FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/u7f7feSB"]
[Date "2025.07.24"]
[Round "-"]
[White "Zangzhou"]
[Black "Jonnyliu-2013"]
[Result "1-0"]
[GameId "u7f7feSB"]
[UTCDate "2025.07.24"]
[UTCTime "02:01:29"]
[WhiteElo "1479"]
[BlackElo "1452"]
[WhiteRatingDiff "+15"]
[BlackRatingDiff "-10"]
[Variant "King of the Hill"]
[TimeControl "2100+35"]
[ECO "B01"]
[Opening "Scandinavian Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.61] } 1... d5 { [%eval 0.71] } { B01 Scandinavian Defense } 2. d3? { (0.71 → -0.43) Mistake. exd5 was best. } { [%eval -0.43] } (2. exd5 e6 3. dxe6 Bxe6 4. d4 Nf6 5. c4 Nc6 6. Be3 Ng4) 2... dxe4?! { (-0.43 → 0.19) Inaccuracy. e5 was best. } { [%eval 0.19] } (2... e5 3. exd5 Qxd5 4. Nc3 Bb4 5. Qd2 Qd6 6. a3 Bxc3 7. bxc3) 3. dxe4 { [%eval 0.57] } 3... Qxd1+ { [%eval 0.33] } 4. Kxd1 { [%eval 0.6] } 4... Kd7?! { (0.60 → 1.65) Inaccuracy. Nc6 was best. } { [%eval 1.65] } (4... Nc6 5. Nf3 Bg4 6. Nd2 e5 7. c3 Rd8 8. h3 Bxf3+ 9. gxf3) 5. Bf4?? { (1.65 → -0.23) Blunder. Nf3 was best. } { [%eval -0.23] } (5. Nf3 Nc6 6. Bc4 e5 7. Bxf7 Bd6 8. Nc3 Nf6 9. Ke2 b5 10. Nxb5 Ba6) 5... Ke6?? { (-0.23 → 9.31) Blunder. e5 was best. } { [%eval 9.31] } (5... e5) 6. Kd2 { [%eval 8.77] } 6... Nf6 { [%eval 17.29] } 7. Kd3? { (17.29 → 5.04) Mistake. Ke3 was best. } { [%eval 5.04] } (7. Ke3) 7... Nc6? { (5.04 → 34.07) Mistake. c5 was best. } { [%eval 34.07] } (7... c5 8. Nc3) 8. Nf3 { [%eval 26.91] } 8... h6?! { (26.91 → Mate in 4) Checkmate is now unavoidable. Kd7 was best. } { [%eval #4] } (8... Kd7 9. Ne5+) 9. Ke3?? { (Mate in 4 → -2.17) Lost forced checkmate sequence. Nd4+ was best. } { [%eval -2.17] } (9. Nd4+ Kd7 10. Nxc6 e5 11. Nxe5+ Kd8 12. Kd4#) 9... Ng4+?? { (-2.17 → 1.70) Blunder. Nd5+ was best. } { [%eval 1.7] } (9... Nd5+ 10. Kd2) 10. Ke2?? { (1.70 → 0.00) Blunder. Kd2 was best. } { [%eval 0.0] } (10. Kd2 g5) 10... g5 { [%eval 0.0] } 11. Bg3?? { (0.00 → -3.00) Blunder. Bxc7 was best. } { [%eval -3.0] } (11. Bxc7 Bg7 12. Nc3 Nd4+ 13. Nxd4+ Bxd4 14. f4 gxf4 15. Nd5 Be5 16. Nxf4+ Bxf4) 11... f5 { [%eval -2.85] } 12. Nc3 { [%eval -2.53] } 12... f4 { [%eval -2.28] } 13. Kd2?? { (-2.28 → -19.75) Blunder. Bxf4 was best. } { [%eval -19.75] } (13. Bxf4 gxf4 14. Rd1 Bg7 15. Nd5 Be5 16. g3 Rf8 17. Bh3 h5 18. Nxf4+ Bxf4) 13... fxg3?? { (-19.75 → -3.62) Blunder. Nge5 was best. } { [%eval -3.62] } (13... Nge5) 14. Bc4+ { [%eval -3.53] } 14... Kf6 { [%eval -3.46] } 15. Nd5+ { [%eval -3.57] } 15... Kg6 { [%eval -3.75] } 16. Nxc7?! { (-3.75 → -5.53) Inaccuracy. Bd3 was best. } { [%eval -5.53] } (16. Bd3 gxh2) 16... gxf2 { [%eval -5.4] } 17. Kc3? { (-5.40 → -11.15) Mistake. Nxa8 was best. } { [%eval -11.15] } (17. Nxa8 Bg7) 17... Rb8?? { (-11.15 → -4.07) Blunder. Bg7+ was best. } { [%eval -4.07] } (17... Bg7+ 18. Kd3) 18. Bb5?? { (-4.07 → -12.11) Blunder. Bd3 was best. } { [%eval -12.11] } (18. Bd3 e5 19. Nd5 a5 20. h3 Bb4+ 21. Nxb4 axb4+ 22. Kd2 Nf6 23. Ke3 Rd8) 18... Bg7+ { [%eval -11.53] } 19. Kc4 { [%eval -13.84] } 19... Ne3+ { [%eval -9.12] } 20. Kd3 { [%eval -8.6] } 20... Nb4+? { (-8.60 → -4.02) Mistake. Nxc2 was best. } { [%eval -4.02] } (20... Nxc2 21. Kxc2) 21. Kxe3 { [%eval -2.66] } 21... Nxc2+ { [%eval -2.33] } 22. Kxf2 { [%eval -4.25] } 22... Nxa1?? { (-4.25 → 0.00) Blunder. g4 was best. } { [%eval 0.0] } (22... g4 23. Rhd1) 23. Ke3?? { (0.00 → -9.05) Blunder. Bd3 was best. } { [%eval -9.05] } (23. Bd3 e5 24. Ke3 Bf6 25. h3 h5 26. Nd5 Be6 27. Rf1 Rhf8 28. Nxf6 Kxf6) 23... Nc2+ { [%eval -7.85] } 24. Kd3 { [%eval -10.73] } 24... Nb4+ { [%eval -8.4] } 25. Kc4 { [%eval -8.35] } 25... Be6+?? { (-8.35 → 0.00) Blunder. Rd8 was best. } { [%eval 0.0] } (25... Rd8) 26. Kxb4?? { (0.00 → -5.60) Blunder. Nxe6 was best. } { [%eval -5.6] } (26. Nxe6 Rbc8+ 27. Kxb4 a5+ 28. Kb3 g4 29. Nf4+ Kf6 30. Nh5+ Kg6) 26... Bxa2 { [%eval -6.18] } 27. Kc5?! { (-6.18 → -16.69) Inaccuracy. b3 was best. } { [%eval -16.69] } (27. b3 Rbc8) 27... g4 { [%eval -7.9] } 28. e5 { [%eval -13.61] } 28... gxf3?? { (-13.61 → Mate in 1) Checkmate is now unavoidable. Rhd8 was best. } { [%eval #1] } (28... Rhd8 29. Nh4+) 29. Kd4# { Game ends by variant rule. } 1-0
