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[Event "rated variant:antichess game"] [Site "https://lichess.org/qp5aABh1"] [Date "2021.07.14"] [Round "-"] [White "Sanithu_HCI"] [Black "Siress"] [Result "0-1"] [GameId "qp5aABh1"] [UTCDate "2021.07.14"] [UTCTime "10:59:23"] [WhiteElo "1203"] [BlackElo "1243"] [WhiteRatingDiff "-15"] [BlackRatingDiff "+17"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.90) Blunder. e3 was best. } { [%eval -4.9] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... e6? { (-4.90 → -2.58) Mistake. e5 was best. } { [%eval -2.58] } (1... e5 2. a3 Bxa3 3. Rxa3 a6 4. Rxa6 Nxa6 5. c4 b5 6. cxb5) 2. e3?? { (-2.58 → Mate in 16) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-16] } (2. Nh3 b6 3. Rg1 Qg5 4. Nxg5 h6 5. Nxf7 Kxf7 6. a4 b5) 2... Ba3?? { (Mate in 16 → -1.05) Lost forced checkmate sequence. Bb4 was best. } { [%eval -1.05] } (2... Bb4 3. cxb4 b5 4. Bxb5 Qh4 5. Bxd7 Qxb4 6. Bxe8 Qxd2 7. Bxf7 Qxb2 8. Bxb2 e5 9. Bxe5) 3. bxa3 { [%eval -1.42] } 3... Qh4 { [%eval -1.43] } 4. Ba6 { [%eval -1.78] } 4... bxa6?? { (-1.78 → 0.09) Blunder. Qxh2 was best. } { [%eval 0.09] } (4... Qxh2 5. Rxh2 Nxa6 6. Rxh7 Rxh7 7. g3 Rh3 8. Nxh3 Kd8 9. Qf3 g5 10. Nxg5 Rb8 11. Qxf7) 5. Qh5? { (0.09 → -1.28) Mistake. g3 was best. } { [%eval -1.28] } (5. g3 Qxh2) 5... Qxf2 { [%eval -0.89] } 6. Qxf7 { [%eval -1.39] } 6... Kxf7? { (-1.39 → -0.16) Mistake. Qxf7 was best. } { [%eval -0.16] } (6... Qxf7 7. Ne2) 7. Kxf2 { [%eval -0.09] } 7... Nc6 { [%eval -0.63] } 8. c4?? { (-0.63 → -10.44) Blunder. a4 was best. } { [%eval -10.44] } (8. a4 a5) 8... Nb4?? { (-10.44 → -1.09) Blunder. Nh6 was best. } { [%eval -1.09] } (8... Nh6 9. Ke2 Rb8 10. Bb2 Rxb2 11. g4 Nxg4 12. Nf3 Rxb1 13. Raxb1 Nxe3 14. Kxe3 Nb4 15. Rxb4) 9. axb4 { [%eval -1.07] } 9... c5?? { (-1.07 → 2.12) Blunder. Nh6 was best. } { [%eval 2.12] } (9... Nh6 10. g4) 10. bxc5 { [%eval 0.94] } 10... d6?? { (0.94 → 4.71) Blunder. Ne7 was best. } { [%eval 4.71] } (10... Ne7 11. Ne2 a5 12. a3 e5 13. h3 Ke6 14. c6 Nxc6 15. Nd4 exd4 16. exd4 Nxd4 17. Ke2) 11. cxd6 { [%eval 3.73] } 11... Ke7? { (3.73 → 6.12) Mistake. Nh6 was best. } { [%eval 6.12] } (11... Nh6 12. d7) 12. dxe7 { [%eval 8.51] } 12... Nxe7 { [%eval 8.21] } 13. Nh3? { (8.21 → 4.30) Mistake. Nc3 was best. } { [%eval 4.3] } (13. Nc3 Nc6 14. e4 Nb4 15. a4 Na2 16. Rxa2 g5 17. c5 Rg8 18. Nge2 Rd8 19. Ke3 Rxd2) 13... g5?? { (4.30 → 12.44) Blunder. Bd7 was best. } { [%eval 12.44] } (13... Bd7 14. c5) 14. Nxg5 { [%eval 13.64] } 14... Rd8?! { (13.64 → Mate in 11) Checkmate is now unavoidable. Bb7 was best. } { [%eval #11] } (14... Bb7 15. Nxh7 Bxg2 16. Kxg2 Rxh7 17. Nc3 Rxh2 18. Rxh2 Ng8 19. Rh6 Nxh6 20. Rb1 Rb8 21. Rxb8) 15. Nxe6 { [%eval #11] } 15... Bxe6 { [%eval #10] } 16. g3?! { (Mate in 10 → 12.05) Lost forced checkmate sequence. a4 was best. } { [%eval 12.05] } (16. a4 Rxd2 17. Bxd2 Bxc4 18. Ke2 Bxe2 19. Rf1 Bxf1 20. Ba5 Bxg2 21. Bd8 Rxd8 22. e4 Bxe4) 16... Rxd2 { [%eval 8.09] } 17. Bxd2 { [%eval 7.69] } 17... Bxc4 { [%eval #19] } 18. Ke2?? { (Mate in 19 → Mate in 5) Lost forced checkmate sequence. Bb4 was best. } { [%eval #-5] } (18. Bb4 Bxa2 19. Bxe7 Bxb1 20. Raxb1 Rf8 21. Bxf8 a5 22. Ba3 a4 23. h4 h6 24. Rb8 h5) 18... Bxa2 { [%eval #-5] } 19. Rxa2 { [%eval #-4] } 19... Re8 { [%eval #-5] } 20. Rxa6 { [%eval #-4] } 20... Rh8 { [%eval #-4] } 21. Rxa7 { [%eval #-3] } 21... Rg8 { [%eval #-3] } 22. Rxe7 { [%eval #-2] } 22... Rxg3 { [%eval #-2] } 23. hxg3 { [%eval #-1] } 23... h5 { [%eval #-1] } 24. Rxh5# { Game ends by variant rule. } 0-1