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[Event "rated variant:antichess game"] [Site "https://lichess.org/qO95pfwa"] [Date "2021.05.28"] [Round "-"] [White "esirak"] [Black "daisy5228"] [Result "1-0"] [GameId "qO95pfwa"] [UTCDate "2021.05.28"] [UTCTime "07:57:56"] [WhiteElo "780"] [BlackElo "1068"] [WhiteRatingDiff "+43"] [BlackRatingDiff "-13"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3?? { (0.15 → Mate in 26) Checkmate is now unavoidable. e3 was best. } { [%eval #-26] } (1. e3 b5) 1... e6?? { (Mate in 26 → 23.55) Lost forced checkmate sequence. d5 was best. } { [%eval 23.55] } (1... d5 2. Nxd5 Qxd5 3. g4 Qxa2 4. Rxa2 Bxg4 5. Rxa7 Rxa7 6. Bh3) 2. Nd5 { [%eval #16] } 2... exd5 { [%eval 30.84] } 3. e4 { [%eval #15] } 3... dxe4 { [%eval #15] } 4. Ba6 { [%eval #14] } 4... bxa6 { [%eval #13] } 5. Nf3?? { (Mate in 13 → -2.04) Lost forced checkmate sequence. b4 was best. } { [%eval -2.04] } (5. b4 Bxb4 6. d3 exd3 7. Qxd3 Bxe1 8. Qxd7 Bxf2 9. Qxe8 Qxe8 10. Ne2 Qxe2 11. Bg5 Qxc2) 5... exf3 { [%eval -2.3] } 6. Qxf3 { [%eval -2.05] } 6... Ba3?? { (-2.05 → Mate in 15) Checkmate is now unavoidable. Bd6 was best. } { [%eval #15] } (6... Bd6 7. Qxf7) 7. Qxf7?? { (Mate in 15 → -6.06) Lost forced checkmate sequence. Qxa8 was best. } { [%eval -6.06] } (7. Qxa8 Bxb2 8. Qxb8 Bxc1 9. Qxa7 Bxd2 10. Kxd2 a5 11. Qxc7 Qxc7 12. Rae1 Qxc2 13. Rxe8 Qxd2) 7... Bxb2?? { (-6.06 → Mate in 13) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #13] } (7... Kxf7 8. bxa3) 8. Qxe8?? { (Mate in 13 → -1.59) Lost forced checkmate sequence. Qxg7 was best. } { [%eval -1.59] } (8. Qxg7 Bxc1 9. Qxh8 Bxd2 10. Qxg8 Bxe1 11. Qxh7 Bxf2 12. Qxd7 Nxd7 13. h4 Qxh4 14. Rxh4 Bxh4) 8... Bxc1?? { (-1.59 → Mate in 9) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #9] } (8... Qxe8 9. Bxb2 Qxe1 10. Bxg7 Qxh1 11. Bxh8 Qxa1 12. Bxa1 h5 13. Bb2 a5 14. h4 Nh6 15. f4) 9. Qxd7?? { (Mate in 9 → Mate in 14) Lost forced checkmate sequence. Rxc1 was best. } { [%eval #-14] } (9. Rxc1 Qxe8 10. Ke2 Qxe2 11. a4 Qxf2 12. c4 Qxg2 13. Rhe1 Qxh2 14. Re2 Qxe2 15. c5 Qxd2) 9... Bxd2?? { (Mate in 14 → Mate in 8) Lost forced checkmate sequence. Nxd7 was best. } { [%eval #8] } (9... Nxd7 10. Rxc1 Qh4 11. g3 Qxh2 12. Rxh2 Ne7 13. Rxh7 Rxh7 14. Kd1 Rh4 15. gxh4 g5 16. hxg5) 10. Qxc7?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Qxg7 was best. } { [%eval #-11] } (10. Qxg7 Bxe1 11. Qxh8 Bxf2 12. Qxg8 Qxg8 13. a4 Qxg2 14. Rhd1 Qxh2 15. Rd4 Bxd4 16. a5 Qxc2) 10... Bxe1?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Qxc7 was best. } { [%eval #7] } (10... Qxc7 11. Kxd2 Qxh2 12. Rxh2 Bb7 13. Rxh7 Bxg2 14. Rxg7 Ne7 15. Rxe7 Nd7 16. Rxd7 Bb7 17. Rxb7) 11. Qxa7?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Rhxe1 was best. } { [%eval #-9] } (11. Rhxe1 Qxc7 12. a4 Qxc2 13. a5 Qxf2 14. Re7 Qxg2 15. Rxg7 Qxg7 16. Rg1 Qxg1 17. h3 Bxh3#) 11... Bxf2?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #7] } (11... Rxa7 12. Rhxe1 Be6 13. Rxe6 Qb6 14. Rxb6 a5 15. Rxb8 Ne7 16. Rxh8 a4 17. Rxh7 a3 18. Rxg7) 12. Qxa6 { [%eval #7] } 12... Rxa6 { [%eval #5] } 13. Rhe1 { [%eval #6] } 13... Bxe1 { [%eval #4] } 14. Rxe1 { [%eval #4] } 14... Rxa2 { [%eval #3] } 15. Re8 { [%eval #4] } 15... Rxc2 { [%eval #3] } 16. Rxg8 { [%eval #3] } 16... Rxg2 { [%eval #2] } 17. Rxg7 { [%eval #2] } 17... Rxg7 { [%eval #1] } 18. h3 { [%eval #1] } 18... Bxh3# { Game ends by variant rule. } 1-0