FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/skE9U8n1"]
[Date "2023.09.18"]
[Round "-"]
[White "pf2000"]
[Black "eliaskhagen"]
[Result "0-1"]
[GameId "skE9U8n1"]
[UTCDate "2023.09.18"]
[UTCTime "15:41:55"]
[WhiteElo "2416"]
[BlackElo "1935"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... e6 { [%eval 2.67] } 3. Bxd7 { [%eval 0.79] } 3... Kxd7?? { (0.79 → 3.43) Blunder. Bxd7 was best. } { [%eval 3.43] } (3... Bxd7 4. Nh3 Nh6 5. Ng5 Qxg5 6. Rf1 Qxg2 7. Qg4 Nxg4 8. Ke2) 4. b4 { [%eval 1.84] } 4... Bxb4 { [%eval 3.0] } 5. c4?? { (3.00 → 0.27) Blunder. Qh5 was best. } { [%eval 0.27] } (5. Qh5 Bxd2 6. Qxh7 Rxh7 7. Bxd2 Rxh2 8. Rxh2 Qh4 9. Rxh4 Kc6) 5... Bxd2 { [%eval 0.75] } 6. Kxd2?? { (0.75 → -0.95) Blunder. Bxd2 was best. } { [%eval -0.95] } (6. Bxd2 a5 7. Bxa5 Rxa5 8. Qxd7 Bxd7 9. a4 Rxa4 10. Rxa4 Bxa4) 6... Qh4?! { (-0.95 → -0.08) Inaccuracy. Ne7 was best. } { [%eval -0.08] } (6... Ne7 7. a4 Re8 8. Ne2 Nbc6 9. Re1 Nd4 10. exd4 e5 11. dxe5) 7. g3?? { (-0.08 → Mate in 13) Checkmate is now unavoidable. Qa4 was best. } { [%eval #-13] } (7. Qa4 Qxh2 8. Qxa7 Qxg2 9. Rxh7 Rxa7 10. Rxg7 Qxg1 11. Rxg8 Qxf2) 7... Qxh2 { [%eval #-13] } 8. Rxh2 { [%eval #-12] } 8... h5 { [%eval #-12] } 9. Rxh5 { [%eval #-11] } 9... Rxh5 { [%eval #-11] } 10. Qxh5 { [%eval #-10] } 10... e5 { [%eval #-13] } 11. Qxf7 { [%eval #-11] } 11... Ke8 { [%eval #-11] } 12. Qxc7 { [%eval #-10] } 12... Bh3 { [%eval #-10] } 13. Nxh3 { [%eval #-9] } 13... g5 { [%eval #-9] } 14. Nxg5 { [%eval #-8] } 14... Kf7?? { (Mate in 8 → 4.28) Lost forced checkmate sequence. e4 was best. } { [%eval 4.28] } (14... e4 15. Qxb8 Rxb8 16. Nxe4 Rxb1 17. Rxb1 Nf6 18. Nxf6 a5 19. Nxe8 a4 20. Rb2 a3 21. c5) 15. Qxa7?? { (4.28 → Mate in 5) Checkmate is now unavoidable. Qxb8 was best. } { [%eval #-5] } (15. Qxb8) 15... Rxa7 { [%eval #-5] } 16. Nxf7 { [%eval #-4] } 16... Rxa2 { [%eval #-4] } 17. Nxe5 { [%eval #-3] } 17... Rxd2 { [%eval #-3] } 18. Nxd2 { [%eval #-2] } 18... Na6 { [%eval #-2] } 19. Rxa6 { [%eval #-1] } 19... Nh6 { [%eval #-1] } 20. Rxh6# { Game ends by variant rule. } 0-1