FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/q4vUU4Qg"]
[Date "2025.02.19"]
[Round "-"]
[White "lion_sta"]
[Black "hypercamel"]
[Result "1-0"]
[GameId "q4vUU4Qg"]
[UTCDate "2025.02.19"]
[UTCTime "20:32:29"]
[WhiteElo "1626"]
[BlackElo "2126"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Atomic"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 3.16] } 1... e6 { [%eval 3.38] } 2. Nf3 { [%eval 3.44] } 2... Qf6 { [%eval 2.63] } 3. Bd3?? { (2.63 → 0.05) Blunder. c3 was best. } { [%eval 0.05] } (3. c3 Bc5 4. Bb5 Kf8 5. d4 Nh6 6. Qa4 Qf5 7. e4 Qf4) 3... Bb4 { [%eval 0.17] } 4. c3 { [%eval 0.45] } 4... Bxc3 { [%eval 0.3] } 5. Nc3 { [%eval 0.0] } 5... Nh6 { [%eval 0.05] } 6. Qa4 { [%eval 0.03] } 6... b5 { [%eval 0.01] } 7. Qd4 { [%eval 0.0] } 7... d6 { [%eval -0.49] } 8. Qxf6?? { (-0.49 → -4.46) Blunder. Kd1 was best. } { [%eval -4.46] } (8. Kd1 c5 9. Qh4 Qd4 10. exd4 f6 11. Ne5 Nc6 12. Nd7 Ng4) 8... Ng4 { [%eval -4.38] } 9. Kd1 { [%eval -4.38] } 9... Nxe3 { [%eval -4.5] } 10. d4 { [%eval -4.91] } 10... f6 { [%eval -4.61] } 11. f4 { [%eval -5.29] } 11... O-O { [%eval -4.89] } 12. h4 { [%eval -5.32] } 12... e5?! { (-5.32 → -3.72) Inaccuracy. Re8 was best. } { [%eval -3.72] } (12... Re8 13. g4 c5 14. dxc5 Bb7 15. g5 g6 16. Be3 a5 17. Rh3 Bf3+ 18. Kc1) 13. d5? { (-3.72 → -7.22) Mistake. f5 was best. } { [%eval -7.22] } (13. f5 h6) 13... e4 { [%eval -6.38] } 14. f5 { [%eval -6.61] } 14... e3 { [%eval -5.85] } 15. Ke2 { [%eval -7.45] } 15... c6 { [%eval -5.82] } 16. Rh3?! { (-5.82 → -7.92) Inaccuracy. h5 was best. } { [%eval -7.92] } (16. h5 Re8 17. Rh3 Kf8 18. Ke1 Re7 19. dxc6 Bb7 20. g4 Re8 21. g5 Nd7) 16... g5?? { (-7.92 → Mate in 7) Checkmate is now unavoidable. g6 was best. } { [%eval #7] } (16... g6 17. Kf1 Re8 18. Kg1 b4 19. Bxe3 bxc3 20. Re1 Re2 21. Rxe2 cxd5 22. Rb3) 17. hxg5 { [%eval #6] } 17... Kf7 { [%eval #6] } 18. Rg3 { [%eval #5] } 18... Ke8 { [%eval #5] } 19. Rg7 { [%eval #4] } 19... Rg8 { [%eval #3] } 20. Re7+ { [%eval #2] } 20... Kd8 { [%eval #2] } 21. Re8+ { [%eval #1] } 21... Kd7 { [%eval #1] } 22. dxc6# { Game ends by variant rule. } 1-0
