FEN
[Event "casual variant:crazyhouse game"]
[Site "https://lichess.org/rs3vS2xk"]
[Date "2024.10.05"]
[Round "-"]
[White "Anduril72"]
[Black "WildWizard"]
[Result "1-0"]
[GameId "rs3vS2xk"]
[UTCDate "2024.10.05"]
[UTCTime "01:37:35"]
[WhiteElo "1500"]
[BlackElo "1041"]
[Variant "Crazyhouse"]
[TimeControl "1200+30"]
[ECO "D00"]
[Opening "Blackmar-Diemer Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.82] } 1... d5?! { (1.82 → 2.92) Inaccuracy. e5 was best. } { [%eval 2.92] } (1... e5 2. Nc3 Nc6 3. Nf3 Nf6 4. d4 exd4 5. Nxd4 Nxd4 6. Qxd4) 2. d4?? { (2.92 → -2.05) Blunder. exd5 was best. } { [%eval -2.05] } { D00 Blackmar-Diemer Gambit } (2. exd5 Nf6 3. Bb5+ c6 4. dxc6 bxc6 5. Be2 e5 6. Nc3 Bc5) 2... dxe4 { [%eval -2.24] } 3. Nd2?? { (-2.24 → -4.83) Blunder. Nc3 was best. } { [%eval -4.83] } (3. Nc3 Nf6) 3... Bf5? { (-4.83 → -2.54) Mistake. Nf6 was best. } { [%eval -2.54] } (3... Nf6) 4. f3?? { (-2.54 → -9.15) Blunder. c3 was best. } { [%eval -9.15] } (4. c3 Qd7) 4... e3?! { (-9.15 → -6.31) Inaccuracy. Qxd4 was best. } { [%eval -6.31] } (4... Qxd4 5. Nxe4 Qxd1+ 6. Kxd1 Q@d7+ 7. Bd2 Bxe4 8. P@e6 fxe6 9. fxe4 P@e3 10. Nf3) 5. Nc4 { [%eval -8.07] } 5... e5?? { (-8.07 → -1.63) Blunder. P@f2+ was best. } { [%eval -1.63] } (5... P@f2+ 6. Ke2) 6. Nxe5?? { (-1.63 → -13.57) Blunder. Nxe3 was best. } { [%eval -13.57] } (6. Nxe3 Nh6) 6... Nc6?? { (-13.57 → 0.00) Blunder. P@d2+ was best. } { [%eval 0.0] } (6... P@d2+) 7. Bxe3 { [%eval -2.44] } 7... f6?? { (-2.44 → 20.23) Blunder. Nxe5 was best. } { [%eval 20.23] } (7... Nxe5 8. dxe5) 8. Nd3?? { (20.23 → 4.68) Blunder. P@f7+ was best. } { [%eval 4.68] } (8. P@f7+ Ke7 9. fxg8=N+ Rxg8 10. P@f7 Qd5 11. fxg8=N+ Qxg8 12. g4 Bc8 13. N@f5+ Bxf5) 8... Nxd4 { [%eval 4.47] } 9. c3?! { (4.47 → 3.32) Inaccuracy. P@e4 was best. } { [%eval 3.32] } (9. P@e4 Bc8) 9... Nxf3+?? { (3.32 → 10.06) Blunder. Nc6 was best. } { [%eval 10.06] } (9... Nc6) 10. gxf3?! { (10.06 → 6.54) Inaccuracy. Qxf3 was best. } { [%eval 6.54] } (10. Qxf3 g6) 10... c5?! { (6.54 → 23.20) Inaccuracy. P@f7 was best. } { [%eval 23.2] } (10... P@f7 11. P@e4) 11. Qd2 { [%eval 8.13] } 11... c4 { [%eval 21.27] } 12. O-O-O?! { (21.27 → 6.11) Inaccuracy. P@f7+ was best. } { [%eval 6.11] } (12. P@f7+ Ke7) 12... Bxd3?! { (6.11 → 21.39) Inaccuracy. P@f7 was best. } { [%eval 21.39] } (12... P@f7) 13. Bxd3 { [%eval 18.69] } 13... Qxd3?! { (18.69 → Mate in 7) Checkmate is now unavoidable. cxd3 was best. } { [%eval #7] } (13... cxd3 14. Qxd3) 14. Qxd3 { [%eval #7] } 14... cxd3 { [%eval #5] } 15. Rxd3?! { (Mate in 5 → 16.10) Lost forced checkmate sequence. Q@e6+ was best. } { [%eval 16.1] } (15. Q@e6+ Q@e7 16. P@d7+ Kd8 17. P@c7+ Kxc7 18. N@b5+ Kb8 19. B@c7#) 15... P@e7?! { (16.10 → Mate in 3) Checkmate is now unavoidable. Q@f1+ was best. } { [%eval #3] } (15... Q@f1+ 16. Q@d1) 16. f4?! { (Mate in 3 → 14.07) Lost forced checkmate sequence. Q@d7+ was best. } { [%eval 14.07] } (16. Q@d7+ Kf7 17. N@d6+ Kg6 18. Qf5#) 16... B@b5?! { (14.07 → Mate in 3) Checkmate is now unavoidable. P@d7 was best. } { [%eval #3] } (16... P@d7 17. P@e6 Q@e1+ 18. Q@d1 Qxd1+ 19. Rxd1 Q@a1+ 20. B@b1 Qxb1+ 21. Kxb1 P@c2+ 22. Kxc2) 17. B@f1?? { (Mate in 3 → 6.77) Lost forced checkmate sequence. B@g6+ was best. } { [%eval 6.77] } (17. B@g6+ hxg6 18. N@c7+ Kf7 19. P@e6#) 17... Q@a1+ { [%eval 8.01] } 18. N@b1 { [%eval 8.67] } 18... Bxd3 { [%eval 7.61] } 19. Bxd3?? { (7.61 → -0.63) Blunder. P@d7+ was best. } { [%eval -0.63] } (19. P@d7+ Kxd7) 19... e5?? { (-0.63 → Mate in 8) Checkmate is now unavoidable. R@e1+ was best. } { [%eval #8] } (19... R@e1+ 20. B@d1) 20. Ne2?! { (Mate in 8 → 11.60) Lost forced checkmate sequence. P@f7+ was best. } { [%eval 11.6] } (20. P@f7+ Kd8 21. B@b6+ axb6 22. Bxb6+ Ke7 23. fxg8=N+ Rxg8 24. N@d5+ Kd7 25. Q@c7+ Ke6) 20... O-O-O { [%eval 15.48] } 21. Kc2?? { (15.48 → -5.13) Blunder. Q@a8+ was best. } { [%eval -5.13] } (21. Q@a8+ R@b8) 21... P@c7?? { (-5.13 → 22.80) Blunder. Qxa2 was best. } { [%eval 22.8] } (21... Qxa2 22. B@f5+) 22. fxe5?? { (22.80 → 2.01) Blunder. P@c6 was best. } { [%eval 2.01] } (22. P@c6) 22... P@d7?? { (2.01 → 25.32) Blunder. Qxa2 was best. } { [%eval 25.32] } (22... Qxa2 23. P@d6) 23. Nd4? { (25.32 → 5.27) Mistake. B@d5 was best. } { [%eval 5.27] } (23. B@d5) 23... R@g2+? { (5.27 → 20.30) Mistake. N@g4 was best. } { [%eval 20.3] } (23... N@g4 24. Bd2) 24. P@d2 { [%eval 18.7] } 24... N@a3+ { [%eval 33.36] } 25. bxa3 { [%eval 30.19] } 25... Bxa3?! { (30.19 → Mate in 1) Checkmate is now unavoidable. Qxa2+ was best. } { [%eval #1] } (25... Qxa2+ 26. P@b2) 26. Nb3?? { (Mate in 1 → Mate in 8) Lost forced checkmate sequence. Q@a8# was best. } { [%eval #-8] } (26. Q@a8#) 26... Qb2+?? { (Mate in 8 → 3.30) Lost forced checkmate sequence. Qxa2+ was best. } { [%eval 3.3] } (26... Qxa2+ 27. N@b2 Qxb2+ 28. Kd1 P@e2+ 29. Bxe2 P@c2+ 30. Ke1 cxb1=R+ 31. Q@c1 N@c2+ 32. Kf1) 27. Kd1 { [%eval 2.44] } 27... P@e2+ { [%eval 2.08] } 28. Ke1?? { (2.08 → Mate in 2) Checkmate is now unavoidable. Bxe2 was best. } { [%eval #-2] } (28. Bxe2) 28... fxe5?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Qxb1+ was best. } { [%eval #1] } (28... Qxb1+ 29. Nc1 N@f3#) 29. B@e4?! { (Mate in 1 → 48.09) Lost forced checkmate sequence. Q@a8# was best. } { [%eval 48.09] } (29. Q@a8#) 29... Rf8?! { (48.09 → Mate in 1) Checkmate is now unavoidable. d5 was best. } { [%eval #1] } (29... d5 30. Q@a8+) 30. Q@a8# { White wins by checkmate. } 1-0
