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[Event "Daily Antichess Arena"] [Site "https://lichess.org/sGxLBKl4"] [Date "2023.09.07"] [Round "-"] [White "Garry_Kasparob"] [Black "tzmercurio"] [Result "1-0"] [GameId "sGxLBKl4"] [UTCDate "2023.09.07"] [UTCTime "00:44:34"] [WhiteElo "1586"] [BlackElo "1300"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-2"] [WhiteTitle "FM"] [WhiteBerserk "true"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a4? { (0.15 → -1.10) Mistake. e3 was best. } { [%eval -1.1] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b5 { [%eval -1.78] } 2. axb5 { [%eval -1.4] } 2... Ba6 { [%eval -1.14] } 3. Rxa6 { [%eval -1.02] } 3... Nxa6 { [%eval -1.2] } 4. bxa6 { [%eval -1.5] } 4... Rc8?? { (-1.50 → 2.07) Blunder. e6 was best. } { [%eval 2.07] } (4... e6 5. b4 Bxb4 6. e3 Bxd2 7. Bxd2 Nh6 8. Qh5 Qh4 9. Qxh6) 5. Na3?! { (2.07 → 1.32) Inaccuracy. e3 was best. } { [%eval 1.32] } (5. e3 e6) 5... Nf6?? { (1.32 → 3.84) Blunder. e6 was best. } { [%eval 3.84] } (5... e6 6. b4) 6. e4 { [%eval 5.08] } 6... Nxe4 { [%eval 4.62] } 7. Qh5? { (4.62 → 2.62) Mistake. Bd3 was best. } { [%eval 2.62] } (7. Bd3) 7... Nxd2?? { (2.62 → 6.72) Blunder. Nxf2 was best. } { [%eval 6.72] } (7... Nxf2 8. Kxf2) 8. Bxd2?? { (6.72 → 2.77) Blunder. Qxh7 was best. } { [%eval 2.77] } (8. Qxh7) 8... h6?? { (2.77 → Mate in 16) Checkmate is now unavoidable. g5 was best. } { [%eval #16] } (8... g5 9. Qxg5) 9. Bxh6?? { (Mate in 16 → 3.73) Lost forced checkmate sequence. Qxf7 was best. } { [%eval 3.73] } (9. Qxf7 Kxf7 10. Bxh6 Rxh6 11. Bb5 Rxh2 12. Rxh2 Ke8 13. Bxd7 Kxd7 14. Ne2 Kd6 15. c4 Kd7) 9... gxh6?? { (3.73 → Mate in 12) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #12] } (9... Rxh6 10. Qxh6) 10. Qxh6?? { (Mate in 12 → 4.72) Lost forced checkmate sequence. Qxf7 was best. } { [%eval 4.72] } (10. Qxf7 Kxf7 11. Nf3 Kg7 12. Ng5 hxg5 13. Nb5 Rxh2 14. Nxc7 Rxg2 15. Bxg2 Qxc7 16. f3 Qxc2) 10... Bxh6?? { (4.72 → Mate in 9) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #9] } (10... Rxh6 11. Bb5) 11. Kd2 { [%eval #10] } 11... Bxd2 { [%eval #9] } 12. b4 { [%eval #9] } 12... Bxb4 { [%eval #8] } 13. Bb5?? { (Mate in 8 → -4.07) Lost forced checkmate sequence. c4 was best. } { [%eval -4.07] } (13. c4 Bxa3 14. c5 Bxc5 15. Bd3 Bxf2 16. Bc2 Bxg1 17. Rxg1 Rxh2 18. Rb1 Rxg2 19. Rb5 Rxc2) 13... Bxa3?! { (-4.07 → -2.68) Inaccuracy. Rxh2 was best. } { [%eval -2.68] } (13... Rxh2 14. Rxh2 Bxa3 15. Bxd7 Kxd7 16. Ne2 Qh8 17. Rxh8 Rxh8 18. c4 Bc1 19. Nxc1 c5 20. Na2) 14. Bxd7 { [%eval -2.38] } 14... Kxd7 { [%eval -2.69] } 15. Nh3?? { (-2.69 → Mate in 17) Checkmate is now unavoidable. h3 was best. } { [%eval #-17] } (15. h3 Rxh3) 15... Rxh3 { [%eval #-26] } 16. gxh3 { [%eval -9.03] } 16... Bd6?? { (-9.03 → Mate in 5) Checkmate is now unavoidable. Rb8 was best. } { [%eval #5] } (16... Rb8 17. Rb1) 17. Rg1 { [%eval #5] } 17... Bxh2 { [%eval #4] } 18. c4 { [%eval #4] } 18... Bxg1 { [%eval #3] } 19. c5 { [%eval #3] } 19... Bxf2 { [%eval #2] } 20. c6 { [%eval #2] } 20... Kxc6 { [%eval #1] } 21. h4 { [%eval #1] } 21... Bxh4# { Game ends by variant rule. } 1-0