Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/tKRaxuLU"] [Date "2023.11.13"] [Round "-"] [White "greenteakitten"] [Black "VcHeSsPlaYeR246"] [Result "1-0"] [GameId "tKRaxuLU"] [UTCDate "2023.11.13"] [UTCTime "03:52:22"] [WhiteElo "1247"] [BlackElo "1227"] [WhiteRatingDiff "+42"] [BlackRatingDiff "-16"] [Variant "Antichess"] [TimeControl "180+3"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g6?! { (0.00 → 0.70) Inaccuracy. Nh6 was best. } { [%eval 0.7] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4? { (0.70 → -0.60) Mistake. Nh3 was best. } { [%eval -0.6] } (2. Nh3 g5 3. Nxg5 Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bf6 exf6) 2... b5? { (-0.60 → 0.50) Mistake. Nh6 was best. } { [%eval 0.5] } (2... Nh6 3. b5 d6 4. b6 cxb6 5. Ba3 Bh3 6. Nxh3 Nf5 7. Bxd6) 3. c4 { [%eval 0.6] } 3... bxc4 { [%eval 0.93] } 4. Qb3?? { (0.93 → Mate in 16) Checkmate is now unavoidable. a4 was best. } { [%eval #-16] } (4. a4 c5) 4... cxb3 { [%eval #-16] } 5. axb3 { [%eval #-15] } 5... c5 { [%eval #-15] } 6. Rxa7 { [%eval #-14] } 6... cxb4?? { (Mate in 14 → -0.51) Lost forced checkmate sequence. Rxa7 was best. } { [%eval -0.51] } (6... Rxa7 7. bxc5 Qb6 8. cxb6 Bg7 9. bxa7 Kd8 10. axb8=Q Bb2 11. Bxb2 h5 12. Bxh8 h4 13. gxh4) 7. Rxd7 { [%eval -1.11] } 7... Kxd7?? { (-1.11 → Mate in 15) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #15] } (7... Nxd7 8. Kd1 Ra6 9. Kc2 g5 10. h4 gxh4 11. gxh4 h5 12. Kb2 Qc7 13. Ka1 Qxc1 14. Na3) 8. d4?? { (Mate in 15 → Mate in 11) Lost forced checkmate sequence. Ba3 was best. } { [%eval #-11] } (8. Ba3 Rxa3 9. Nxa3 bxa3 10. e4 Qb6 11. g4 Qxf2 12. Kxf2 f5 13. exf5 gxf5 14. gxf5 a2) 8... Ra4 { [%eval #-11] } 9. bxa4 { [%eval #-10] } 9... Qe8?? { (Mate in 10 → 2.32) Lost forced checkmate sequence. e5 was best. } { [%eval 2.32] } (9... e5 10. dxe5 Qh4 11. gxh4 Nf6 12. exf6 Bh6 13. Bxh6 Rf8 14. Bxf8 h5 15. Bxb4 g5 16. hxg5) 10. Bh6?? { (2.32 → -1.12) Blunder. Kd2 was best. } { [%eval -1.12] } (10. Kd2 Na6 11. Ba3 bxa3 12. Nxa3 Nc5 13. dxc5 Kd6 14. cxd6 Qxa4 15. dxe7 Qxa3 16. exf8=N Qxg3) 10... Nxh6?? { (-1.12 → Mate in 11) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #11] } (10... Bxh6 11. e3) 11. Nc3 { [%eval #11] } 11... bxc3 { [%eval #10] } 12. Kd2 { [%eval #10] } 12... cxd2 { [%eval #9] } 13. e4?? { (Mate in 9 → -3.54) Lost forced checkmate sequence. g4 was best. } { [%eval -3.54] } (13. g4 Nxg4 14. h4 Nxf2 15. d5 Nxh1 16. d6 Kxd6 17. e4 Qxa4 18. h5 Qxe4 19. hxg6 fxg6) 13... d1=K?? { (-3.54 → Mate in 9) Checkmate is now unavoidable. Nf5 was best. } { [%eval #9] } (13... Nf5) 14. g4 { [%eval #9] } 14... Nxg4 { [%eval #8] } 15. Bc4?? { (Mate in 8 → -4.82) Lost forced checkmate sequence. h4 was best. } { [%eval -4.82] } (15. h4 Nxf2 16. Bc4 Nxh1 17. Bxf7 Qxf7 18. h5 gxh5 19. Nf3 Qxf3 20. a5 Qxe4 21. d5 Qxd5) 15... Nxh2 { [%eval -4.82] } 16. Bxf7 { [%eval -5.24] } 16... Qxf7 { [%eval -4.66] } 17. Rxh2 { [%eval -5.86] } 17... Qxf2 { [%eval -4.66] } 18. Rxf2 { [%eval -4.3] } 18... e5 { [%eval #-18] } 19. Rxf8 { [%eval #-11] } 19... exd4?? { (Mate in 11 → -4.96) Lost forced checkmate sequence. Rxf8 was best. } { [%eval -4.96] } (19... Rxf8 20. dxe5 Kd6 21. exd6 Bh3 22. Nxh3 g5 23. Nxg5 Nc6 24. Nxh7 Kc2 25. Nxf8 Ne7 26. dxe7) 20. Rxc8 { [%eval -5.05] } 20... Kxc8 { [%eval -5.18] } 21. Ne2 { [%eval -5.93] } 21... Kxe2 { [%eval -4.02] } 22. e5 { [%eval -5.99] } 22... Rf8 { [%eval -5.15] } 23. a5 { [%eval -4.37] } 23... Rf6 { [%eval -3.49] } 24. exf6 { [%eval -3.98] } 24... Nd7?! { (-3.98 → -3.04) Inaccuracy. Na6 was best. } { [%eval -3.04] } (24... Na6 25. f7) 25. a6 { [%eval -3.55] } 25... Nxf6 { [%eval -1.16] } 26. a7 { [%eval -1.87] } 26... Kb8?? { (-1.87 → Mate in 8) Checkmate is now unavoidable. Kd7 was best. } { [%eval #8] } (26... Kd7 27. a8=K Ke6 28. Kb7 Kf5 29. Kc7 Nh5 30. Kd7 Ke4 31. Ke7 Ng3 32. Kf6 h6 33. Kxg6) 27. axb8=B?? { (Mate in 8 → -1.28) Lost forced checkmate sequence. axb8=R was best. } { [%eval -1.28] } (27. axb8=R Ne4 28. Rc8 Nc5 29. Rxc5 g5 30. Rxg5 h5 31. Rxh5 Kd2 32. Rc5 Kc1 33. Rxc1 d3) 27... Ne4?? { (-1.28 → Mate in 1) Checkmate is now unavoidable. Ng8 was best. } { [%eval #1] } (27... Ng8 28. Bh2 d3 29. Bc7 Nf6 30. Bb8 Kd2 31. Bd6 Kd1 32. Bc7 Kc2 33. Bg3 Kc3 34. Bb8) 28. Bg3 { [%eval #1] } { Black left the game. } 1-0