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[Event "rated variant:antichess game"] [Site "https://lichess.org/qlOr1Kg5"] [Date "2020.04.09"] [Round "-"] [White "Seppe_daniels"] [Black "Samalef"] [Result "1-0"] [GameId "qlOr1Kg5"] [UTCDate "2020.04.09"] [UTCTime "08:35:17"] [WhiteElo "1435"] [BlackElo "1727"] [WhiteRatingDiff "+111"] [BlackRatingDiff "-66"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3 { [%eval 0.69] } 1... b5 { [%eval 1.26] } 2. Bxb5 { [%eval 0.51] } 2... d6?? { (0.51 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #14] } (2... Ba6) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. Qg4 { [%eval #13] } 4... Bxg4 { [%eval #12] } 5. Ne2?? { (Mate in 12 → -1.71) Lost forced checkmate sequence. Kd1 was best. } { [%eval -1.71] } (5. Kd1 Bxd1 6. a3 Bxc2 7. Ra2 Bxb1 8. d4 Bxa2 9. d5 Bxd5 10. b4 Bxg2 11. h4 Bxh1) 5... Bxe2 { [%eval -0.9] } 6. Kxe2 { [%eval -0.15] } 6... Qa4? { (-0.15 → 1.49) Mistake. Qb5 was best. } { [%eval 1.49] } (6... Qb5 7. c3) 7. Na3?? { (1.49 → -2.16) Blunder. b3 was best. } { [%eval -2.16] } (7. b3) 7... Qxa3 { [%eval -1.81] } 8. bxa3 { [%eval -1.8] } 8... Na6?? { (-1.80 → 0.00) Blunder. a5 was best. } { [%eval 0.0] } (8... a5) 9. Ke1?? { (0.00 → -1.75) Blunder. a4 was best. } { [%eval -1.75] } (9. a4 Rd8 10. a5 Ra8 11. a4 f6 12. Ra3 h6 13. Re1 Re8 14. Rh1 Ra8) 9... Nb4?? { (-1.75 → 1.71) Blunder. Nb8 was best. } { [%eval 1.71] } (9... Nb8) 10. axb4 { [%eval 1.61] } 10... g6 { [%eval 1.22] } 11. d3 { [%eval 0.83] } 11... e6?! { (0.83 → 1.55) Inaccuracy. e5 was best. } { [%eval 1.55] } (11... e5 12. Kd2) 12. Kf1?! { (1.55 → 0.66) Inaccuracy. Kd2 was best. } { [%eval 0.66] } (12. Kd2 c5) 12... h6?? { (0.66 → 3.42) Blunder. Ne7 was best. } { [%eval 3.42] } (12... Ne7 13. c4) 13. Ke1? { (3.42 → 1.49) Mistake. d4 was best. } { [%eval 1.49] } (13. d4) 13... Ne7?? { (1.49 → 4.02) Blunder. c5 was best. } { [%eval 4.02] } (13... c5) 14. Kf1?? { (4.02 → 0.19) Blunder. d4 was best. } { [%eval 0.19] } (14. d4) 14... Nc8?? { (0.19 → 2.47) Blunder. e5 was best. } { [%eval 2.47] } (14... e5 15. a4) 15. e4?? { (2.47 → -0.17) Blunder. d4 was best. } { [%eval -0.17] } (15. d4 Ne7) 15... d5?? { (-0.17 → Mate in 12) Checkmate is now unavoidable. c5 was best. } { [%eval #12] } (15... c5 16. bxc5) 16. exd5 { [%eval #12] } 16... Bxb4 { [%eval #11] } 17. dxe6 { [%eval #11] } 17... fxe6 { [%eval #10] } 18. Bxh6 { [%eval #10] } 18... Rxh6 { [%eval #9] } 19. Re1?? { (Mate in 9 → -3.00) Lost forced checkmate sequence. c3 was best. } { [%eval -3.0] } (19. c3 Bxc3 20. f4 Rxh2 21. Rxh2 Bxa1 22. d4 Bxd4 23. Kf2 Bxf2 24. g3 Bxg3 25. Rh1 Bxf4) 19... Rxh2 { [%eval -2.95] } 20. Rxh2 { [%eval -3.09] } 20... Bxe1 { [%eval -3.18] } 21. Kxe1 { [%eval -3.21] } 21... Rb8?? { (-3.21 → 0.30) Blunder. Ne7 was best. } { [%eval 0.3] } (21... Ne7 22. Rh5 gxh5 23. g4 hxg4 24. Ke2 g3 25. fxg3 c5 26. d4 cxd4 27. g4 e5 28. g5) 22. Rh5?? { (0.30 → -2.71) Blunder. Rh1 was best. } { [%eval -2.71] } (22. Rh1 Ne7 23. Rf1 Ra8 24. Kd2 e5 25. Rd1 c6 26. d4 exd4 27. f4 d3 28. Kxd3 g5) 22... gxh5 { [%eval -3.03] } 23. g4 { [%eval -3.3] } 23... hxg4 { [%eval -2.94] } 24. f3 { [%eval -3.07] } 24... gxf3 { [%eval -3.26] } 25. Ke2?? { (-3.26 → -7.94) Blunder. a4 was best. } { [%eval -7.94] } (25. a4 Ne7 26. a5 Ng8 27. Kf1 Nf6 28. Ke1 c6 29. c4 Ng8 30. Kf2 e5 31. Kxf3 c5) 25... fxe2 { [%eval -6.02] } 26. c3?? { (-6.02 → Mate in 10) Checkmate is now unavoidable. d4 was best. } { [%eval #-10] } (26. d4) 26... e1=R { [%eval #-10] } 27. d4 { [%eval #-6] } 27... Re5 { [%eval #-6] } 28. dxe5 { [%eval #-5] } 28... c6 { [%eval #-11] } 29. c4 { [%eval #-10] } 29... Nd6?? { (Mate in 10 → 0.84) Lost forced checkmate sequence. Rb3 was best. } { [%eval 0.84] } (29... Rb3 30. axb3 a6 31. c5 Ne7 32. b4 a5 33. bxa5 Nf5 34. a6 Nd4 35. a7 Nb5 36. a8=Q) 30. exd6 { [%eval 1.0] } 30... c5 { [%eval 0.84] } 31. a4 { [%eval 1.51] } 31... Rb5?? { (1.51 → Mate in 12) Checkmate is now unavoidable. Re8 was best. } { [%eval #12] } (31... Re8 32. a5) 32. axb5 { [%eval #12] } 32... a6 { [%eval #11] } 33. bxa6 { [%eval #11] } 33... e5 { [%eval #10] } 34. d7 { [%eval #10] } 34... e4 { [%eval #10] } 35. d8=R { [%eval #10] } 35... e3 { [%eval #9] } 36. Rd4?? { (Mate in 9 → -0.90) Lost forced checkmate sequence. a7 was best. } { [%eval -0.9] } (36. a7 e2 37. a8=R e1=K 38. Rd1 Kxd1 39. Ra3 Ke1 40. Rc3 Kf1 41. Rd3 Kg1 42. Re3 Kh1) 36... cxd4 { [%eval -0.9] } 37. a7 { [%eval -0.9] } 37... d3 { [%eval -0.75] } 38. a8=R?? { (-0.75 → Mate in 9) Checkmate is now unavoidable. c5 was best. } { [%eval #-9] } (38. c5 d2 39. c6 e2 40. c7 e1=R 41. c8=K Rh1 42. Kd7 d1=B 43. a8=K Rh5 44. Kb7 Bc2) 38... d2 { [%eval #-9] } 39. c5 { [%eval #-8] } 39... e2 { [%eval #-8] } 40. c6 { [%eval #-7] } 40... d1=K?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. d1=R was best. } { [%eval 0.0] } (40... d1=R 41. Ra1 Rxa1 42. c7 e1=Q 43. c8=K Ra6 44. Kb8 Ra8 45. Kxa8 Qe6 46. Ka7 Qa6 47. Kxa6#) 41. c7 { [%eval 0.0] } 41... e1=K?! { (0.00 → 0.69) Inaccuracy. Kc2 was best. } { [%eval 0.69] } (41... Kc2 42. Rh8 Kc3 43. c8=N e1=N 44. Nd6 Nd3 45. Nf5 Nc5 46. Ne7 Nd3 47. Nf5) 42. c8=K { [%eval 0.53] } 42... Ked2 { [%eval 0.53] } 43. Rb8 { [%eval 0.0] } 43... Kd3 { [%eval 0.21] } 44. Kc7 { [%eval 0.53] } { White wins on time. } 1-0