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[Event "Torneo antichess 1 Arena"] [Site "https://lichess.org/pqXvvq56"] [Date "2022.01.13"] [Round "-"] [White "B72061390VALENTINO"] [Black "B70715604FRANKY"] [Result "0-1"] [GameId "pqXvvq56"] [UTCDate "2022.01.13"] [UTCTime "23:25:29"] [WhiteElo "1785"] [BlackElo "1340"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+399"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... e6 { [%eval 1.89] } 2. Ba6 { [%eval 1.45] } 2... bxa6?? { (1.45 → 4.59) Blunder. Nxa6 was best. } { [%eval 4.59] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxe8 Qxf2 6. Kxf2 Be7 7. Qxe7) 3. b4?! { (4.59 → 3.39) Inaccuracy. a4 was best. } { [%eval 3.39] } (3. a4 Ba3 4. Rxa3 Nh6 5. Ne2 Qf6 6. Rc3 Qxf2 7. Rxc7 Qxe3) 3... Bxb4 { [%eval 1.23] } 4. d3?? { (1.23 → -1.67) Blunder. Qh5 was best. } { [%eval -1.67] } (4. Qh5 Bxd2 5. Kxd2 Qg5 6. Qxh7 Qxg2 7. Qxg7 Qxf2 8. Qxg8 Rxg8 9. Kd3 Qxc2 10. Kxc2 Rxg1) 4... Bxe1 { [%eval -1.77] } 5. Qxe1 { [%eval -1.76] } 5... Qh4?? { (-1.76 → -0.01) Blunder. a5 was best. } { [%eval -0.01] } (5... a5 6. Qxa5) 6. Qa5?? { (-0.01 → -4.38) Blunder. Qc3 was best. } { [%eval -4.38] } (6. Qc3) 6... Qxh2 { [%eval -5.21] } 7. Qxc7 { [%eval -4.92] } 7... Qxg1?? { (-4.92 → -0.46) Blunder. Qxc7 was best. } { [%eval -0.46] } (7... Qxc7 8. Rxh7 Qxc2 9. Rxg7 Qxb1 10. Rxb1 Rh1 11. Rxf7 Rxg1 12. Rxd7 Kxd7 13. Rxb8 Rxc1 14. Rxc8) 8. Rxh7? { (-0.46 → -1.68) Mistake. Qxc8 was best. } { [%eval -1.68] } (8. Qxc8 Qxh1) 8... Qxf2?? { (-1.68 → 2.59) Blunder. Rxh7 was best. } { [%eval 2.59] } (8... Rxh7 9. Qxd7) 9. Rxg7?? { (2.59 → -4.68) Blunder. Rxh8 was best. } { [%eval -4.68] } (9. Rxh8) 9... Qxg2?? { (-4.68 → 0.45) Blunder. Qxc2 was best. } { [%eval 0.45] } (9... Qxc2) 10. Qxd7?? { (0.45 → Mate in 15) Checkmate is now unavoidable. Qxc8 was best. } { [%eval #-15] } (10. Qxc8 Qxc2) 10... Bxd7 { [%eval #-19] } 11. Rxf7 { [%eval #-10] } 11... Kxf7?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #8] } (11... Qxc2 12. Rxd7 Qxc1 13. Rxa7 Qxb1 14. Rxa8 Qxa2 15. Rxa2 Rh4 16. R8xa6 Nxa6 17. Rxa6 Ne7 18. Rxe6) 12. Na3?? { (Mate in 8 → Mate in 16) Lost forced checkmate sequence. a4 was best. } { [%eval #-16] } (12. a4 Qxc2 13. Na3 Qxc1 14. Rxc1 Bxa4 15. Rh1 Rxh1 16. Nc2 Bxc2 17. e4 Bxd3 18. e5 Nf6) 12... Qxc2 { [%eval #-14] } 13. Nxc2 { [%eval #-12] } 13... Bc8?? { (Mate in 12 → -2.15) Lost forced checkmate sequence. Nf6 was best. } { [%eval -2.15] } (13... Nf6 14. a3 Nc6 15. d4 Nxd4 16. Nxd4 Rh6 17. Nxe6 Kxe6 18. e4 Nxe4 19. Bxh6 Rf8 20. Bxf8) 14. Na3?! { (-2.15 → -3.02) Inaccuracy. Ba3 was best. } { [%eval -3.02] } (14. Ba3 Rh1) 14... e5 { [%eval -4.3] } 15. Nb5 { [%eval -4.62] } 15... axb5 { [%eval -4.13] } 16. a4?? { (-4.13 → Mate in 8) Checkmate is now unavoidable. e4 was best. } { [%eval #-8] } (16. e4) 16... bxa4 { [%eval #-8] } 17. Rxa4 { [%eval #-7] } 17... e4 { [%eval #-8] } 18. dxe4 { [%eval #-7] } 18... Bf5 { [%eval #-7] } 19. exf5 { [%eval #-6] } 19... Na6 { [%eval #-6] } 20. Rxa6 { [%eval #-5] } 20... Rf8 { [%eval #-5] } 21. Rxa7 { [%eval #-4] } 21... Ke6 { [%eval #-4] } 22. fxe6 { [%eval #-3] } 22... Rf7 { [%eval #-3] } 23. Rxf7 { [%eval #-2] } 23... Ne7 { [%eval #-2] } 24. Rxe7 { [%eval #-1] } 24... Re8 { [%eval #-1] } 25. Rxe8# { Game ends by variant rule. } 0-1