FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/tMc6GlP2"]
[Date "2023.01.10"]
[Round "-"]
[White "artem_skydan"]
[Black "mwhiisfnccl"]
[Result "1-0"]
[GameId "tMc6GlP2"]
[UTCDate "2023.01.10"]
[UTCTime "02:17:25"]
[WhiteElo "1026"]
[BlackElo "1359"]
[WhiteRatingDiff "+34"]
[BlackRatingDiff "-280"]
[Variant "Antichess"]
[TimeControl "600+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e6 { [%eval 1.3] } 2. Ba6 { [%eval 1.58] } 2... bxa6?? { (1.58 → 5.03) Blunder. Nxa6 was best. } { [%eval 5.03] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5) 3. Qh5? { (5.03 → 2.77) Mistake. a4 was best. } { [%eval 2.77] } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxg2 7. Rxd7 Nxd7) 3... g6?? { (2.77 → Mate in 13) Checkmate is now unavoidable. Qf6 was best. } { [%eval #13] } (3... Qf6 4. Qxf7 Kxf7 5. b3 Qxf2 6. Kxf2 Ba3 7. Nxa3 a5 8. b4) 4. Qxg6 { [%eval #14] } 4... fxg6 { [%eval #12] } 5. f3?? { (Mate in 12 → -0.27) Lost forced checkmate sequence. b4 was best. } { [%eval -0.27] } (5. b4 Bxb4 6. d4 Bxe1 7. Ba3 Bxf2 8. Nh3 Bxe3 9. Rf1 Bxd4 10. Bb4 Bxa1 11. Rf5 gxf5) 5... Ba3 { [%eval -1.43] } 6. bxa3 { [%eval -1.51] } 6... e5 { [%eval -1.53] } 7. Nh3?? { (-1.53 → -7.47) Blunder. g4 was best. } { [%eval -7.47] } (7. g4) 7... e4?? { (-7.47 → -2.11) Blunder. Nf6 was best. } { [%eval -2.11] } (7... Nf6) 8. fxe4 { [%eval -2.0] } 8... a5 { [%eval -2.3] } 9. Ng5 { [%eval -2.59] } 9... Qxg5 { [%eval -2.74] } 10. d3?? { (-2.74 → -9.51) Blunder. g4 was best. } { [%eval -9.51] } (10. g4 Qxe3) 10... Qxe3 { [%eval -10.92] } 11. Bxe3 { [%eval -8.46] } 11... d6?? { (-8.46 → Mate in 11) Checkmate is now unavoidable. d5 was best. } { [%eval #11] } (11... d5) 12. Bxa7 { [%eval #11] } 12... Rxa7 { [%eval #10] } 13. Rf1?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. g4 was best. } { [%eval #-9] } (13. g4 Bxg4 14. e5 dxe5 15. Ke2 Bxe2 16. d4 exd4 17. Rd1 Bxd1 18. h4 Bxc2 19. Nc3 dxc3) 13... Bh3 { [%eval #-9] } 14. gxh3 { [%eval #-8] } 14... Nf6?? { (Mate in 8 → -2.86) Lost forced checkmate sequence. d5 was best. } { [%eval -2.86] } (14... d5 15. exd5 Nc6 16. dxc6 Nf6 17. Rxf6 h5 18. Rxg6 Rg8 19. Rxg8 h4 20. Rxe8 Ra8 21. Rxa8) 15. Rxf6 { [%eval -2.11] } 15... c6?? { (-2.11 → Mate in 10) Checkmate is now unavoidable. Rg8 was best. } { [%eval #10] } (15... Rg8 16. Rxd6) 16. Rxg6 { [%eval #10] } 16... hxg6 { [%eval #9] } 17. e5?? { (Mate in 9 → -1.00) Lost forced checkmate sequence. Nd2 was best. } { [%eval -1.0] } (17. Nd2 Rxh3 18. c3 Rxd3 19. Nf1 Rxc3 20. Nd2 Rxa3 21. Rb1 Rxa2 22. Rxb8 Rxd2 23. Rxe8 Rxh2) 17... dxe5?? { (-1.00 → Mate in 7) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #7] } (17... Rxh3 18. exd6 Rxd3 19. cxd3 Nd7 20. d4 g5 21. h4 gxh4 22. Nd2 h3 23. d5 cxd5 24. Nb3) 18. c3 { [%eval #8] } 18... Rxh3 { [%eval #7] } 19. Nd2 { [%eval #7] } 19... Rxh2 { [%eval #6] } 20. Kf2 { [%eval #6] } 20... Rxf2 { [%eval #5] } 21. Rb1?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Rh1 was best. } { [%eval 0.0] } (21. Rh1 Rxd2 22. Rf1 Rxa2 23. c4 Rxa3 24. c5 Rxd3 25. Rf4 exf4#) 21... Rxd2 { [%eval 0.0] } 22. Rxb8 { [%eval 0.0] } 22... Rxa2 { [%eval 0.0] } 23. Rxe8 { [%eval 0.0] } 23... Rxa3 { [%eval 0.0] } 24. Rxe5 { [%eval 0.0] } 24... Rxc3 { [%eval 0.0] } 25. Rxa5 { [%eval 0.0] } 25... Rxd3?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rxa5 was best. } { [%eval #4] } (25... Rxa5 26. d4 Re5 27. dxe5 Rc4 28. e6 g5 29. e7 g4 30. e8=K c5 31. Ke7 g3 32. Ke6) 26. Rxa7 { [%eval #4] } 26... Rd7 { [%eval #2] } 27. Rxd7 { [%eval #2] } 27... c5 { [%eval #1] } 28. Rd4 { [%eval #1] } 28... cxd4# { Game ends by variant rule. } 1-0
