FEN
[Event "Daily King of the Hill Arena"]
[Site "https://lichess.org/uB6TJQkN"]
[Date "2015.09.20"]
[Round "-"]
[White "zanpak"]
[Black "jposthuma"]
[Result "1-0"]
[GameId "uB6TJQkN"]
[UTCDate "2015.09.20"]
[UTCTime "21:23:28"]
[WhiteElo "1417"]
[BlackElo "2131"]
[WhiteRatingDiff "+408"]
[BlackRatingDiff "-19"]
[BlackTitle "IM"]
[BlackBerserk "true"]
[Variant "King of the Hill"]
[TimeControl "300+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.18] } 1... d5 { [%eval 0.21] } { D00 Queen's Pawn Game } 2. g3 { [%eval -0.12] } 2... e5?! { (-0.12 → 0.56) Inaccuracy. Nf6 was best. } { [%eval 0.56] } (2... Nf6 3. Nf3 c5 4. Bg2 Nc6 5. O-O cxd4 6. Nxd4 e5 7. Nxc6 bxc6 8. c4 Rb8 9. Nc3 d4 10. Ne4 Nxe4 11. Bxe4 c5 12. b3) 3. dxe5 { [%eval 0.47] } 3... Bc5 { [%eval 0.6] } 4. Nf3 { [%eval 0.48] } 4... Bg4 { [%eval 0.64] } 5. Bg2 { [%eval 0.64] } 5... c6 { [%eval 0.86] } 6. c4 { [%eval 0.83] } 6... dxc4 { [%eval 1.11] } 7. Qxd8+ { [%eval 1.12] } 7... Kxd8 { [%eval 1.16] } 8. Nc3 { [%eval 0.88] } 8... Nd7 { [%eval 0.91] } 9. Bf4 { [%eval 0.69] } 9... Ke7 { [%eval 1.15] } 10. b3?! { (1.15 → 0.30) Inaccuracy. Nd2 was best. } { [%eval 0.3] } (10. Nd2 f6 11. exf6+ Ngxf6 12. Nxc4 h6 13. h4 Bb4 14. O-O Be6 15. Ne3 Kf7 16. Rfd1 Bc5 17. Na4 Be7 18. Bc7 Rae8 19. Nc3 Bc5) 10... cxb3 { [%eval 0.0] } 11. axb3 { [%eval 0.03] } 11... Bb4 { [%eval 0.06] } 12. Kd2 { [%eval 0.17] } 12... Nc5 { [%eval 0.34] } 13. Ke3 { [%eval 1.44] } 13... Bxc3 { [%eval 3.17] } 14. Rac1 { [%eval 3.1] } 14... Bxf3? { (3.10 → 5.75) Mistake. Nh6 was best. } { [%eval 5.75] } (14... Nh6 15. Nd4 Nf5+ 16. Nxf5+ Bxf5 17. Rxc3 Ne6 18. Bh3 g6 19. Bg5+ Kd7 20. Bf6 h5 21. Bxf5 gxf5 22. Rd3+ Kc7 23. Bxh8 Rxh8 24. Rhd1) 15. Rxc3 { [%eval 4.83] } 15... Ne6?? { (4.83 → Mate in 5) Checkmate is now unavoidable. Rd8 was best. } { [%eval #5] } (15... Rd8 16. Kxf3 f5 17. Rxc5 Nh6 18. Bh3 Ke6 19. e4 Rd3+ 20. Ke2 Rhd8 21. Bxh6 gxh6 22. exf5+ Ke7 23. Rb1 a6 24. b4 R8d4 25. f6+) 16. Bxf3?? { (Mate in 5 → 3.84) Lost forced checkmate sequence. exf3 was best. } { [%eval 3.84] } (16. exf3 f5 17. exf6+ Nxf6 18. Be5 Rad8 19. Bxf6+ gxf6 20. Ke4#) 16... f5 { [%eval #4] } 17. exf6+ { [%eval #3] } 17... Nxf6 { [%eval #3] } 18. Bg5 { [%eval #2] } 18... Kd6 { [%eval #2] } 19. Bf4+ { [%eval #4] } 19... Ke7 { [%eval #3] } 20. Be5 { [%eval #2] } 20... Rhe8 { [%eval #2] } 21. Bxf6+ { [%eval #1] } 21... Kxf6 { [%eval #1] } 22. Ke4# { [%eval #1] } { Game ends by variant rule. } 1-0