lichess.org
Donate
FEN
[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/qaM9QmMA"] [Date "2026.02.24"] [Round "-"] [White "mdgx"] [Black "j_coca"] [Result "0-1"] [GameId "qaM9QmMA"] [UTCDate "2026.02.24"] [UTCTime "04:44:58"] [WhiteElo "1697"] [BlackElo "2200"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [BlackTitle "FM"] [BlackBerserk "true"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "A40"] [Opening "Queen's Pawn Game: Modern Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.81] } 1... g6?! { (0.81 → 1.43) Inaccuracy. d5 was best. } { [%eval 1.43] } { A40 Queen's Pawn Game: Modern Defense } (1... d5 2. c4 e6 3. Nc3 c5 4. Nf3 Nc6 5. Bf4 cxd4 6. cxd5) 2. Nf3 { [%eval 1.41] } 2... Bg7 { [%eval 1.76] } 3. Bg5?! { (1.76 → 1.07) Inaccuracy. e4 was best. } { [%eval 1.07] } (3. e4 d6) 3... f6 { [%eval 1.28] } 4. Bh4 { [%eval 1.26] } 4... Nh6 { [%eval 1.46] } 5. Bg3 { [%eval 1.27] } 5... O-O { [%eval 1.21] } 6. e3 { [%eval 0.75] } 6... c6 { [%eval 0.92] } 7. c4 { [%eval 0.9] } 7... d5?! { (0.90 → 1.49) Inaccuracy. d6 was best. } { [%eval 1.49] } (7... d6) 8. Nc3 { [%eval 1.45] } 8... e6 { [%eval 1.46] } 9. Rc1 { [%eval 1.13] } 9... Nd7 { [%eval 1.46] } 10. h3 { [%eval 1.05] } 10... Qe7 { [%eval 1.34] } 11. c5?? { (1.34 → -0.65) Blunder. Bd3 was best. } { [%eval -0.65] } (11. Bd3 f5) 11... Re8?! { (-0.65 → 0.07) Inaccuracy. e5 was best. } { [%eval 0.07] } (11... e5 12. b4 Nf5 13. Bh2 exd4 14. Nxd4 Nxd4 15. Bd6 Qf7 16. Qxd4 f5 17. Qf4) 12. Bd6 { [%eval -0.23] } 12... Qf7?! { (-0.23 → 0.70) Inaccuracy. Qd8 was best. } { [%eval 0.7] } (12... Qd8) 13. a3?? { (0.70 → -1.07) Blunder. e4 was best. } { [%eval -1.07] } (13. e4 e5) 13... e5?! { (-1.07 → -0.22) Inaccuracy. Nf5 was best. } { [%eval -0.22] } (13... Nf5) 14. dxe5 { [%eval -0.69] } 14... fxe5? { (-0.69 → 0.46) Mistake. Nxe5 was best. } { [%eval 0.46] } (14... Nxe5) 15. Ng5?! { (0.46 → -0.45) Inaccuracy. e4 was best. } { [%eval -0.45] } (15. e4 d4 16. Ng5 Qf6 17. Qb3+ Kh8 18. h4 Nf8 19. Ne2 Ne6 20. Qg3 Bd7) 15... Qf6?! { (-0.45 → 0.22) Inaccuracy. Qf5 was best. } { [%eval 0.22] } (15... Qf5 16. Nxd5 cxd5 17. Qxd5+ Kh8 18. h4 e4 19. Qxf5 Nxf5 20. Nf7+ Kg8 21. Bc4) 16. h4?! { (0.22 → -0.37) Inaccuracy. Nce4 was best. } { [%eval -0.37] } (16. Nce4 dxe4) 16... Nf7?? { (-0.37 → 1.92) Blunder. e4 was best. } { [%eval 1.92] } (16... e4 17. Nxd5 cxd5 18. Qxd5+ Kh8 19. Rc2 Ne5 20. Nxe4 Qf7 21. Qxf7 Nhxf7 22. Rd2) 17. Nxf7?? { (1.92 → -1.32) Blunder. Nxd5 was best. } { [%eval -1.32] } (17. Nxd5 cxd5 18. Qxd5 Nf8 19. Ne4 Qf5 20. Be2 Be6 21. Qxb7 Nxd6 22. Nxd6 Qf6) 17... Kxf7?? { (-1.32 → 2.59) Blunder. Qxf7 was best. } { [%eval 2.59] } (17... Qxf7 18. Ne4) 18. g3?? { (2.59 → -4.51) Blunder. Nxd5 was best. } { [%eval -4.51] } (18. Nxd5 cxd5) 18... Nf8?? { (-4.51 → -0.60) Blunder. e4 was best. } { [%eval -0.6] } (18... e4 19. Bf4) 19. Bh3?? { (-0.60 → -5.12) Blunder. Nxd5 was best. } { [%eval -5.12] } (19. Nxd5 cxd5 20. Qxd5+ Be6 21. Qxb7+ Nd7 22. Bc4 Rad8 23. e4 Bh6 24. Bxe6+ Qxe6) 19... Bxh3 { [%eval -4.76] } 20. Rxh3 { [%eval -4.61] } 20... Ke6?? { (-4.61 → 4.00) Blunder. e4 was best. } { [%eval 4.0] } (20... e4 21. Qg4 h5 22. Qf4 Ke6 23. Ke2 Qf5 24. Qxf5+ gxf5 25. f4 d4 26. exd4) 21. f4?? { (4.00 → -3.05) Blunder. g4 was best. } { [%eval -3.05] } (21. g4) 21... Nd7?? { (-3.05 → 0.66) Blunder. exf4 was best. } { [%eval 0.66] } (21... exf4) 22. Qg4+?? { (0.66 → -7.23) Blunder. Ne4 was best. } { [%eval -7.23] } (22. Ne4) 22... Qf5 { [%eval -6.25] } 23. Qxf5+ { [%eval -5.74] } 23... gxf5 { [%eval -5.15] } 24. b4? { (-5.15 → -11.77) Mistake. Rh2 was best. } { [%eval -11.77] } (24. Rh2 exf4 25. exf4 d4 26. Re2+ Kf7 27. Nd5 cxd5 28. c6 bxc6 29. Rxc6 d3) 24... Bf8?! { (-11.77 → -5.92) Inaccuracy. d4 was best. } { [%eval -5.92] } (24... d4) 25. h5?! { (-5.92 → -11.33) Inaccuracy. Ke2 was best. } { [%eval -11.33] } (25. Ke2 Bxd6) 25... Bxd6 { [%eval -10.09] } 26. cxd6 { [%eval -14.0] } 26... d4 { [%eval -12.34] } 27. e4 { [%eval -23.98] } 27... dxc3 { [%eval -20.6] } 28. Rxc3?! { (-20.60 → Mate in 3) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-3] } (28. Ke2 fxe4 29. Rd1 c2 30. Ke3 Nf6 31. f5+ Kxf5 32. Rhh1 cxd1=N+ 33. Rxd1 Ng4+) 28... fxe4 { [%eval #-2] } 29. Rc5 { [%eval #-2] } 29... Nxc5 { [%eval #-1] } 30. g4 { [%eval #-1] } 30... Kd5# { Game ends by variant rule. } 0-1