1 { [%eval #7] } 31. Nf3 { [%eval #7] } 31... Nxf3 { [%eval #6] } 32. Bg7 { [%eval #6] } 32... Nxd2 { [%eval #5] } 33. f8=R { [%eval #5] } 33... Nxc4 { [%eval #4] } 34. Rb8 { [%eval #4] } 34... Nxa3 { [%eval #3] } 35. Rb5 { [%eval #3] } 35... Nxb5 { [%eval #2] } 36. a3 { [%eval #3] } 36... Nxa3 { [%eval #2] } 37. Bh8 { [%eval #2] } 37... Nc4 { [%eval #1] } 38. Bg7?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-2] } (38. Bb2 Nxb2#) 38... Ne5?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Nb2 was best. } { [%eval #2] } (38... Nb2 39. Bxb2 a3 40. Bxa3#) 39. Bxe5 { [%eval #2] } 39... a3 { [%eval #1] } 40. Bb2 { [%eval #1] } 40... axb2# { Game ends by variant rule. } 1-0