FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/rrLnW3C8"]
[Date "2025.06.11"]
[Round "-"]
[White "Sonic303"]
[Black "madhavdasumesh1_ccs"]
[Result "0-1"]
[GameId "rrLnW3C8"]
[UTCDate "2025.06.11"]
[UTCTime "15:53:47"]
[WhiteElo "1443"]
[BlackElo "1500"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+44"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Bxg4 { [%eval #14] } 5. Kd1 { [%eval #13] } 5... Bxd1 { [%eval #12] } 6. g4?? { (Mate in 12 → -2.46) Lost forced checkmate sequence. e4 was best. } { [%eval -2.46] } (6. e4 Bxc2 7. Na3 Bxe4 8. d3 Qxd3 9. Nb5 Bxg2 10. Nxa7 Rxa7) 6... Bxc2 { [%eval -2.68] } 7. a4?? { (-2.68 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #-13] } (7. g5 Qxd2 8. Bxd2 Bxb1 9. Rxb1 Rc8 10. g6 fxg6 11. Bc3 e5) 7... Bxa4 { [%eval #-13] } 8. Rxa4 { [%eval #-13] } 8... Qxd2 { [%eval #-13] } 9. Rxa7 { [%eval #-11] } 9... Qxf2?? { (Mate in 11 → -3.89) Lost forced checkmate sequence. Rxa7 was best. } { [%eval -3.89] } (9... Rxa7 10. Nxd2 f5 11. gxf5 Ra3 12. bxa3 e6 13. fxe6 Bxa3 14. Bxa3 c5 15. Bxc5) 10. Rxc7?? { (-3.89 → Mate in 10) Checkmate is now unavoidable. Rxa8 was best. } { [%eval #-10] } (10. Rxa8 Qxh2 11. Rxe8 Qxg1 12. Rxf8 Qxg4 13. Rxf7 Qc8 14. Rxe7 Nxe7 15. Rxh7 Rxh7) 10... Qxb2 { [%eval #-10] } 11. Rxe7 { [%eval #-9] } 11... Bxe7 { [%eval #-9] } 12. Bxb2 { [%eval #-8] } 12... Nh6 { [%eval #-8] } 13. Bxg7 { [%eval #-7] } 13... Nxg4 { [%eval #-7] } 14. Bxh8 { [%eval #-6] } 14... Nxh2 { [%eval #-6] } 15. Rxh2 { [%eval #-5] } 15... h5 { [%eval #-5] } 16. Rxh5 { [%eval #-4] } 16... Bf6 { [%eval #-4] } 17. Bxf6 { [%eval #-3] } 17... Ra1 { [%eval #-4] } 18. Bxa1 { [%eval #-3] } 18... f6 { [%eval #-3] } 19. Bxf6 { [%eval #-2] } 19... c5 { [%eval #-2] } 20. Rxc5 { [%eval #-1] } 20... Ke7 { [%eval #-1] } 21. Bxe7# { Game ends by variant rule. } 0-1
