FEN
[Event "rated variant:threeCheck game"]
[Site "https://lichess.org/uHg5PcbM"]
[Date "2026.01.24"]
[Round "-"]
[White "Bolso116"]
[Black "chrisrapid"]
[Result "0-1"]
[GameId "uHg5PcbM"]
[UTCDate "2026.01.24"]
[UTCTime "16:49:00"]
[WhiteElo "2067"]
[BlackElo "2052"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+7"]
[Variant "Three-check"]
[TimeControl "120+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval -0.23] } { A00 Van't Kruijs Opening } 1... e6?! { (-0.23 → 0.64) Inaccuracy. Nc6 was best. } { [%eval 0.64] } (1... Nc6 2. c4 Nf6 3. Nc3 e6 4. Nf3 Bb4 5. Bd3 d5 6. O-O) 2. Nc3 { [%eval 0.79] } 2... Nf6 { [%eval 0.72] } 3. Nb5?? { (0.72 → -1.99) Blunder. d4 was best. } { [%eval -1.99] } (3. d4 Bb4 4. Bd2 Nc6 5. Nf3 d5 6. Bd3 Bd7 7. Ne5 h5) 3... Be7?! { (-1.99 → -1.29) Inaccuracy. c6 was best. } { [%eval -1.29] } (3... c6 4. Nc3) 4. Nxc7+? { (-1.29 → -3.12) Mistake. Nf3 was best. } { [%eval -3.12] } (4. Nf3 O-O 5. Be2 d5 6. O-O c6 7. Nc3 Nbd7 8. d4 Bd6 9. Kh1 e5) 4... Qxc7 { [%eval -3.18] } 5. c3 { [%eval -3.53] } 5... e5 { [%eval -3.19] } 6. Qf3?! { (-3.19 → -4.21) Inaccuracy. Ne2 was best. } { [%eval -4.21] } (6. Ne2 Nc6) 6... e4 { [%eval -4.0] } 7. Qh3?! { (-4.00 → -5.14) Inaccuracy. Qf5 was best. } { [%eval -5.14] } (7. Qf5 O-O 8. Qg5 d5 9. Nh3 Bd6 10. Nf4 Bxf4 11. Qxf4 Qxf4 12. exf4 Nc6) 7... Nc6 { [%eval -4.34] } 8. Ne2 { [%eval -5.16] } 8... d5 { [%eval -5.16] } 9. Qg3 { [%eval -4.55] } 9... Qxg3 { [%eval -4.87] } 10. Nxg3 { [%eval -4.94] } 10... Bd7 { [%eval -4.27] } 11. Be2?! { (-4.27 → -5.93) Inaccuracy. b3 was best. } { [%eval -5.93] } (11. b3 h5) 11... Ne5 { [%eval -5.69] } 12. O-O?! { (-5.69 → -8.36) Inaccuracy. Nf5 was best. } { [%eval -8.36] } (12. Nf5 Bxf5) 12... h5 { [%eval -7.68] } 13. h4 { [%eval -13.04] } 13... Nfg4 { [%eval -10.77] } 14. f4 { [%eval -15.92] } 14... exf3 { [%eval -16.73] } 15. gxf3 { [%eval -20.82] } 15... Bxh4 { [%eval -20.3] } 16. fxg4?! { (-20.30 → Mate in 7) Checkmate is now unavoidable. d4 was best. } { [%eval #-7] } (16. d4 Bxg3) 16... hxg4 { [%eval #-7] } 17. Nf5 { [%eval #-3] } 17... Nf3+ { [%eval #-4] } 18. Kg2 { [%eval #-4] } 18... Ne1+ { [%eval #-3] } 19. Rxe1 { [%eval #-3] } 19... Bxf5 { [%eval #-3] } 20. Bb5+ { [%eval #-2] } 20... Kd8 { [%eval #-1] } 21. Rf1 { [%eval #-1] } 21... Be4# { Game ends by variant rule. } 0-1
