FEN
[Event "AIS Antichess Arena"]
[Site "https://lichess.org/pzMBzz3b"]
[Date "2024.01.28"]
[Round "-"]
[White "mr_V2016"]
[Black "SviatShtuka"]
[Result "1-0"]
[GameId "pzMBzz3b"]
[UTCDate "2024.01.28"]
[UTCTime "16:23:00"]
[WhiteElo "1534"]
[BlackElo "1184"]
[WhiteRatingDiff "+15"]
[BlackRatingDiff "-20"]
[Variant "Antichess"]
[TimeControl "240+4"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.22] } 1... e5? { (0.22 → 1.54) Mistake. e6 was best. } { [%eval 1.54] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Ba6 { [%eval 0.47] } 2... bxa6?! { (0.47 → 1.50) Inaccuracy. Nxa6 was best. } { [%eval 1.5] } (2... Nxa6 3. Qh5 Qh4 4. Qxe5 Qxf2 5. Kxf2 Be7 6. Qxg7 Bf8 7. Qxf8) 3. Qh5 { [%eval 2.76] } 3... Ba3?? { (2.76 → Mate in 17) Checkmate is now unavoidable. Bc5 was best. } { [%eval #17] } (3... Bc5 4. Qxh7 Rxh7 5. d4 exd4 6. exd4 Bxd4 7. Bf4 Bxb2 8. Bxc7 Qxc7 9. f4 Qxc2 10. Nd2) 4. Qxh7?? { (Mate in 17 → Mate in 14) Lost forced checkmate sequence. Qxe5 was best. } { [%eval #-14] } (4. Qxe5 Bxb2 5. Qxg7 Bxc1 6. Qxh8 Bxd2 7. Qxg8 Bxe1 8. Qxh7 Bxf2 9. Qxf7 Bxe3 10. Qxd7 Kxd7) 4... Rxh7 { [%eval #-14] } 5. bxa3 { [%eval #-13] } 5... Rxh2 { [%eval #-13] } 6. Rxh2 { [%eval #-12] } 6... Qh4 { [%eval #-12] } 7. Rxh4 { [%eval #-11] } 7... Nh6?? { (Mate in 11 → 2.81) Lost forced checkmate sequence. e4 was best. } { [%eval 2.81] } (7... e4 8. Rxe4 Nh6 9. Rxe8 d5 10. Rxc8 Nd7 11. Rxc7 Rh8 12. Rxd7 Ng8 13. Rxd5 a5 14. Rxa5) 8. Rxh6 { [%eval 3.29] } 8... gxh6 { [%eval 3.25] } 9. f4 { [%eval 3.61] } 9... exf4 { [%eval 3.0] } 10. exf4 { [%eval 3.3] } 10... Ke7 { [%eval 3.3] } 11. g4? { (3.30 → 1.69) Mistake. a4 was best. } { [%eval 1.69] } (11. a4 a5 12. f5 Kd6 13. Nf3 f6 14. Nc3 Kd5 15. Nxd5 h5 16. Nxf6 h4 17. Nxd7 Bxd7) 11... h5?? { (1.69 → 4.14) Blunder. a5 was best. } { [%eval 4.14] } (11... a5 12. a4 Na6 13. Nf3 c6 14. Nc3 Nc7 15. Nb5 Nxb5 16. axb5 cxb5 17. Bb2 Ke8 18. c4) 12. gxh5 { [%eval 3.88] } 12... Kd6 { [%eval 4.69] } 13. h6 { [%eval 4.18] } 13... Ke5? { (4.18 → 7.06) Mistake. a5 was best. } { [%eval 7.06] } (13... a5 14. a4) 14. fxe5 { [%eval 6.0] } 14... f6?! { (6.00 → 11.35) Inaccuracy. a5 was best. } { [%eval 11.35] } (14... a5 15. a4 Na6 16. e6 fxe6 17. c4 Nb8 18. Na3 e5 19. Nc2 c5 20. Nh3 Nc6 21. h7) 15. exf6 { [%eval 9.98] } 15... Bb7? { (9.98 → Mate in 11) Checkmate is now unavoidable. Nc6 was best. } { [%eval #11] } (15... Nc6 16. d4) 16. Nf3 { [%eval #11] } 16... Bxf3 { [%eval #10] } 17. Ke2 { [%eval #19] } 17... Bxe2 { [%eval #17] } 18. c4 { [%eval #17] } 18... Bxc4 { [%eval #18] } 19. d3? { (Mate in 18 → 8.19) Lost forced checkmate sequence. h7 was best. } { [%eval 8.19] } (19. h7 Bxa2 20. Rxa2 a5 21. d3 a6 22. a4 Ra7 23. Bh6 Ra8 24. Na3 d6 25. Nb1 d5) 19... Bxd3? { (8.19 → Mate in 10) Checkmate is now unavoidable. Bxa2 was best. } { [%eval #10] } (19... Bxa2) 20. Nd2?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. h7 was best. } { [%eval #-7] } (20. h7 Bxb1 21. Rxb1 d5 22. Rxb8 Rxb8 23. h8=K Rxh8 24. Bh6 Rxh6 25. a4 Rxf6 26. a5 Rb6) 20... Bb1?? { (Mate in 7 → Mate in 20) Lost forced checkmate sequence. Be4 was best. } { [%eval #20] } (20... Be4 21. Nxe4 c5 22. Nxc5 Nc6 23. Nxa6 Ne7 24. fxe7 Rb8 25. Nxb8 a5 26. Nxd7 a4 27. e8=K#) 21. Rxb1 { [%eval #22] } 21... Nc6 { [%eval 14.03] } 22. Rb8 { [%eval 7.51] } 22... Rxb8? { (7.51 → Mate in 6) Checkmate is now unavoidable. Nxb8 was best. } { [%eval #6] } (22... Nxb8 23. f7) 23. f7?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-6] } (23. Bb2 Rxb2 24. Nf3 Rxa2 25. h7 Rxa3 26. Ne5 Nxe5 27. f7 Nxf7 28. h8=Q Nxh8#) 23... Nb4?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Re8 was best. } { [%eval #6] } (23... Re8 24. fxe8=B a5 25. Bxd7 a4 26. Bxc6 a5 27. Bxa4 c6 28. Bxc6 a4 29. Bxa4#) 24. axb4 { [%eval #6] } 24... Rxb4 { [%eval #5] } 25. Ne4 { [%eval #5] } 25... Rxe4 { [%eval #4] } 26. Bf4 { [%eval #4] } 26... Rxf4 { [%eval #3] } 27. a4 { [%eval #13] } 27... Rxa4 { [%eval #12] } 28. f8=Q?? { (Mate in 12 → Mate in 5) Lost forced checkmate sequence. f8=R was best. } { [%eval #-5] } (28. f8=R Ra5 29. Rb8 Rd5 30. h7 c5 31. h8=B Re5 32. Bxe5 d6 33. Bxd6 a5 34. Bxc5 a4) 28... Rb4 { [%eval #-5] } 29. Qxb4 { [%eval #-4] } 29... c5 { [%eval #-4] } 30. Qxc5 { [%eval #-3] } 30... d6?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. a5 was best. } { [%eval #6] } (30... a5 31. Qxa5 a6 32. Qxa6 d6 33. Qxd6#) 31. Qxd6 { [%eval #6] } 31... a5 { [%eval #5] } 32. Qb4 { [%eval #5] } 32... axb4 { [%eval #4] } 33. h7 { [%eval #4] } 33... a5 { [%eval #3] } 34. h8=K?? { (Mate in 3 → -2.09) Lost forced checkmate sequence. h8=Q was best. } { [%eval -2.09] } (34. h8=Q b3 35. Qc8 a4 36. Qc2 bxc2#) 34... b3 { [%eval -2.01] } 35. Kg7 { [%eval -2.46] } 35... b2 { [%eval -2.09] } 36. Kf6 { [%eval -2.29] } 36... b1=K?? { (-2.29 → Mate in 6) Checkmate is now unavoidable. a4 was best. } { [%eval #6] } (36... a4 37. Ke6 b1=R 38. Kd5 Rb8 39. Kd4 Rb2 40. Kd3 Rb5 41. Ke3 a3 42. Kd2 Rb8 43. Kd3) 37. Ke5 { [%eval #6] } 37... Kc2 { [%eval #4] } 38. Kf4 { [%eval #7] } 38... Kd3 { [%eval #1] } 39. Ke4 { [%eval #1] } 39... Kxe4# { Game ends by variant rule. } 1-0

