FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/u6Rf1X3P"]
[Date "2023.06.24"]
[Round "-"]
[White "David_Schueftan"]
[Black "richmond45"]
[Result "1-0"]
[GameId "u6Rf1X3P"]
[UTCDate "2023.06.24"]
[UTCTime "23:37:44"]
[WhiteElo "979"]
[BlackElo "1305"]
[WhiteRatingDiff "+35"]
[BlackRatingDiff "-63"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e5?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4) 2... Ba3 { Black offers draw } { [%eval #-16] } 3. Bxd7 { [%eval #-15] } 3... Bxb2 { [%eval #-16] } 4. Bxe8 { [%eval #-13] } 4... Bxc1?? { (Mate in 13 → 1.55) Lost forced checkmate sequence. Qxe8 was best. } { [%eval 1.55] } (4... Qxe8 5. Bxb2 e4 6. Bxg7 h5 7. Bxh8 Qe5 8. Bxe5 a5 9. Bxc7 Na6 10. Bxa5 h4 11. gxh4) 5. Qxc1?? { (1.55 → -4.19) Blunder. Bxf7 was best. } { [%eval -4.19] } (5. Bxf7 Qxd2 6. Qxd2 Bxd2 7. Kxd2 Bh3 8. Bxg8 Rxg8 9. Nxh3 c5 10. e4 Nc6 11. Rd1 g6) 5... Qxd2 { [%eval -3.19] } 6. Bxf7 { [%eval -4.37] } 6... Qxe2?? { (-4.37 → 7.30) Blunder. Qxc1 was best. } { [%eval 7.3] } (6... Qxc1 7. Bxg8) 7. Kxe2?? { (7.30 → Mate in 11) Checkmate is now unavoidable. Nxe2 was best. } { [%eval #-11] } (7. Nxe2 Bf5) 7... Bh3 { [%eval #-11] } 8. Nxh3 { [%eval #-10] } 8... Nf6?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. g5 was best. } { [%eval #11] } (8... g5 9. Qxg5 e4 10. Bxg8 Rxg8 11. Qxg8 Nd7 12. Qxh7 Ne5 13. Qxe4 a5 14. Qxe5 a4 15. Qxc7) 9. Bg6 { [%eval #12] } 9... hxg6 { [%eval #11] } 10. Qf4?? { (Mate in 11 → 4.77) Lost forced checkmate sequence. Qh6 was best. } { [%eval 4.77] } (10. Qh6 Rxh6 11. Rd1 Rxh3 12. g4 Nxg4 13. f3 Nxh2 14. a4 Rxf3 15. Kxf3 Nxf3 16. Re1 Nxe1) 10... Rxh3 { [%eval 4.49] } 11. Qxf6 { [%eval 4.43] } 11... Rxg3?? { (4.43 → Mate in 8) Checkmate is now unavoidable. gxf6 was best. } { [%eval #8] } (11... gxf6) 12. hxg3?? { (Mate in 8 → 4.95) Lost forced checkmate sequence. Qxg6 was best. } { [%eval 4.95] } (12. Qxg6 Rxg6 13. Rg1 Rxg1 14. Nd2 Rxa1 15. a4 Rxa4 16. h4 Rxh4 17. Nc4 Rxc4 18. c3 Rxc3) 12... gxf6 { [%eval 4.84] } 13. Nc3?? { (4.84 → Mate in 7) Checkmate is now unavoidable. Na3 was best. } { [%eval #-7] } (13. Na3 a5) 13... e4 { [%eval #-7] } 14. Nxe4 { [%eval #-6] } 14... g5?? { (Mate in 6 → 6.37) Lost forced checkmate sequence. b5 was best. } { [%eval 6.37] } (14... b5 15. Nxf6 Nd7 16. Nxd7 Rb8 17. Nxb8 c6 18. Nxc6 g5 19. Nxa7 g4 20. Nxb5#) 15. Nxg5 { [%eval 5.6] } 15... fxg5 { [%eval 4.64] } 16. g4 { [%eval 5.39] } 16... Nc6?? { (5.39 → Mate in 5) Checkmate is now unavoidable. a5 was best. } { [%eval #5] } (16... a5) 17. Rh8 { [%eval #5] } 17... Rxh8 { [%eval #4] } 18. Rh1 { [%eval #4] } 18... Rxh1 { [%eval #3] } 19. f4?? { (Mate in 3 → -2.85) Lost forced checkmate sequence. Kf1 was best. } { [%eval -2.85] } (19. Kf1 Rxf1 20. c4 Rxf2 21. c5 Rxa2#) 19... gxf4 { [%eval -1.78] } 20. Ke3?? { (-1.78 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #-13] } (20. g5) 20... fxe3 { [%eval -10.05] } 21. c3?! { (-10.05 → Mate in 9) Checkmate is now unavoidable. a4 was best. } { [%eval #-9] } (21. a4 a5) 21... Nb4 { [%eval #-12] } 22. cxb4 { [%eval #-11] } 22... Rh5 { [%eval #-12] } 23. gxh5 { [%eval #-11] } 23... a5?? { (Mate in 11 → 1.78) Lost forced checkmate sequence. e2 was best. } { [%eval 1.78] } (23... e2 24. b5 b6 25. h6 e1=R 26. h7 Re8 27. a3 Rd8 28. h8=K Rxh8 29. a4 c5 30. bxc6) 24. bxa5 { [%eval 1.82] } 24... c5?? { (1.82 → Mate in 11) Checkmate is now unavoidable. e2 was best. } { [%eval #11] } (24... e2 25. h6 e1=R 26. h7 Re6 27. a6 bxa6 28. a4 Rd6 29. a5 c5 30. h8=Q Rh6 31. Qxh6) 25. a6 { [%eval #11] } 25... bxa6 { [%eval #10] } 26. a3?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. h6 was best. } { [%eval 0.0] } (26. h6 e2 27. h7 e1=R 28. h8=R Re6 29. Re8 Rxe8 30. a4 Re6 31. a5 Rb6 32. axb6 a5) 26... a5 { [%eval 0.0] } 27. a4? { (0.00 → -1.20) Mistake. h6 was best. } { [%eval -1.2] } (27. h6 e2 28. h7 e1=Q 29. a4 Qg3 30. h8=K Qe3 31. Kg8 c4 32. Kf8 Qe8 33. Kxe8 c3) 27... c4?? { (-1.20 → Mate in 7) Checkmate is now unavoidable. e2 was best. } { [%eval #7] } (27... e2) 28. h6 { [%eval #7] } 28... c3 { [%eval #4] } 29. h7 { [%eval #4] } 29... c2 { [%eval #3] } 30. h8=K?? { (Mate in 3 → -1.97) Lost forced checkmate sequence. h8=Q was best. } { [%eval -1.97] } (30. h8=Q e2 31. Qd4 e1=N 32. Qd1 cxd1=B#) 30... e2 { [%eval -2.06] } 31. Kg7 { [%eval -2.91] } 31... e1=K?? { (-2.91 → -0.52) Blunder. e1=R was best. } { [%eval -0.52] } (31... e1=R) 32. Kf6 { [%eval -0.7] } 32... c1=K?! { (-0.70 → 0.00) Inaccuracy. Kd2 was best. } { [%eval 0.0] } (32... Kd2 33. Ke6 c1=R 34. Kd6 Kc3 35. Kc6 Re1 36. Kd7 Rf1 37. Ke6 Rc1 38. Kd6 Rc2 39. Kc6) 33. Ke5 { [%eval 0.0] } 33... Kc2 { [%eval 0.0] } 34. Kd5 { [%eval 0.0] } 34... Kc3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kf2 was best. } { [%eval #1] } (34... Kf2 35. Ke5 Ke1 36. Kd5 Kf2) 35. Kc4 { [%eval #1] } 35... Kxc4# { Game ends by variant rule. } 1-0
