FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/uIsKgCco"]
[Date "2019.10.23"]
[Round "-"]
[White "panchito11"]
[Black "vishal3029"]
[Result "0-1"]
[GameId "uIsKgCco"]
[UTCDate "2019.10.23"]
[UTCTime "12:55:39"]
[WhiteElo "1689"]
[BlackElo "1469"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+57"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b4?? { (0.15 → -1.78) Blunder. e3 was best. } { [%eval -1.78] } (1. e3 b5) 1... c5 { [%eval -2.13] } 2. bxc5 { [%eval -3.32] } 2... Qb6?? { (-3.32 → 2.83) Blunder. a5 was best. } { [%eval 2.83] } (2... a5 3. c6) 3. cxb6 { [%eval 2.54] } 3... axb6 { [%eval 2.62] } 4. a4?! { (2.62 → 1.49) Inaccuracy. d3 was best. } { [%eval 1.49] } (4. d3) 4... Rxa4 { [%eval 1.49] } 5. Rxa4 { [%eval 1.03] } 5... Na6?? { (1.03 → 3.12) Blunder. Kd8 was best. } { [%eval 3.12] } (5... Kd8 6. e3) 6. Rxa6 { [%eval 3.14] } 6... bxa6 { [%eval 2.95] } 7. Na3?? { (2.95 → 0.14) Blunder. e3 was best. } { [%eval 0.14] } (7. e3 b5) 7... a5 { [%eval 0.0] } 8. g4?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Nb5 was best. } { [%eval #-14] } (8. Nb5 d6 9. Nxd6 exd6 10. g4 Bxg4 11. Ba3 Bxe2 12. Bxd6 Bxd1 13. Kxd1 Bxd6 14. Bb5 Bxh2) 8... b5?? { (Mate in 14 → -0.85) Lost forced checkmate sequence. e6 was best. } { [%eval -0.85] } (8... e6 9. Nb1 Ba3 10. Nxa3 b5 11. Nxb5 d6 12. Nxd6 a4 13. Nxe8 Ne7 14. Nxg7 a3 15. Bxa3) 9. Nxb5 { [%eval -1.47] } 9... d6?? { (-1.47 → 4.67) Blunder. a4 was best. } { [%eval 4.67] } (9... a4 10. Na3) 10. Nxd6 { [%eval 2.51] } 10... Bxg4 { [%eval 5.55] } 11. Nxf7?? { (5.55 → 0.00) Blunder. Nxe8 was best. } { [%eval 0.0] } (11. Nxe8 Bxe2) 11... Bxe2?? { (0.00 → 2.17) Blunder. Kxf7 was best. } { [%eval 2.17] } (11... Kxf7 12. Bg2 Bxe2 13. Nxe2 a4 14. d3 g5 15. Bxg5 h5 16. Bxe7 Bxe7 17. Bb7 Rh7 18. Kd2) 12. Qxe2? { (2.17 → 0.61) Mistake. Bxe2 was best. } { [%eval 0.61] } (12. Bxe2 Kxf7) 12... Kxf7 { [%eval 0.8] } 13. Qxe7 { [%eval 0.54] } 13... Kxe7 { [%eval 0.61] } 14. Ne2?? { (0.61 → Mate in 8) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-8] } (14. Bc4) 14... a4 { [%eval #-8] } 15. Nc3 { [%eval #-6] } 15... a3 { [%eval #-6] } 16. Bxa3 { [%eval #-5] } 16... Kd7 { [%eval #-5] } 17. Bxf8 { [%eval #-4] } 17... Nf6 { [%eval #-5] } 18. Bxg7 { [%eval #-4] } 18... Ne8 { [%eval #-6] } 19. Bxh8 { [%eval #-5] } 19... Ng7?? { (Mate in 5 → 2.41) Lost forced checkmate sequence. Nf6 was best. } { [%eval 2.41] } (19... Nf6 20. Bxf6 Kd8 21. Bxd8 h5 22. Ba5 h4 23. Bd3 h3 24. f4#) 20. Bxg7 { [%eval 2.41] } 20... h6 { [%eval 2.41] } 21. Bxh6 { [%eval 2.45] } 21... Ke6?? { (2.45 → Mate in 9) Checkmate is now unavoidable. Ke7 was best. } { [%eval #9] } (21... Ke7 22. Be3 Kf6 23. Bg5 Kxg5 24. Ke2 Kf6 25. Ke3 Kg6 26. Kd4 Kf7 27. Ke4 Ke8 28. Be2) 22. Nd5 { [%eval #9] } 22... Kxd5 { [%eval #8] } 23. Bc4?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. d4 was best. } { [%eval #-5] } (23. d4 Kxd4 24. c3 Kxc3 25. Bd3 Kxd3 26. Ke2 Kxe2 27. Bg5 Kxf2 28. Rg1 Kxg1 29. Be3 Kxh2) 23... Kxc4 { [%eval #-5] } 24. d4 { [%eval #-4] } 24... Kxd4 { [%eval #-4] } 25. c3 { [%eval #-2] } 25... Kxc3 { [%eval #-2] } 26. f4 { [%eval #-1] } 26... Kd2 { [%eval #-1] } 27. Kxd2# { Game ends by variant rule. } 0-1
