FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/rgwt9Xxo"]
[Date "2025.03.01"]
[Round "-"]
[White "Panch1017"]
[Black "thebestchessdude"]
[Result "0-1"]
[GameId "rgwt9Xxo"]
[UTCDate "2025.03.01"]
[UTCTime "05:34:27"]
[WhiteElo "1531"]
[BlackElo "1442"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+21"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6?? { (2.28 → 0.45) Blunder. Bxd7 was best. } { [%eval 0.45] } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 { [%eval 0.45] } 4. b4 { [%eval 0.91] } 4... Nxb4 { [%eval 0.29] } 5. a3 { [%eval -0.08] } 5... Nxc2 { [%eval -0.54] } 6. Qxc2 { [%eval 0.05] } 6... c5?! { (0.05 → 0.81) Inaccuracy. h6 was best. } { [%eval 0.81] } (6... h6 7. Qxc7 Qxc7 8. Nf3 Qxh2 9. Nxh2 g5 10. Rf1 g4 11. Nxg4) 7. Qxh7 { [%eval 1.46] } 7... Rxh7 { [%eval 0.72] } 8. Nh3?? { (0.72 → -5.65) Blunder. a4 was best. } { [%eval -5.65] } (8. a4 Rxh2 9. Rxh2 a6 10. Ke2 Qa5 11. Na3 Qxd2 12. Kxd2 c4) 8... Rxh3 { [%eval -4.66] } 9. gxh3 { [%eval -5.1] } 9... Qa5 { [%eval -4.59] } 10. d3?? { (-4.59 → Mate in 12) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-12] } (10. Bb2 Qxa3) 10... Qxa3 { [%eval #-12] } 11. Nxa3 { [%eval #-11] } 11... Nf6 { [%eval #-10] } 12. d4 { [%eval #-10] } 12... cxd4 { [%eval #-10] } 13. exd4 { [%eval #-9] } 13... e5 { [%eval #-9] } 14. dxe5 { [%eval #-8] } 14... Bxa3 { [%eval #-8] } 15. exf6 { [%eval #-7] } 15... gxf6 { [%eval #-7] } 16. Bxa3 { [%eval #-5] } 16... d6 { [%eval #-6] } 17. Bxd6 { [%eval #-5] } 17... Ke7?? { (Mate in 5 → 5.01) Lost forced checkmate sequence. Rc8 was best. } { [%eval 5.01] } (17... Rc8 18. Rxa7 Kd7 19. Rxd7 Rg8 20. Rxf7 Ra8 21. Rxf6 Rb8 22. Bxb8#) 18. Bxe7?? { (5.01 → Mate in 3) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #-3] } (18. Rxa7 Kxd6) 18... Rd8 { [%eval #-4] } 19. Bxf6 { [%eval #-2] } 19... a5 { [%eval #-3] } 20. Bxd8 { [%eval #-2] } 20... a4 { [%eval #-2] } 21. Rxa4 { [%eval #-1] } 21... f6 { [%eval #-1] } 22. Bxf6# { Game ends by variant rule. } 0-1