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[Event "Sathwik11 Arena"] [Site "https://lichess.org/u0wDMIyI"] [Date "2026.01.16"] [Round "-"] [White "Ash7714"] [Black "Sathwik11"] [Result "0-1"] [GameId "u0wDMIyI"] [UTCDate "2026.01.16"] [UTCTime "00:12:12"] [WhiteElo "1376"] [BlackElo "1549"] [WhiteRatingDiff "-29"] [BlackRatingDiff "+25"] [Variant "Antichess"] [TimeControl "240+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... d6?? { (2.49 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #13] } 3. Qg4 { [%eval #13] } 3... Bxg4 { [%eval #12] } 4. Nf3?? { (Mate in 12 → -0.70) Lost forced checkmate sequence. Kd1 was best. } { [%eval -0.7] } (4. Kd1 Bxd1 5. Nc3 Bxc2 6. Ne4 Bxe4 7. b3 Bxg2 8. Rb1 Bxh1) 4... Bxf3 { [%eval -1.97] } 5. gxf3 { [%eval -1.92] } 5... g5 { [%eval -1.38] } 6. f4 { [%eval -1.35] } 6... gxf4 { [%eval -1.36] } 7. exf4 { [%eval -1.3] } 7... Nf6 { [%eval -1.08] } 8. Na3 { [%eval -0.37] } 8... Ne4?! { (-0.37 → 0.68) Inaccuracy. a5 was best. } { [%eval 0.68] } (8... a5 9. f5 a4 10. d4 Bh6 11. Bxh6 Nbd7 12. d5 Nxd5 13. Bf4 Nxf4 14. f6) 9. Nb5? { (0.68 → -0.55) Mistake. d3 was best. } { [%eval -0.55] } (9. d3 Nxf2) 9... Nxd2?? { (-0.55 → Mate in 13) Checkmate is now unavoidable. axb5 was best. } { [%eval #13] } (9... axb5 10. Rb1) 10. Kxd2 { [%eval #13] } 10... axb5 { [%eval #12] } 11. c4?? { (Mate in 12 → -2.05) Lost forced checkmate sequence. f5 was best. } { [%eval -2.05] } (11. f5 b4 12. f6 exf6 13. b3 Be7 14. Kd3 Rf8 15. Bg5 fxg5 16. f4 gxf4) 11... bxc4 { [%eval -0.76] } 12. Kd3?? { (-0.76 → -4.61) Blunder. Rb1 was best. } { [%eval -4.61] } (12. Rb1 c3 13. bxc3 Na6 14. Rb4 Nxb4 15. cxb4 Kd7 16. h3 f6 17. Kd3 Bg7) 12... cxd3 { [%eval -3.84] } 13. Re1?? { (-3.84 → Mate in 12) Checkmate is now unavoidable. f5 was best. } { [%eval #-12] } (13. f5 Bh6 14. Bxh6 Nd7 15. a4 Kf8 16. Bxf8 Qxf8 17. f6 Nxf6 18. Ra2 h5) 13... d2?? { (Mate in 12 → -5.70) Lost forced checkmate sequence. Bg7 was best. } { [%eval -5.7] } (13... Bg7 14. Rxe7 Bxb2 15. Rxf7 Kxf7 16. Bxb2 Qe7 17. Bxh8 Qe1 18. Rxe1 Ke8 19. Rxe8) 14. Rxe7?? { (-5.70 → Mate in 12) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-12] } (14. Bxd2 Rg8) 14... Qxe7 { [%eval #-12] } 15. Bxd2 { [%eval #-11] } 15... Qe1? { (Mate in 11 → -9.00) Lost forced checkmate sequence. Qg5 was best. } { [%eval -9.0] } (15... Qg5 16. fxg5 f5 17. gxf6 Bg7 18. fxg7 Nc6 19. gxh8=Q Nd8 20. Qxe8 Nf7 21. Qxf7) 16. Bxe1 { [%eval -9.02] } 16... Kd7? { (-9.02 → -5.01) Mistake. Rg8 was best. } { [%eval -5.01] } (16... Rg8 17. h4 Nd7 18. f5 f6 19. h5 Be7 20. Bd2 h6 21. Bxh6 Bf8 22. Bxf8) 17. Bb4? { (-5.01 → -14.38) Mistake. h4 was best. } { [%eval -14.38] } (17. h4 a6) 17... d5 { [%eval -15.0] } 18. Bxf8 { [%eval -15.57] } 18... Rxf8 { [%eval -12.17] } 19. b3 { [%eval -15.78] } 19... Kd6 { [%eval -13.0] } 20. Rd1?! { (-13.00 → Mate in 7) Checkmate is now unavoidable. a4 was best. } { [%eval #-7] } (20. a4 Re8 21. Ra3 d4 22. Ra1 d3 23. h4 Rg8 24. Ra3 Nd7 25. f5 Nf8) 20... d4 { [%eval #-7] } 21. Rxd4 { [%eval #-6] } 21... c5 { [%eval #-7] } 22. Rxd6 { [%eval #-6] } 22... Rd8 { [%eval #-6] } 23. Rxd8 { [%eval #-5] } 23... c4 { [%eval #-9] } 24. bxc4 { [%eval #-4] } 24... Nc6 { [%eval #-4] } 25. Rxa8 { [%eval #-3] } 25... Nb8?? { (Mate in 3 → Mate in 18) Lost forced checkmate sequence. a6 was best. } { [%eval #18] } (25... a6 26. Rxa6 Na7 27. Rxa7 f5 28. Rxh7#) 26. Rxb8 { [%eval #18] } 26... a6 { [%eval #13] } 27. Re8 { [%eval #17] } 27... f6 { [%eval #12] } 28. f5 { [%eval #12] } 28... h5 { [%eval #10] } 29. Re5?? { (Mate in 10 → 1.15) Lost forced checkmate sequence. c5 was best. } { [%eval 1.15] } (29. c5 h4 30. c6 a5 31. c7 a4 32. c8=R h3 33. Rg8 a3 34. Rg2 hxg2) 29... fxe5 { [%eval 1.07] } 30. f4 { [%eval 1.15] } 30... exf4 { [%eval 1.29] } 31. f6 { [%eval 1.08] } 31... f3 { [%eval 1.37] } 32. f7 { [%eval 1.15] } 32... f2?? { (1.15 → Mate in 10) Checkmate is now unavoidable. h4 was best. } { [%eval #10] } (32... h4 33. c5) 33. c5?? { (Mate in 10 → 3.70) Lost forced checkmate sequence. f8=R was best. } { [%eval 3.7] } (33. f8=R f1=K 34. Rxf1 h4 35. c5 h3 36. c6 a5 37. c7 a4 38. Rf2 a3) 33... f1=B?? { (3.70 → Mate in 12) Checkmate is now unavoidable. f1=N was best. } { [%eval #12] } (33... f1=N 34. c6) 34. c6?? { (Mate in 12 → 0.81) Lost forced checkmate sequence. f8=R was best. } { [%eval 0.81] } (34. f8=R Bd3 35. Rb8 Bh7 36. Rb2 Bb1 37. Rxb1 h4 38. Rb2 a5 39. c6 a4) 34... Bh3?? { (0.81 → Mate in 10) Checkmate is now unavoidable. Bd3 was best. } { [%eval #10] } (34... Bd3 35. c7) 35. c7?? { (Mate in 10 → 5.96) Lost forced checkmate sequence. f8=N was best. } { [%eval 5.96] } (35. f8=N h4 36. c7 Bd7 37. Nxd7 a5 38. Ne5 a4 39. Ng4 a3 40. Ne3 h3) 35... Bg2 { [%eval 3.49] } 36. h3 { [%eval 6.06] } 36... Bxh3 { [%eval 39.78] } 37. c8=N { [%eval 39.78] } 37... Bxc8 { [%eval 38.06] } 38. f8=B?? { (38.06 → 0.00) Blunder. f8=R was best. } { [%eval 0.0] } (38. f8=R Bf5 39. Rxf5 a5 40. Rxa5 h4 41. Rg5 h3 42. Rg4 h2 43. Rc4 h1=N) 38... h4 { [%eval 0.0] } 39. Bc5 { [%eval 0.0] } 39... Bg4 { [%eval 0.0] } 40. Bd6 { [%eval 0.0] } 40... h3 { [%eval 0.0] } 41. Be7?! { (0.00 → -0.65) Inaccuracy. Bc5 was best. } { [%eval -0.65] } (41. Bc5 h2 42. Bg1 hxg1=Q 43. a4 Be2 44. a5 Qb6 45. axb6 Bh5 46. b7 Bf3) 41... Bd1?! { (-0.65 → 0.00) Inaccuracy. h2 was best. } { [%eval 0.0] } (41... h2 42. a4 h1=B 43. a5 Be4 44. Bf6 Bd5 45. Be5 Be2 46. Bd4 Bdc4 47. Bf6) 42. Bc5 { [%eval 0.0] } 42... Bb3 { [%eval 0.0] } 43. axb3 { [%eval 0.0] } 43... h2 { [%eval 0.0] } 44. Bg1?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Be7 was best. } { [%eval #-3] } (44. Be7 h1=B 45. Bf6 Bf3 46. Be5 Be2 47. b4 a5 48. bxa5 Bf3 49. Bb2 Bd5) 44... hxg1=R { [%eval #-4] } 45. b4 { [%eval #-3] } 45... a5 { [%eval #-3] } 46. bxa5 { [%eval #-2] } 46... Rb1 { [%eval #-2] } 47. a6 { [%eval #-1] } 47... Rb7 { [%eval #-1] } 48. axb7# { Game ends by variant rule. } 0-1