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[Event "rated variant:antichess game"] [Site "https://lichess.org/tA9uGfp2"] [Date "2022.01.07"] [Round "-"] [White "piazzai"] [Black "Bob_Er"] [Result "1-0"] [GameId "tA9uGfp2"] [UTCDate "2022.01.07"] [UTCTime "22:38:52"] [WhiteElo "1539"] [BlackElo "1961"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.61] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 0.4] } 2... Ba6? { (0.40 → 1.96) Mistake. e6 was best. } { [%eval 1.96] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 Bc8 6. a4 Qxd2 7. Bxd2) 3. Bxd7 { [%eval 1.92] } 3... Qxd7?? { (1.92 → 4.44) Blunder. Nxd7 was best. } { [%eval 4.44] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. Qg4?? { (4.44 → -0.11) Blunder. c4 was best. } { [%eval -0.11] } (4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2) 4... Qxd2 { [%eval 0.0] } 5. Qxg7?? { (0.00 → -2.71) Blunder. Kxd2 was best. } { [%eval -2.71] } (5. Kxd2 g5 6. Qxg5 Bc4 7. Qxe7 Bxe7 8. b4 Bxb4 9. c3 Bxc3) 5... Qxc2 { [%eval -2.1] } 6. Qxh7?? { (-2.10 → Mate in 15) Checkmate is now unavoidable. Qxf8 was best. } { [%eval #-15] } (6. Qxf8 Qxc1) 6... Qxb2?? { (Mate in 15 → Mate in 11) Lost forced checkmate sequence. Qxc1 was best. } { [%eval #11] } (6... Qxc1 7. Qxg8 Rxh2 8. Rxh2 Qxe1 9. Qxf7 Kxf7 10. Ne2 Qxe2 11. e4 Qxb2 12. Rh6 Qxf2 13. Rxa6) 7. Bxb2 { [%eval #11] } 7... Rxh7 { [%eval #10] } 8. Bg7 { [%eval #12] } 8... Rxh2 { [%eval #8] } 9. Rxh2 { [%eval #8] } 9... Bxg7 { [%eval #7] } 10. Nc3 { [%eval #9] } 10... Bxc3 { [%eval #8] } 11. Kd1 { [%eval #8] } 11... Bxa1 { [%eval #7] } 12. Rh6 { [%eval #7] } 12... Nxh6 { [%eval #6] } 13. g4 { [%eval #6] } 13... Nxg4 { [%eval #5] } 14. e4 { [%eval #5] } 14... Nxf2 { [%eval #4] } 15. Nf3?? { (Mate in 4 → -0.36) Lost forced checkmate sequence. Kc2 was best. } { [%eval -0.36] } (15. Kc2 Nxe4 16. Kb2 Bxb2 17. a3 Bxa3 18. Ne2 Bxe2#) 15... Nxe4?? { (-0.36 → Mate in 4) Checkmate is now unavoidable. Nxd1 was best. } { [%eval #4] } (15... Nxd1 16. Nd4) 16. Nd4?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Ke2 was best. } { [%eval 0.0] } (16. Ke2 Bxe2 17. a4 Bxf3 18. a5 Nd7 19. a6 Nb8#) 16... Bxd4 { [%eval 0.0] } 17. Kd2 { [%eval 0.0] } 17... Nxd2 { [%eval 0.0] } 18. a4 { [%eval 0.0] } 18... Bb5 { [%eval 0.0] } 19. axb5 { [%eval 0.0] } 19... Nc6 { [%eval 0.0] } 20. bxc6 { [%eval 0.0] } 20... Kd7 { [%eval 0.0] } 21. cxd7 { [%eval 0.0] } 21... Re8 { [%eval 0.0] } 22. dxe8=K { [%eval 0.0] } 22... e6?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Nc4 was best. } { [%eval #11] } (22... Nc4 23. Kxe7 a5 24. Kxf7 Bg7 25. Kxg7 a4 26. Kf6 Nb6 27. Ke5 Nd5 28. Kxd5 c6 29. Kxc6) 23. Kxf7 { [%eval #11] } 23... c5 { [%eval #7] } 24. Kxe6 { [%eval #7] } 24... Bf6 { [%eval #6] } 25. Kxf6 { [%eval #6] } 25... a5 { [%eval #3] } 26. Ke5 { [%eval #3] } 26... Ne4 { [%eval #2] } 27. Kxe4 { [%eval #2] } 27... c4 { [%eval #1] } 28. Kd3 { [%eval #1] } 28... cxd3# { Game ends by variant rule. } 1-0