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[Event "rated variant:atomic game"] [Site "https://lichess.org/qn24fmV0"] [Date "2024.06.13"] [Round "-"] [White "JakeStateFarm"] [Black "mahyar94"] [Result "0-1"] [GameId "qn24fmV0"] [UTCDate "2024.06.13"] [UTCTime "21:47:47"] [WhiteElo "2348"] [BlackElo "2040"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Atomic"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 { [%eval 2.54] } 1... h6 { [%eval 2.98] } 2. d4 { [%eval 2.77] } 2... d5 { [%eval 2.81] } 3. Na3?? { (2.81 → 0.69) Blunder. Nc3 was best. } { [%eval 0.69] } (3. Nc3 c6 4. Nb5 cxb5 5. e4 Bg4 6. f3 Bd7 7. exd5 e6) 3... b5 { [%eval 2.73] } 4. e4 { [%eval 2.21] } 4... e5? { (2.21 → 4.37) Mistake. e6 was best. } { [%eval 4.37] } (4... e6 5. c3 c6 6. g3 f5 7. f4 g6 8. Ng5 hxg5 9. h4) 5. c3 { [%eval 4.41] } 5... g6 { [%eval 4.5] } 6. exd5? { (4.50 → 2.29) Mistake. f3 was best. } { [%eval 2.29] } (6. f3 c6 7. g3 Ne7 8. Nf4 dxe4 9. Nc4 Nf5 10. Nd6+ Nxd6) 6... e4 { [%eval 2.33] } 7. Bc4 { [%eval 3.54] } 7... bxc4?? { (3.54 → 11.08) Blunder. Be6 was best. } { [%eval 11.08] } (7... Be6 8. Bf4) 8. Nb5 { [%eval 9.43] } 8... Qh4 { [%eval 22.05] } 9. g3 { [%eval 8.46] } 9... Qh5? { (8.46 → Mate in 4) Checkmate is now unavoidable. c6 was best. } { [%eval #4] } (9... c6 10. gxh4) 10. Qxh5?? { (Mate in 4 → 1.30) Lost forced checkmate sequence. Qb3 was best. } { [%eval 1.3] } (10. Qb3 Be6 11. Nd6+ Kd8 12. Qb7 cxd6 13. Qd7#) 10... Na6?? { (1.30 → 5.15) Blunder. Be6 was best. } { [%eval 5.15] } (10... Be6 11. Nxa7) 11. Nxa7 { [%eval 4.92] } 11... Ba6 { [%eval 5.28] } 12. b4 { [%eval 4.72] } 12... Bc4 { [%eval 5.65] } 13. a4 { [%eval 5.67] } 13... Nf6?! { (5.67 → 9.77) Inaccuracy. Bd6 was best. } { [%eval 9.77] } (13... Bd6 14. a5) 14. Ng5 { [%eval 9.68] } 14... hxg5 { [%eval 9.23] } 15. h4 { [%eval 9.38] } 15... f5 { [%eval 9.98] } 16. h5 { [%eval 9.0] } 16... f4 { [%eval 9.66] } 17. hxg6 { [%eval 7.52] } 17... Bh6 { [%eval 7.29] } 18. g4 { [%eval 7.15] } 18... e3 { [%eval 7.75] } 19. f3?? { (7.75 → Mate in 7) Checkmate is now unavoidable. Bxe3 was best. } { [%eval #-7] } (19. Bxe3) 19... Bg5 { [%eval #-6] } 20. Rh7 { [%eval #-4] } 20... Bh4+ { [%eval #-3] } 21. Kd1 { [%eval #-3] } 21... Bb3+ { [%eval #-4] } 22. Ke2 { [%eval #-4] } 22... Bc4+ { [%eval #-3] } 23. Kd1 { [%eval #-3] } 23... Rxh7 { [%eval #-4] } 24. Bxe3 { [%eval #-4] } 24... Bb3+?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Be1 was best. } { [%eval 0.0] } (24... Be1 25. Ra3 Bd2 26. g5 Be2+ 27. Kc2 Bxc3#) 25. Kc1 { [%eval 0.0] } 25... Be1 { [%eval 0.0] } 26. Kb2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. c4 was best. } { [%eval #-1] } (26. c4 Bd2+ 27. Kb1 Ba2+ 28. Kc2 Bb3+ 29. Kb1) 26... Bxc3# { Game ends by variant rule. } 0-1