FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/tTrbeHIo"]
[Date "2025.10.09"]
[Round "-"]
[White "mandariinikyy"]
[Black "AnDrUcApTaIn27UA"]
[Result "0-1"]
[GameId "tTrbeHIo"]
[UTCDate "2025.10.09"]
[UTCTime "15:31:49"]
[WhiteElo "1801"]
[BlackElo "1520"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+9"]
[Variant "Atomic"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nd4?? { (3.56 → 1.31) Blunder. Nc3 was best. } { [%eval 1.31] } (2. Nc3 c6 3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5) 2... d5?? { (1.31 → 10.35) Blunder. Nh6 was best. } { [%eval 10.35] } (2... Nh6 3. h3 b5 4. e3 g6 5. a4 a6 6. axb5 Nc6 7. c3) 3. Nb5 { [%eval 9.7] } 3... c5 { [%eval 16.2] } 4. Nc7+ { [%eval 16.29] } 4... Qxc7 { [%eval 16.07] } 5. e4 { [%eval 15.85] } 5... e5?! { (15.85 → Mate in 6) Checkmate is now unavoidable. Nh6 was best. } { [%eval #6] } (5... Nh6 6. Bb5+) 6. exd5?! { (Mate in 6 → 17.10) Lost forced checkmate sequence. Qg4 was best. } { [%eval 17.1] } (6. Qg4 f5 7. Qh4 Nf6 8. exf5 g5 9. Qg4 Bh6 10. Qd7+ Kf8 11. Qf7#) 6... Rd8 { [%eval 20.97] } 7. d3 { [%eval 14.34] } 7... c4 { [%eval 16.61] } 8. Qg4 { [%eval 11.29] } 8... f5 { [%eval 19.36] } 9. Qg5 { [%eval 19.85] } 9... Nf6 { [%eval 19.47] } 10. Na3 { [%eval 11.98] } 10... Bxa3 { [%eval 16.09] } 11. f3 { [%eval 14.61] } 11... cxd3?! { (14.61 → Mate in 2) Checkmate is now unavoidable. Rd6 was best. } { [%eval #2] } (11... Rd6 12. a4 e4 13. d4 e3 14. Be2 b5 15. axb5 a5 16. Qxg7 Kf7 17. O-O) 12. Bd3?! { (Mate in 2 → 16.73) Lost forced checkmate sequence. Bb5+ was best. } { [%eval 16.73] } (12. Bb5+ Kf7 13. Qxg7#) 12... e4?! { (16.73 → Mate in 2) Checkmate is now unavoidable. b5 was best. } { [%eval #2] } (12... b5 13. Be3) 13. O-O?! { (Mate in 2 → 16.61) Lost forced checkmate sequence. Bb5+ was best. } { [%eval 16.61] } (13. Bb5+ Ke7 14. Qxf6#) 13... Rd6 { [%eval 17.23] } 14. Rd1 { [%eval 16.58] } 14... Kd8 { [%eval 32.35] } 15. Bf4 { [%eval 19.93] } 15... Rd7?! { (19.93 → Mate in 3) Checkmate is now unavoidable. h6 was best. } { [%eval #3] } (15... h6 16. Qxg7) 16. Bc7+ { [%eval #2] } 16... Kc8 { [%eval #2] } 17. Bb5 { [%eval #4] } 17... Rd2 { [%eval #4] } 18. Bd7+?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Rxd2 was best. } { [%eval #-1] } (18. Rxd2 Ng4 19. fxg4 b6 20. Bd7+ Kb7 21. Bxb6#) 18... Rxg2# { Game ends by variant rule. } 0-1