FEN
[Event "SAWHDaniel27 Arena"]
[Site "https://lichess.org/uHCjHpM8"]
[Date "2022.12.16"]
[Round "-"]
[White "SAWHJadenblue"]
[Black "SAWHNoahjuly202013"]
[Result "1-0"]
[GameId "uHCjHpM8"]
[UTCDate "2022.12.16"]
[UTCTime "15:52:55"]
[WhiteElo "1159"]
[BlackElo "1095"]
[WhiteRatingDiff "+22"]
[BlackRatingDiff "-44"]
[Variant "Antichess"]
[TimeControl "120+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e6 { [%eval 1.3] } 2. Qf3?? { (1.30 → -1.76) Blunder. Ba6 was best. } { [%eval -1.76] } (2. Ba6 Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxe8 Qxf2 6. Kxf2 g6) 2... Qh4?? { (-1.76 → 0.45) Blunder. Ba3 was best. } { [%eval 0.45] } (2... Ba3 3. Qxf7 Kxf7 4. Nxa3 b5 5. Bxb5 Qh4 6. Bxd7 Qxh2 7. Rxh2) 3. Qxf7 { [%eval 0.46] } 3... Qxh2?? { (0.46 → Mate in 13) Checkmate is now unavoidable. Qxf2 was best. } { [%eval #13] } (3... Qxf2 4. Kxf2) 4. Qxe8?? { (Mate in 13 → 0.28) Lost forced checkmate sequence. Rxh2 was best. } { [%eval 0.28] } (4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. b4 Bxb4 7. d4 Bxe1 8. Ba3 Bxf2 9. Nf3 Bxe3 10. d5 exd5) 4... Qxg1? { (0.28 → 1.97) Mistake. Qxh1 was best. } { [%eval 1.97] } (4... Qxh1 5. Qxf8) 5. Qxf8?? { (1.97 → 0.11) Blunder. Rxg1 was best. } { [%eval 0.11] } (5. Rxg1 a6 6. Qxf8 Ne7 7. Qxe7 a5 8. Qxd7 Nxd7 9. d3 e5 10. b4 axb4 11. Bd2 Rxa2) 5... Qxg2? { (0.11 → 1.25) Mistake. Qxf2 was best. } { [%eval 1.25] } (5... Qxf2 6. Qxf2) 6. Qxg8?? { (1.25 → Mate in 12) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #-12] } (6. Rxh7) 6... Qxf2?? { (Mate in 12 → 1.36) Lost forced checkmate sequence. Rxg8 was best. } { [%eval 1.36] } (6... Rxg8 7. Rxh7 Qxf2 8. Rxg7 Rxg7 9. Kxf2 Rg2 10. Bxg2 b5 11. Bxa8 Bb7 12. Bxb7 Na6 13. Bxa6) 7. Kxf2?? { (1.36 → Mate in 10) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-10] } (7. Qxh7 Qxe1) 7... Rxg8 { [%eval #-10] } 8. Rxh7 { [%eval #-9] } 8... Nc6?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Rh8 was best. } { [%eval #10] } (8... Rh8 9. Rxh8 d5 10. Rxc8 Nd7 11. Rxc7 Ne5 12. Rxb7 Rh8 13. Rxa7 Nf7 14. Rxf7 Rh5 15. Rxg7) 9. Rxg7 { [%eval #10] } 9... Rxg7 { [%eval #9] } 10. Kg3 { [%eval #10] } 10... Rxg3 { [%eval #9] } 11. Bg2?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (11. b4 Rxe3 12. dxe3 Nxb4 13. a4 Nxc2 14. Nd2 Nxa1 15. Nb3 Nxb3 16. Bb5 Nxc1 17. Bxd7 Bxd7) 11... Rxe3 { [%eval 0.0] } 12. Bxc6 { [%eval 0.07] } 12... bxc6? { (0.07 → 1.26) Mistake. dxc6 was best. } { [%eval 1.26] } (12... dxc6 13. dxe3 e5 14. b4 Bh3 15. Nd2 b5 16. e4 Rc8 17. c3 c5 18. bxc5 Rh8 19. Nf1) 13. dxe3 { [%eval 1.21] } 13... d5?? { (1.21 → 6.11) Blunder. e5 was best. } { [%eval 6.11] } (13... e5 14. a4 e4 15. a5 Bb7 16. Bd2 Re8 17. Ra3 Ba8 18. Be1 Rc8 19. Rd3 exd3 20. cxd3) 14. e4?? { (6.11 → 1.81) Blunder. a4 was best. } { [%eval 1.81] } (14. a4 d4 15. exd4 c5 16. dxc5 e5 17. Nc3 e4 18. Nxe4 Bh3 19. Be3 Bf1 20. Rxf1 Rf8) 14... dxe4 { [%eval 1.9] } 15. Bd2?? { (1.90 → Mate in 15) Checkmate is now unavoidable. Be3 was best. } { [%eval #-15] } (15. Be3 Rb8 16. Bxa7 Rxb2 17. Na3 Rxa2 18. Rxa2 c5 19. Bxc5 e3 20. Bxe3 c5 21. Bxc5 e5) 15... Bd7 { [%eval #-15] } 16. Nc3 { [%eval #-6] } 16... Be8 { [%eval #-6] } 17. Nxe4 { [%eval #-5] } 17... Bh5?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. c5 was best. } { [%eval #6] } (17... c5 18. Nxc5 Bb5 19. Nxe6 Rg8 20. Nxc7 Ba6 21. Nxa6 Rg5 22. Bxg5#) 18. Nd6 { [%eval #6] } 18... cxd6 { [%eval #5] } 19. Rd1 { [%eval #5] } 19... Bxd1 { [%eval #4] } 20. b3 { [%eval #4] } 20... Bxc2 { [%eval #3] } 21. a4 { [%eval #3] } 21... Bxb3 { [%eval #2] } 22. Bf4?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Be3 was best. } { [%eval 0.0] } (22. Be3 Bxa4 23. Bxa7 Rxa7#) 22... Bxa4 { [%eval 0.0] } 23. Bxd6 { [%eval 0.0] } 23... Rb8 { [%eval 0.0] } 24. Bxb8 { [%eval 0.0] } 24... c5 { [%eval 0.0] } 25. Bxa7 { [%eval 0.0] } 25... e5 { [%eval 0.0] } 26. Bxc5 { [%eval 0.0] } 26... e4 { [%eval 0.0] } 27. Bd6 { [%eval 0.0] } 27... e3 { [%eval 0.0] } 28. Ba3 { [%eval 0.0] } 28... e2 { [%eval 0.0] } 29. Bf8 { [%eval 0.0] } 29... e1=Q?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bc6 was best. } { [%eval #1] } (29... Bc6 30. Bc5 Ba8 31. Bb4 e1=K 32. Bxe1 Be4 33. Bb4 Bd3 34. Bc3 Bc4 35. Bd2 Be2 36. Bf4) 30. Be7 { [%eval #1] } 30... Qxe7# { Game ends by variant rule. } 1-0