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[Event "rated variant:antichess game"] [Site "https://lichess.org/rY8QjNJ6"] [Date "2021.07.13"] [Round "-"] [White "IceCreamEater"] [Black "Dmitriy_Kh"] [Result "0-1"] [GameId "rY8QjNJ6"] [UTCDate "2021.07.13"] [UTCTime "21:26:41"] [WhiteElo "1328"] [BlackElo "1411"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+75"] [Variant "Antichess"] [TimeControl "180+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... e5?? { (0.97 → 6.89) Blunder. e6 was best. } { [%eval 6.89] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval 5.22] } 2... bxa6 { [%eval 6.11] } 3. Qh5 { [%eval 4.99] } 3... Qh4 { [%eval 5.4] } 4. Qxh7 { [%eval 4.32] } 4... Qxh2 { [%eval 4.44] } 5. Rxh2?? { (4.44 → 1.86) Blunder. Qxh2 was best. } { [%eval 1.86] } (5. Qxh2 Rxh2 6. Rxh2 Ba3 7. Nxa3 a5 8. Kd1 Nh6 9. Rxh6 gxh6) 5... Rxh7 { [%eval 1.72] } 6. Rxh7 { [%eval 1.5] } 6... Ba3 { [%eval 1.92] } 7. Rxg7 { [%eval 1.67] } 7... Bxb2 { [%eval 1.64] } 8. Rxf7?? { (1.64 → Mate in 10) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #-10] } (8. Rxg8 Bxa1) 8... Kxf7 { [%eval #-10] } 9. Bxb2 { [%eval #-9] } 9... Ne7 { [%eval #-10] } 10. Bxe5 { [%eval #-9] } 10... d5?? { (Mate in 9 → -0.08) Lost forced checkmate sequence. Nbc6 was best. } { [%eval -0.08] } (10... Nbc6 11. Bxc7 Ne5 12. Bxe5 Kf6 13. Bxf6 d6 14. Bxe7 Be6 15. Bxd6 Bxa2 16. Rxa2 Rc8 17. Rxa6) 11. Bxc7 { [%eval -0.13] } 11... Bh3?? { (-0.13 → 6.32) Blunder. Bf5 was best. } { [%eval 6.32] } (11... Bf5 12. Bxb8 Bxc2 13. Bxa7 Rxa7 14. e4 dxe4 15. d3 Bxd3 16. Na3 Bc4 17. Nxc4 Ke6 18. Na3) 12. Nxh3 { [%eval 7.18] } 12... d4 { [%eval 3.79] } 13. exd4 { [%eval 6.09] } 13... Nd5?? { (6.09 → Mate in 10) Checkmate is now unavoidable. Nec6 was best. } { [%eval #10] } (13... Nec6 14. Bxb8 Nxb8 15. Nf4 Kg7 16. c4 Nd7 17. c5 Nxc5 18. dxc5 a5 19. d4 Kg6 20. Nxg6) 14. Bxb8 { [%eval #10] } 14... Rxb8 { [%eval #9] } 15. Nf4 { [%eval #9] } 15... Rxb1 { [%eval #8] } 16. Rxb1 { [%eval #8] } 16... Nxf4 { [%eval #7] } 17. Rb5 { [%eval #8] } 17... axb5 { [%eval #7] } 18. f3 { [%eval #7] } 18... Nxg2 { [%eval #6] } 19. f4 { [%eval #6] } 19... Nxe1 { [%eval #4] } 20. c4?? { (Mate in 4 → -7.18) Lost forced checkmate sequence. f5 was best. } { [%eval -7.18] } (20. f5 Nxc2 21. d3 Nxd4 22. f6 Kxf6 23. a4 bxa4#) 20... bxc4 { [%eval #-16] } 21. d3 { [%eval #-27] } 21... cxd3 { [%eval #-15] } 22. a4 { [%eval #-9] } 22... a5 { [%eval #-11] } 23. d5 { [%eval #-10] } 23... Ke6 { [%eval #-10] } 24. dxe6 { [%eval #-9] } 24... Nf3 { [%eval #-9] } 25. f5 { [%eval #-8] } 25... d2 { [%eval #-8] } 26. e7 { [%eval #-7] } 26... d1=R { [%eval #-7] } 27. f6 { [%eval #-4] } 27... Rb1?? { (Mate in 4 → -1.57) Lost forced checkmate sequence. Rd7 was best. } { [%eval -1.57] } (27... Rd7 28. f7 Rxe7 29. f8=R Re6 30. Rxf3 Re3 31. Rxe3#) 28. f7 { [%eval -2.01] } 28... Rb5?? { (-2.01 → 1.47) Blunder. Rc1 was best. } { [%eval 1.47] } (28... Rc1 29. e8=K Nd4 30. f8=B Nf3 31. Bb4 axb4 32. a5 Rc6 33. a6 Rxa6 34. Kd7 Ra1 35. Kd6) 29. axb5 { [%eval 1.09] } 29... a4 { [%eval 1.08] } 30. b6 { [%eval 1.09] } 30... Nd4?? { (1.09 → 3.46) Blunder. a3 was best. } { [%eval 3.46] } (30... a3) 31. b7 { [%eval 2.16] } 31... Nb5?? { (2.16 → Mate in 10) Checkmate is now unavoidable. a3 was best. } { [%eval #10] } (31... a3) 32. b8=R { [%eval #10] } 32... a3 { [%eval #9] } 33. Rxb5 { [%eval #9] } 33... a2 { [%eval #8] } 34. e8=R?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. f8=Q was best. } { [%eval #-5] } (34. f8=Q a1=K 35. Rc5 Kb1 36. Rc2 Kxc2 37. e8=Q Kb1 38. Qd6 Ka1 39. Qec6 Kb2 40. Qa3 Kxa3) 34... a1=B { [%eval #-5] } 35. Rb2 { [%eval #-4] } 35... Bxb2 { [%eval #-4] } 36. Re5 { [%eval #-3] } 36... Bxe5 { [%eval #-3] } 37. f8=N { [%eval #-2] } 37... Bh8 { [%eval #-2] } 38. Ne6 { [%eval #-1] } 38... Bg7 { [%eval #-1] } 39. Nxg7# { Game ends by variant rule. } 0-1