FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/rtGPeQv0"]
[Date "2026.01.13"]
[Round "-"]
[White "Pinni7"]
[Black "Tetiksh1Agrawal"]
[Result "1-0"]
[GameId "rtGPeQv0"]
[UTCDate "2026.01.13"]
[UTCTime "16:43:36"]
[WhiteElo "2592"]
[BlackElo "2508"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "120+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval 0.0] } 2. Nxg5 { [%eval -0.35] } 2... h6?? { (-0.35 → 2.46) Blunder. Bg7 was best. } { [%eval 2.46] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxf7 { [%eval 2.1] } 3... Kxf7 { [%eval 2.01] } 4. g4 { [%eval 1.57] } 4... Kg6 { [%eval 1.95] } 5. g5 { [%eval 0.57] } 5... hxg5 { [%eval 2.58] } 6. Bh3 { [%eval 0.57] } 6... Rxh3 { [%eval 0.53] } 7. Rf1? { (0.53 → -0.76) Mistake. Rg1 was best. } { [%eval -0.76] } (7. Rg1 Rxh2 8. Rxg5 Rxf2 9. Kxf2 Kxg5 10. c4 b5 11. cxb5 d6) 7... Rxh2 { [%eval -0.36] } 8. d3?! { (-0.36 → -0.96) Inaccuracy. f4 was best. } { [%eval -0.96] } (8. f4 Rxe2) 8... Rxf2 { [%eval -0.88] } 9. Bxg5 { [%eval -1.17] } 9... Kxg5 { [%eval -1.07] } 10. Rxf2 { [%eval -0.82] } 10... Nf6?! { (-0.82 → 0.00) Inaccuracy. Kf6 was best. } { [%eval 0.0] } (10... Kf6 11. Rxf6) 11. Rxf6 { [%eval 0.02] } 11... Kxf6 { [%eval 0.28] } 12. Kf2 { [%eval 0.05] } 12... Qe8? { (0.05 → 1.17) Mistake. d6 was best. } { [%eval 1.17] } (12... d6 13. Qe1) 13. Kg2?! { (1.17 → 0.38) Inaccuracy. Kf3 was best. } { [%eval 0.38] } (13. Kf3 Kg6) 13... Kf5 { [%eval 0.12] } 14. d4 { [%eval -0.4] } 14... e5?? { (-0.40 → Mate in 12) Checkmate is now unavoidable. Ke5 was best. } { [%eval #12] } (14... Ke5 15. dxe5) 15. dxe5 { [%eval #12] } 15... Qxe5 { [%eval #11] } 16. Qxd7 { [%eval #11] } 16... Qxe2 { [%eval #10] } 17. Qxf5 { [%eval #10] } 17... Qxc2 { [%eval #9] } 18. Qxf8 { [%eval #11] } 18... Qxb1 { [%eval #5] } 19. Qxc8 { [%eval #5] } 19... Qxa2 { [%eval #4] } 20. Qxc7 { [%eval #4] } 20... Qxb2 { [%eval #3] } 21. Qxb7 { [%eval #3] } 21... Qxg2 { [%eval #2] } 22. Qxa8 { [%eval #2] } 22... Qxa8 { [%eval #1] } 23. Rxa7 { [%eval #1] } 23... Qxa7# { Game ends by variant rule. } 1-0

